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160 bytes added ,  04:52, 8 June 2021
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[[File:Clock.png|right]]
 
[[File:Clock.png|right]]
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The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out.
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The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out. On multiplayer, one of the players can play journey of the pirate king and the other will be able to stay awake till 5:30am. The other player will get warnings
    
If the character passes out they will wake up in bed, having been dragged there by either a [[JojaMart]] medical team, [[Linus]], [[Marlon]], or Dr. [[Harvey]] if they are not married to him. In each case 10% of the player's money up to and including {{price|1000}} will be lost (the details of this transaction will appear as a letter in the player's mailbox). An exception is if the player was lucky enough to pass out inside the house.
 
If the character passes out they will wake up in bed, having been dragged there by either a [[JojaMart]] medical team, [[Linus]], [[Marlon]], or Dr. [[Harvey]] if they are not married to him. In each case 10% of the player's money up to and including {{price|1000}} will be lost (the details of this transaction will appear as a letter in the player's mailbox). An exception is if the player was lucky enough to pass out inside the house.
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