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- 01:23, 19 March 2024 diff hist +292 Modding:Mod compatibility →SMAPI mods: add new mod (Distant Lands - A Small Witch Swamp Expansion), add CurseForge ID (Downtown Zuzu) current
- 23:52, 18 March 2024 diff hist +252 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Farmageddon, Fish Exclusions, Fishing Progression, Mayo Mart, Stardew Hitboxes, The Adventurer's Life Expanded, Throwable Axe, Yet Another Fishing Mod)
- 22:14, 18 March 2024 diff hist +85 Modding:Mod compatibility →SMAPI mods: update mods (Better Beehouses, Happy Home Designer, Messy Crops), mark mods broken in 1.6 (Better Artisan Good Icons For Meads, Hibernation, Screenshot Everywhere)
- 21:14, 18 March 2024 diff hist +23 Modding:Player Guide/Getting Started →Install SMAPI: make it clearer that Steam Deck refers to the handheld console, not Steam on Windows current
- 20:49, 17 March 2024 diff hist +1,204 Modding:Migrate to Stardew Valley 1.6 →New C# utility methods: update for build 24077 (added ArgUtility.GetSubsetOf and ArgUtility.UnsplitQuoteAware) current
- 20:39, 17 March 2024 diff hist +259 Modding:Trigger actions →Built-in actions: update for 1.6 build 24077 (added RemoveTemporaryAnimatedSprites) current
- 20:34, 17 March 2024 diff hist +116 Modding:Migrate to Stardew Valley 1.6 →Command changes: update for build 24077 (sounds started via playSound now stop automatically when event ends)
- 20:32, 17 March 2024 diff hist +86 Modding:Game state queries →Built-in queries: update for 1.6.0 build 24077 (several queries now allow multiple options)
- 00:12, 17 March 2024 diff hist -157 Modding:Mod compatibility →SMAPI mods: update mods (Schedule Viewer), mark mods broken in 1.6 (Event Lookup), remove non-SMAPI mods (Empty Spouse Room)
- 22:40, 16 March 2024 diff hist -117 Modding:Mod compatibility →SMAPI mods: updated: Log Menu, More Random Edition, Stardew Progress
- 22:36, 16 March 2024 diff hist +2 Modding:Migrate to Stardew Valley 1.6 →Unique string IDs: fix link
- 22:13, 16 March 2024 diff hist +312 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Auto-Attack, Choose Random Farm Event, Cosmetic Rings, Early Community Upgrades, Fishing Trawler, Last Day to Plant, Phone Traveling Cart, Prairie King UI Enhancements)
- 18:26, 16 March 2024 diff hist +1,329 Modding:Modder Guide/APIs/Events →Display: + render step events in SMAPI 4.0.0 current
- 06:50, 16 March 2024 diff hist +507 Modding:Trigger actions →Built-in actions: update for build 24076 #2 (added If action)
- 18:17, 15 March 2024 diff hist +114 Modding:Migrate to Stardew Valley 1.6 →Event changes: update for build 24075 #2 (addTemporaryActor 'animal name' field now applies for non-animals too)
- 03:08, 15 March 2024 diff hist +90 Modding:Migrate to Stardew Valley 1.6 →Other changes: update for build 24075 (startup_preferences is now formatted)
- 03:07, 15 March 2024 diff hist +105 Modding:Migrate to Stardew Valley 1.6 →Other API changes: update for build 24075 (replaced npc.isVillager() with character.IsVillager)
- 03:03, 15 March 2024 diff hist +373 Modding:Migrate to Stardew Valley 1.6 →Other NPC changes: update Character fields
- 02:52, 15 March 2024 diff hist +1,643 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24075 (added BreathChestRect, BreathChestPosition, Shadow, and EmoteOffset)
- 02:41, 15 March 2024 diff hist +876 Modding:Common data field types →Data structures: add Point and Vector2 current
- 02:28, 15 March 2024 diff hist +444 Modding:Shops →Format: update for 1.6.0 build 24075 (added ActionsOnPurchase) current
- 01:40, 14 March 2024 diff hist -152 Modding:Mod compatibility →SMAPI mods: updated: Custom Warps, Fireworks Festival, Greenhouse Sprinklers
- 00:58, 14 March 2024 diff hist -244 Modding:Mod compatibility →Mod data overrides: remove override for Object Progress Bar (it's broken either way in 1.6)
