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415 bytes added ,  08:07, 6 July 2021
→‎Animal Routines: rename to effects and add other details eg villagers, stores, TV
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The game clock pauses in single-player when the player opens the menu, reels in a [[fish]], jumps on the [[Animals#Horse|horse]], etc. When playing in a [[multiplayer]] game, the clock never pauses.
 
The game clock pauses in single-player when the player opens the menu, reels in a [[fish]], jumps on the [[Animals#Horse|horse]], etc. When playing in a [[multiplayer]] game, the clock never pauses.
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==Animal Routines==
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==Effects==
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Most villagers will have different routines on different days of the week, moving to different locations around the Valley on certain days. Store hours may also be affected; [[Pierre's]] is closed on Wednesday, while the [[Traveling Cart]] appears on Fridays and Sundays. It will also affect what programs are shown on [[television]], such as [[Livin' Off The Land]] or [[The Queen of Sauce]].
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===Fishing===
 
It is considered nighttime after 6pm, which makes it possible to catch some nighttime [[fish]]. However, it does not become dark until around 8pm, depending on the [[Seasons|season]].
 
It is considered nighttime after 6pm, which makes it possible to catch some nighttime [[fish]]. However, it does not become dark until around 8pm, depending on the [[Seasons|season]].
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===Animals===
 
[[Cow]]s, [[sheep]], [[goat]]s, [[pig]]s, [[chicken]]s, [[duck]]s and [[rabbit]]s will automatically go inside their [[coop]] or [[barn]] at 5pm and will start going to sleep at 7pm. They will stop moving around at 8pm.
 
[[Cow]]s, [[sheep]], [[goat]]s, [[pig]]s, [[chicken]]s, [[duck]]s and [[rabbit]]s will automatically go inside their [[coop]] or [[barn]] at 5pm and will start going to sleep at 7pm. They will stop moving around at 8pm.
  
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