Coop

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Coop Big Coop Deluxe Coop
Coop.png Big Coop.png Deluxe Coop.png
Information
Upgrades From N/A Coop Big Coop
Building Cost data-sort-value="4000">Gold.png4,000g data-sort-value="10000">Gold.png10,000g data-sort-value="20000">Gold.png20,000g
Building Materials Wood.png Wood (300)Stone.png Stone (100) Wood.png Wood (400)Stone.png Stone (150) Wood.png Wood (500)Stone.png Stone (200)
Capacity 4 8 12
Animals White Chicken.png Chicken White Chicken.png ChickenDuck.png DuckVoid Chicken.png Void ChickenDinosaur.png DinosaurGolden Chicken.png Golden Chicken White Chicken.png ChickenDuck.png DuckVoid Chicken.png Void ChickenDinosaur.png DinosaurGolden Chicken.png Golden ChickenRabbit.png Rabbit
Footprint 6x3
Marker3x6.png
6x3
Marker3x6.png
6x3
Marker3x6.png
Features

The Coop is a type of farm building purchasable and upgradable from Robin at the Carpenter's Shop.

Construction

The Coop takes three days to construct. During this time, Robin is unreachable for dialogue or gifting.

Upgrading the Coop requires two days. During this time, the coop can be used as normal. Robin can be found inside the Coop for purposes such as dialogue or gifting.

The total cost of a Deluxe Coop, built from scratch, is data-sort-value="34000">Gold.png34,000g, Wood.png Wood (1200) and Stone.png Stone (450) (Or, if all wood and stone are bought from Robin during Year 1, data-sort-value="55000">Gold.png55,000g, and data-sort-value="139000">Gold.png139,000g if bought in Year 2+.)

If the player chooses the Meadowlands Farm Map, there will be a coop built on their farm to start.

Features

The coop can house chickens, ducks, rabbits, and dinosaurs. Once you have unlocked an animal by building the coop needed to house it, that animal can be placed in any other non-upgraded coops you have built as well.

The Deluxe Coop features an Autofeed System; hay from your silos will be automatically distributed. (You can still let the animals feed on grass outside, and the hay will not be eaten.)

Coop Animals may be stuck outside at night if the coop doors are closed. The conditions for this are not clear (see Animals trapped outside). If an animal is stuck outside the coop at night, the next day their mood will be "grumpy". Animals stuck outside are also subject to Wild Animal Attacks.

The Coop can also be used in a manner similar to the Shed for storing Chests, Artisan Equipment, Furniture, etc. The animals are undisturbed by the clutter, even if their paths are blocked. However, excessive obstructions may prevent the spawning of coop animal products.

Interior