- 00:54, 14 March 2024 diff hist +38 Modding:Mod compatibility →For players: abandoned: Armor One (mod page deleted), Gate Fix (mod page hidden)
- 00:36, 14 March 2024 diff hist +234 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Activate Sprinklers, Betwitched, Hugs and Kisses, Ore Increaser, Placeable Mine Shafts, Seed Maker - Better Quality More Seeds)
- 20:47, 13 March 2024 diff hist +456 Modding:Mod compatibility →SMAPI mods: add new mods: Crocus Crew Sea Monster Alert, Honey Harvest Sync
- 20:17, 13 March 2024 diff hist +189 Modding:Mod compatibility →SMAPI mods: + ModDrop IDs (Artista, Ink Stories, Instant Load, Land Grants, Normalize AI, PlatoUI, Pussle, VisualizeTK, Werewolf in the Valley)
- 16:48, 13 March 2024 diff hist +4,156 Version History fix inconsistent capitalization of proper vs common nouns
- 15:41, 13 March 2024 diff hist +193 Modding:Game state queries →For C# mod authors: + aliases in 1.6.0 build 24073
- 15:39, 13 March 2024 diff hist +217 Modding:Game state queries →Built-in queries: update for EVENT_ID changes in 1.6.0 build 24073
- 00:04, 13 March 2024 diff hist +593 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: reorganize, copyedit, expand, and tweak in preparation for release
- 04:18, 12 March 2024 diff hist +41 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24072 (fixed bombed object sometimes showing wrong sprite index)
- 04:14, 12 March 2024 diff hist +70 Modding:Migrate to Stardew Valley 1.6 →Debug commands: update for build 24072 (fixed runTestEvent to support Unix line endings)
- 04:13, 12 March 2024 diff hist +273 Modding:Item queries →Item spawn fields: update for build 24072 (added ModData field) current
- 04:09, 12 March 2024 diff hist -6 Modding:Migrate to Stardew Valley 1.6 →Item spawn fields: fix link
- 16:47, 10 March 2024 diff hist +15 Modding:Migrate to Stardew Valley 1.6 →Custom wild trees: update for build 24070 (renamed SeedPlantChance to SeedSpreadChance), update references to recently renamed SeedOnShakeChance field
- 05:31, 10 March 2024 diff hist +179 Modding:Migrate to Stardew Valley 1.6 →Custom objects: update for build 24071 (can now have multiple buffs)
- 05:27, 10 March 2024 diff hist +276 Modding:Migrate to Stardew Valley 1.6 →Custom jukebox tracks: update for builds 24070 (alternative track IDs no longer case-sensitive) and 24071 (can now have always-shown tracks)
- 21:04, 9 March 2024 diff hist +36 Modding:Migrate to Stardew Valley 1.6 →Edibility: clarify
- 21:02, 9 March 2024 diff hist +654 Modding:Migrate to Stardew Valley 1.6 →Edibility: clarify how BuffId combines with other fields
- 04:45, 9 March 2024 diff hist +185 Modding:Trigger actions →Built-in actions: update for build 24069 (can now forget recipes)
- 04:32, 9 March 2024 diff hist -3,156 Modding:Migrate to Stardew Valley 1.6 →Unique string IDs: update for Content Patcher's new MigrateIds trigger action
- 08:24, 8 March 2024 diff hist 0 m Modding:Migrate to Stardew Valley 1.6 →Unique string IDs: fix typo
- 08:23, 8 March 2024 diff hist +81 Modding:Common data field types →Unique string ID: tweak wording and flow for clarity
- 08:18, 8 March 2024 diff hist +119 Modding:Migrate to Stardew Valley 1.6 →Other ID changes: link to new unique string IDs section
- 08:13, 8 March 2024 diff hist +5,469 Modding:Migrate to Stardew Valley 1.6 →Unique string IDs: add migrations for pre-1.6 content
- 07:41, 8 March 2024 diff hist +1,543 Modding:Migrate to Stardew Valley 1.6 →What's new architecturally?: add 'unique string IDs' section
- 05:14, 8 March 2024 diff hist +281 Modding:Migrate to Stardew Valley 1.6 →Custom wild trees: update for build 24068 (added SeedPlantChance, renamed SeedChance to SeedOnShakeChance)
- 05:11, 8 March 2024 diff hist +194 Modding:Game state queries →Player info & progress: + PLAYER_HAS_HEARD_SONG in 1.6.0 build 24068
- 05:08, 8 March 2024 diff hist +291 Modding:Trigger actions →Built-in actions: + MarkSongHeard in 1.6.0 build 24068