Changes

Jump to navigation Jump to search
8,816 bytes added ,  23:33, 9 June 2021
m
Reverted edits by TAN0039 (talk) to last revision by Pokéfun
Line 1: Line 1:  +
[[File:Farm Map Selection.png|thumb|right|300px|The selection area for maps at character creation.]]
 +
There are seven different '''Farm Maps''' to choose from in ''[[Stardew Valley]]''. Each map offers a unique layout of [[the Farm]], offering different benefits and favoring specific [[skills]]. Only one map can be chosen when starting a new game, and cannot be changed once selected.
 +
 +
The Standard Farm offers the most space to plant [[crops]] and raise [[animals]]. The other six farms lack farming area, but offer special perks in comparison:
 +
: The Standard Farm encourages [[Skills#Farming|Farming]]
 +
: The Riverland Farm encourages [[Skills#Fishing|Fishing]]
 +
: The Forest Farm encourages [[Skills#Foraging|Foraging]]
 +
: The Hill-top Farm encourages [[Skills#Mining|Mining]]
 +
: The Wilderness Farm encourages [[Skills#Combat|Combat]]
 +
: The Four Corners Farm offers perks from other maps and encourages [[Multiplayer]]
 +
: The Beach Farm offers extra items and encourages [[Skills#Fishing|Fishing]] and [[Skills#Foraging|Foraging]]
 +
 +
The interior of the [[farmhouse]] is decorated to match the theme of the chosen map. This includes [[furniture]], [[wallpaper]] and [[flooring]]. The exterior of the house is the same regardless of map choice.
 +
 +
There is an abandoned building which can later be turned into your [[Greenhouse]] on all maps. Once repaired, it can be moved by visiting the [[Carpenter's Shop]] or [[Wizard's Tower]].
 +
{{clear}}
 +
==Map Types==
 +
{|class="wikitable"
 +
! Name
 +
! Map
 +
! Description
 +
! Associated Skill
 +
|-
 +
| style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
 +
| style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
 +
* The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
 +
* The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
 +
| style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 +
|-
 +
| style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
 +
| style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
 +
** 70% of the time, players will catch town river [[fish]], ''i.e.'', [[fish]] that are found in [[Pelican Town]].
 +
** 30% of the time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
 +
* Water significantly decreases the amount of farming area.
 +
* The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
 +
| style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 +
|-
 +
| style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
 +
| style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* The farm border is made of trees and foliage, just like in the [[Secret Woods]].
 +
* Many bushes can be found on this map, including berry bushes.
 +
* The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
 +
** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
 +
** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
 +
** [[Fall]]: [[Chanterelle]], [[Common Mushroom]], [[Purple Mushroom]], and [[Red Mushroom]] (25% chance each)
 +
* When fishing:<ref name="fish" />
 +
** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]].
 +
** 45% of the rest of time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
 +
** Otherwise, players will only catch [[trash]].
 +
* Additional ponds and grass areas decrease the overall farming area.
 +
* The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
 +
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
 +
|-
 +
| style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
 +
| style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
 +
* Additional cliffs and a stream decrease the overall farming area.
 +
* When fishing:<ref name="fish" />
 +
** 50% of the time, players will catch forest river [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] river.
 +
** 50% of the time, players will only catch [[trash]].
 +
* The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
 +
| style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 +
|-
 +
| style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br>Wilderness Farm
 +
| style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
 +
* When fishing:<ref name="fish" />
 +
** 35% of the time, players will catch lake [[fish]], ''i.e.'', [[fish]] that are found in [[The Mountain]] lake.
 +
** 65% of the time, players will only catch [[trash]].
 +
* Additional cliffs and ponds decrease the overall farming area.
 +
* The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
 +
| style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
 +
|-
 +
| style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
 +
| style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
 +
* Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
 +
* Top right: Standard Farm. This quadrant has the most farming space.
 +
* Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
 +
* Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.
 +
* Additional cliffs and ponds decrease the overall farming area.
 +
* The number of tillable tiles on this map is 2952.
 +
| style="padding-left:0.4em;" |[[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
 +
|-
 +
| style="text-align:center;" id="Beach"| [[File:Beach_Farm_Map_Icon.png|link=]]<br />Beach Farm
 +
| style="text-align:center;" | [[File:Beach_Farm.png|200px|link=File:Beach_Farm.png]]
 +
| style="padding-left:0.4em;" |
 +
* Good foraging and fishing, and a lot of open space.  Sometimes, [[Supply crates|supply crates]] wash up on shore.
 +
* Both forest and beach foragables may spawn.
 +
* Sprinklers don't work in the sandy soil.
 +
* Intended for "seasoned players", not as a first farm.
 +
* The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
 +
** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
 +
* When fishing:<ref name="fish" />
 +
** 15% of the time, players will catch [[Seaweed]].
 +
** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for four items are equal.
 +
** 52.73% of the time, players will catch ocean [[fish]], ''i.e.'', [[fish]] that are found in [[The Beach]].
 +
** The Rest of the time players will catch trash.
 +
| style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br> [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
 +
|}
 +
 
==References==
 
==References==
 
<references>
 
<references>
106,688

edits

Navigation menu