Changes

Jump to navigation Jump to search
37 bytes added ,  23:29, 21 August 2021
m
Undo revision 124381 by User6789 (talk)
Line 1: Line 1:  
[[File:ClockWithJournal.png|right|200px]]{{Spoiler}}
 
[[File:ClockWithJournal.png|right|200px]]{{Spoiler}}
'''Quests''' are set objectives that provide rewards when completed.  They're kept track of in the quest journal, which can be opened by clicking the exclamation point icon at the bottom of the date/time display in the upper right of the screen, or by using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion.  Clicking the X at the top of the window closes the selected quest, and there's a button under the journal window to cancel it.  
+
'''Quests''' are set objectives that provide rewards when completed.  They're kept track of in the quest journal, which can be brought up by clicking the exclamation point icon at the bottom of the date/time display in the upper right of the screen, or by using the hotkey F. Quests are listed in the journal by title, and each quest can be expanded to read the text and requirements for completion.  Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest.  
    
There are two major types of quests, story quests and Help Wanted quests. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game.  Story quests can be completed at any time after receiving them, there is no time limit or expiration date.
 
There are two major types of quests, story quests and Help Wanted quests. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game.  Story quests can be completed at any time after receiving them, there is no time limit or expiration date.
Line 6: Line 6:  
==Help Wanted Quests==
 
==Help Wanted Quests==
 
[[File:Help Wanted.png|thumb|right|alt= |Example of a randomly generated Help Wanted quest]]
 
[[File:Help Wanted.png|thumb|right|alt= |Example of a randomly generated Help Wanted quest]]
Every day the bulletin board outside [[Pierre's General Store]] may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased [[friendship]] with the quest giver. When a new quest is available, the bulletin board has a yellow exclamation point floating above it. Rewarded money depends on the number of items/monsters involved, the player's [[skills]], and sometimes a bit of randomness. Once a Help Wanted quest is accepted, 2 days are given to complete it, the current day and the next.   
+
Every day the bulletin board outside [[Pierre's General Store]] may have a randomly generated Help Wanted quest that you can complete in exchange for money and sometimes increased [[friendship]] with the quest giver. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Rewarded money depends on the number of items/monsters involved, the player's [[skills]], and sometimes a bit of randomness. Once you have accepted a Help Wanted quest you will have 2 days to complete it, the current day and the next.   
   −
If a daytime [[festival]] occurs during the 2-day period, the player may be unable to complete the quest on the festival day, since most shops and homes are "locked".  See the [[Shop Schedules]] page for more information.
+
If a daytime [[festival]] occurs during the 2-day period, you may be unable to complete the quest on the festival day, since most shops and homes are "locked".  See the [[Shop Schedules]] page for more information.
    
===Achievements===
 
===Achievements===
Line 14: Line 14:  
*Gofer (Complete 10 'Help Wanted' requests)
 
*Gofer (Complete 10 'Help Wanted' requests)
 
*A Big Help (Complete 40 'Help Wanted' requests)
 
*A Big Help (Complete 40 'Help Wanted' requests)
Earning these achievements unlocks unique [[Hats]] at the [[Abandoned House]] in [[Cindersap Forest]].  In addition, the day after earning "Gofer", Mayor [[Lewis]] sends {{price|500}} in the mail.  The day after earning "A Big Help", Mayor [[Lewis]] sends {{price|2500}} in the mail.
+
Earning these achievements unlocks unique [[Hats]] at the [[Abandoned House]] in [[Cindersap Forest]].  In addition, the day after earning "Gofer", Mayor [[Lewis]] will send {{price|500}} in the mail.  The day after earning "A Big Help", Mayor [[Lewis]] will send {{price|2500}} in the mail.
    
===Types===
 
===Types===
Line 22: Line 22:  
|-
 
|-
 
|style="vertical-align:top; width:100px;"|'''Gathering'''
 
|style="vertical-align:top; width:100px;"|'''Gathering'''
||[[Clint]] asks the player to collect copper, iron, or gold ores, usually 20-40, or [[coal]] for him to inspect, or [[Robin]] asks for [[wood]] or [[stone]] to be gathered.
+
||[[Clint]] will ask you collect copper, iron, or gold ores, usually 20-40, or [[coal]] for him to inspect, or [[Robin]] will ask you to gather [[wood]] or [[stone]].
    
Notes:
 
Notes:
*Items must be collected ''after'' accepting the quest. Items stored in inventory or chests do not work.
+
*Items must be collected ''after'' accepting the quest. Items stored in inventory or chests will not work.
 
*It is not necessary to have the requested items in inventory to complete a gathering quest.  Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest.
 
