Slimes

From Stardew Valley Wiki
(Redirected from Big Slime)
Jump to: navigation, search
Slimes
Green Slime Anim.gif
Spawns In: The Mines
Levels: 1-120
Killable: yes
Base HP: Varies
Base Damage: Varies
Base Def: Varies
Speed: 2
EXP Given: Varies
Variations: Green Slime,
Frost Jelly,
Red Sludge,
Pruple Sludge,
Black Slime
Drops:

Sap.png SapSlime.png SlimeIf reached bottom of Mines:

This article is about the monster. For the drop, see Slime.

Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes of any color for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g. in the Secret Woods).

Slimes can be raised in Slime Hutches, or raised outdoors through the use of a Slime Incubator. For full article on Slime Farming.

Each color of slime has a unique stat set.

Attacks

Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Image Name Effect Cause Duration
Slimed.png Slimed Speed.png Speed (-4) Being hit by a Slime. Time Icon.png 2.5-3s

Strategy

When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.

The Slime Charmer Ring prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the Adventurer's Guild.

Male Slimes

Male green slime

Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.

Variations

Drops
Green Slime Anim.gif Green Slime Slime.png Slime (75%)Slime.png Slime (5%)Sap.png Sap (15%)Green Algae.png Green Algae (10%)Amethyst.png Amethyst (1.5%)Dwarf Scroll I.png Dwarf Scroll I (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)
HP Damage Defense Speed EXP Location
24 5 1 2 3 The Mines
(Floors 1-39)
Notes:
IceJellyFemale.png Blue Slime (Frost Jelly) Slime.png Slime (75%)Sap.png Sap (50%)Winter Root.png Winter Root (8%)Jade.png Jade (2%)Dwarf Scroll III.png Dwarf Scroll III (1.5%)Dwarf Scroll II.png Dwarf Scroll II (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)
HP Damage Defense Speed EXP Location
106 7 0 2 6 The Mines
(Floors 41-79,
but can sometimes be found on higher Levels)
Notes: Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%
SludgeFemale.png Red Slime (Sludge) Slime.png Slime (80%)Sap.png Sap (50%)White Algae.png White Algae (10%)Diamond.png Diamond (1%)Dwarf Scroll III.png Dwarf Scroll III (0.5%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)
HP Damage Defense Speed EXP Location
205 16 0 2 10 The Mines
(Floors 81-119)
Notes:
Purple Slime.png Purple Slime (Sludge) Slime.png SlimeSap.png SapCoal.png CoalDiamond.png Diamond (Rare)Iridium Ore.png Iridium Ore (repeats a 8% chance to drop until fail)Iridium Bar.png Iridium Bar (0.9%)Purple Slime Egg.png Purple Slime Egg
HP Damage Defense Speed EXP Location
410 16 0 2 10 Skull Cavern (1%)
Notes: These are the most powerful slimes, and found in the Skull Cavern.
Yellow slime.png Yellow Slime Original slime's drops, Coin Icon10g
HP Damage Defense Speed EXP Location
Varies Varies Varies 2 Varies The Mines,
Skull Cavern
Notes: 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (*HP, *Damage, items drop and cuteness)
BlackSlimeFemale.png Black Slime Original slime's drops
HP Damage Defense Speed EXP Location
Varies Varies Varies 2 Varies Slime Hutch
Notes: In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn Slimes inside into Black Slimes. they keep the original slime's special properties and stats.

Special Slimes

Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.

Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items.

Drops
image
needed
Green Slime (special)
HP Damage Defense Speed EXP Location
72 10 1 2 3 The Mines
(Floors 1-40)
Notes: 0.175% chance to replace any Slime between floors 1-40.
Green slime star.png Dark Green Slime
HP Damage Defense Speed EXP Location
72 10 1 2 3 The Mines
(Floors 2-39)
Notes: 1% chance to replace any Slime on floors 2-39, excluding floors ending in 0, 1, 5, or 6.
Ice slime star.png Blue Slime (special)
Frost Jelly (special)
HP Damage Defense Speed EXP Location
318 14 0 2 6 The Mines
(Floors 40-80)
Notes: 0.175% chance to replace any Slime between floors 40-80.
Transparent Slime.png Black Slime (special)
HP Damage Defense Speed EXP Location
Varies Varies 0 2 Varies The Mines
(Floors 42-79)
Notes: 1% chance to replace any Slime on floors 42-79, excluding floors ending in 0, 1, 5, or 6.
Red slime with star.png Red Slime (special)
HP Damage Defense Speed EXP Location
615 32 0 2 10 The Mines
(Floors 80-120)
Notes: 0.175% chance to replace any Slime between floors 80-120.
image
needed
Dark Purple Slime
HP Damage Defense Speed EXP Location
1230 32 0 2 10 The Mines
(Floors 82-119)
Notes: 1% chance to replace any Slime between floors 82-119, excluding floors ending in 0, 1, 5, or 6.

Big Slimes

Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.

Big Slimes can be of any colour, although they are most common as Purple Slimes in the Skull Cavern.

Harder Big Slimes give more combat experience

Big Slime Sprite.png

Color HP Damage Defense Speed EXP Location Drops
Green Slime.png Big Green Slime 60 6 0 2 7 The Mines,
Skull Cavern,
Secret Woods

Slime.png Slime (99%)Slime.png Slime (90%)Slime.png Slime (40%)Dwarf Scroll IV.png Dwarf Scroll IV (0.1%)

IceJellyFemale.png Big Frost Jelly 120 5 0 2 14
Purple Slime.png Big Purple Sludge 240 15 0 2 21
SludgeFemale.png Big Red Sludge 180 10 0 2 21

Colored based Drops

In addition to the drops list above the color of each variation is random and may have additional drops depending on the color chosen.

Note the background color of each color in this table represents the median color of the color range that a slime can be to receive the drop.

Color Drops
Black Neptunite (5%), Bixite (5%)
Yellow Gold Ore
Red Copper Ore
White Iron Ore, Diamond (12.5% if all red, green, and blue values are even)
Gray Stone
Purple Iridium Ore (25%)

History

  • 1.0: Introduced.