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80 bytes added ,  00:41, 10 September 2021
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| <tt>move {{t|actor}} {{t|x}} {{t|y}} {{t|facing}} {{t|continue}}</tt>
 
| <tt>move {{t|actor}} {{t|x}} {{t|y}} {{t|facing}} {{t|continue}}</tt>
 
| Make a named NPC move by the given tile offset from their current position (along one axis ''only''), and face the given [[#Directions|direction]] when they're done. To move along multiple axes, you must specify multiple <tt>move</tt> commands. By default the event pauses while a move command is occurring, but if {{t|continue}} is set to ''true'' the movement is asynchronous and will run simultaneously with other event commands.
 
| Make a named NPC move by the given tile offset from their current position (along one axis ''only''), and face the given [[#Directions|direction]] when they're done. To move along multiple axes, you must specify multiple <tt>move</tt> commands. By default the event pauses while a move command is occurring, but if {{t|continue}} is set to ''true'' the movement is asynchronous and will run simultaneously with other event commands.
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| <tt>money {{t|amount}}</tt>
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| Adds/removes the specified amount of money.
 
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| <tt>pause {{t|duration}}</tt>
 
| <tt>pause {{t|duration}}</tt>
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