*It is not necessary to have the requested items in inventory to complete a gathering quest.  Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest.
 
|-
 
|-
Line 31: Line 31:  
||Requires access to [[The Mines]].
 
||Requires access to [[The Mines]].
   −
[[Clint]], [[Lewis]], [[Demetrius]], or the [[Wizard]] ask for a random number of a specific monster to be slayed.
+
[[Clint]], [[Lewis]], [[Demetrius]], or the [[Wizard]] will ask you to slay a random number of a specific monster.
   −
Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request completes it.
+
Once the required number of monsters have been slain (as indicated by the counter in the journal), talking to the villager who made the request will complete it.
 
|-
 
|-
 
|style="vertical-align:top;"|'''Fishing'''
 
|style="vertical-align:top;"|'''Fishing'''
||[[Demetrius]] or [[Willy]] asks the player to catch from 1-5 of a specific [[fish]] from the current [[Seasons|season]], either to lower the population of that fish or to keep the art of fishing alive.
+
||[[Demetrius]] or [[Willy]] will ask you to catch from 1-5 of a specific [[fish]] from the current [[Seasons|season]], either to lower the population of that fish or to keep the art of fishing alive.
   −
The reward is the base sell price of the fish × the number of fish requested, and the fish can be kept.
+
The reward is the base sell price of the fish × the number of fish requested, and you get to keep the fish.
   −
Note that it is not necessary to have the requested fish in inventory to complete a fishing quest.  Once the required number of fish have been caught (as indicated by the counter in the journal), talking to the villager who made the request completes it.
+
Note that it is not necessary to have the requested fish in inventory to complete a fishing quest.  Once the required number of fish have been caught (as indicated by the counter in the journal), talking to the villager who made the request will complete it.
 
|-
 
|-
 
|style="vertical-align:top;"|'''Item Delivery'''
 
|style="vertical-align:top;"|'''Item Delivery'''
||This is the most common type of Help Wanted quest. Any adult [[Villagers|villager]] that the player has met and can earn friendship with asks for a random item for various reasons.
+
||This is the most common type of Help Wanted quest. Any adult [[Villagers|villager]] that the player has met and can earn friendship with will ask for a random item for various reasons.
    
This item can be:
 
This item can be:
Line 51: Line 51:  
* [[Animals|Animal products]], if the player has that animal
 
* [[Animals|Animal products]], if the player has that animal
   −
Villagers reward the player with three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from lower value items than [[shipping]] them.  The player also earns 150 [[Friendship]] points with the requesting villager for completing the quest.
+
Villagers will reward the player with three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from lower value items than [[shipping]] them.  The player also earns 150 [[Friendship]] points with the requesting villager for completing the quest.
   −
To complete an Item Delivery quest, it is necessary to hand the item to the requestor.  Simply having the item in inventory when talking to the requestor does not complete the quest.  ''Note that completing an Item Delivery quest does not count as giving a [[Friendship#Gifts|gift]].''   
+
To complete an Item Delivery quest, it is necessary to hand the item to the requestor.  Simply having the item in inventory when talking to the requestor will not complete the quest.  ''Note that completing an Item Delivery quest does not count as giving a [[Friendship#Gifts|gift]].''   
   −
Note:  [[Jas]], [[Vincent]], [[Krobus]], the [[Dwarf]], and the player's spouse spouse never make Delivery requests.  [[Sandy]] makes Delivery requests once access to [[The Desert]] is obtained.
+
Note:  [[Jas]], [[Vincent]], [[Krobus]], the [[Dwarf]], and your spouse will never make Delivery requests.  [[Sandy]] will make Delivery requests once you have access to [[The Desert]].
 
|}
 
|}
    
==List of Story Quests==
 
==List of Story Quests==
In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay.  There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the journal without completing it.  Story Quests do not count towards the "Gofer" or "A Big Help" [[Achievements]].
+
In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay.  There is no penalty for accepting a Story Quest involving item delivery and then deleting it from your journal without completing it.  Story Quests do not count towards the "Gofer" or "A Big Help" [[Achievements]].
    
''Note that the game adds 255 [[Friendship]] points for quests that say "1 [[Friendship]] heart", rather than exactly 250 points.''
 
''Note that the game adds 255 [[Friendship]] points for quests that say "1 [[Friendship]] heart", rather than exactly 250 points.''
Line 405: Line 405:     
==List of Quest Items==
 
==List of Quest Items==
Quest Items are items that do not have any use outside of their intended quests, aside from occasional [[Secrets|easter eggs]].
+
Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs.
   −
Quest items cannot be sold, and if a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house.
+
They cannot be sold. If a quest item is lost, it can be retrieved from the lost & found box in Mayor Lewis's house.
    
{| class="wikitable sortable"
 
{| class="wikitable sortable"
Line 469: Line 469:  
During a cutscene that is available starting on [[Fall]] 2, Year 1, regardless of the weather, a special orders board is installed in front of [[Lewis]]'s house. This board has larger orders that would not be normally found on the Help Wanted board. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. For example, 24 pre-acquired eggs may be placed in the Saloon fridge, but 24 more eggs must still be harvested afterwards to complete the order.
 
During a cutscene that is available starting on [[Fall]] 2, Year 1, regardless of the weather, a special orders board is installed in front of [[Lewis]]'s house. This board has larger orders that would not be normally found on the Help Wanted board. Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. For example, 24 pre-acquired eggs may be placed in the Saloon fridge, but 24 more eggs must still be harvested afterwards to complete the order.
   −
Special orders have different timeframes, varying from 1 to 28 days. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. New special orders become available on Monday and their allotted time starts decreasing as days go by regardless of whether they have been accepted by the player. Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion is only be 5 days. The table below indicates maximum timeframes.
+
Special orders have different timeframes, varying from 1 to 28 days. A new special order can be accepted each week, even if another one is still ongoing; multiple special orders can be active at the same time. New special orders become available on Monday and their allotted time starts decreasing as days go by regardless of whether they have been accepted by the player. Hence, if the player starts a special order with a maximum timeframe of 7 days on Wednesday, the time given for completion will only be 5 days. The table below indicates maximum timeframes.
    
When doing a special order that requires shipping items, the player can ship the remaining items on the final day. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not.
 
When doing a special order that requires shipping items, the player can ship the remaining items on the final day. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not.
   −
The table below states whether special orders are repeatable after having been successfully completed. All special orders do appear again if attempted and failed.
+
The table below states whether special orders are repeatable after having been successfully completed. All special orders will show up again if attempted and failed.
    
If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in [[Mayor's Manor|the Mayor's house]].
 
If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in [[Mayor's Manor|the Mayor's house]].
Line 752: Line 752:     
==List of Mr. Qi's Special Orders==
 
==List of Mr. Qi's Special Orders==
On [[Ginger Island#Island West|Ginger Island]], after obtaining 100 [[Golden Walnut]]s, [[Qi's Walnut Room|Mr. Qi's room]] can be opened. Inside, he provides a [[Qi's Walnut Room#Special Orders Board|special order board]] similar to the one in [[Pelican Town|town]], which refreshes with two new quests to choose from every Monday. Quests repeat over time, regardless of whether they have been successfully fulfilled in the past.   
+
On [[Ginger Island#Island West|Ginger Island]], after reaching 100 [[Golden Walnut]]s, is [[Qi's Walnut Room|Mr. Qi's room]]. Inside, he provides a [[Qi's Walnut Room#Special Orders Board|special order board]] similar to the one in [[Pelican Town|town]], which refreshes with two new quests to choose from every Monday. Quests will repeat over time, regardless of whether they have been successfully fulfilled in the past.   
 
<section begin="Mr. Qi's Special Orders" />
 
<section begin="Mr. Qi's Special Orders" />
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
Line 831: Line 831:     
==Trivia==
 
==Trivia==
*There is an unimplemented quest reward in <tt>Data/Mail.xnb</tt> indicating Mayor Lewis would send {{price|10000}}, apparently after completing 100 Help Wanted quests.
+
*There is an unimplemented quest reward in <tt>Data/Mail.xnb</tt> indicating Mayor Lewis would send you {{price|10000}}, apparently after completing 100 Help Wanted quests.
*If purchasing [[Joja Cola]] instead of [[Fishing]] for it, the cost for one can is 75g, exactly the same as the reward the NPC's give. Therefore, it nets 0 gold, although it might still be beneficial to do for friendship points.
+
*If you decide to purchase [[Joja Cola]] instead of [[Fishing]] for it, the cost for one can is 75g, exactly the same as the reward the NPC will give you. Therefore, it will net you 0 gold, although it might still be beneficial to do it for friendship points.
    
==Bugs==
 
==Bugs==
*Once the Dark Talisman quest appears in the Journal, after visiting Krobus, the quest disappears from the journal. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself in order to complete the quest. However, those things must still be done in order to trigger the Goblin Problem quest, enter the [[Witch's Swamp]], and meet the [[Henchman]].  
+
*Once the Dark Talisman quest appears in the Journal, if you visit Krobus, the quest disappears from the journal. It is not necessary to enter the Mutant Bug Lair, nor to get the talisman itself in order to complete the quest. However, you still must do those things in order to trigger the Goblin Problem quest, enter the [[Witch's Swamp]], and meet the [[Henchman]].  
*A divorced spouse may make a "Help Wanted" request.  When fulfilling the quest, the spouse expresses gratitude before going back to angry/hurt dialogue.  Fulfilling a quest for an ex-spouse does not grant any [[friendship]] points with the ex-spouse.
+
*A divorced spouse may make a "Help Wanted" request.  When fulfilling the quest, the spouse will express gratitude before going back to angry/hurt dialogue.  Fulfilling a quest for an ex-spouse does not grant any [[friendship]] points with the ex-spouse.
    
==History==
 
==History==
56

edits

Navigation menu