Changes

137 bytes added ,  11:03, 8 February 2022
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:Edited page with info, removed stub. Basically the part you were missing was the Game1.changeMusicTrack("none") call when getMineArea(mineLevel) != getMineArea(mineLevel - 1), which occurs when transitioning from floor 10 to floor 11, as well as 29 to 30, 39 to 40, and 79 to 80 (or when taking the elevator from one area to another). [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:27, 7 February 2022 (UTC)
 
:Edited page with info, removed stub. Basically the part you were missing was the Game1.changeMusicTrack("none") call when getMineArea(mineLevel) != getMineArea(mineLevel - 1), which occurs when transitioning from floor 10 to floor 11, as well as 29 to 30, 39 to 40, and 79 to 80 (or when taking the elevator from one area to another). [[User:Squigs44|Squigs44]] ([[User talk:Squigs44|talk]]) 06:27, 7 February 2022 (UTC)
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::Nice, thanks for the investigation and editing :-) -- [[User:Charly|Charly]] ([[User talk:Charly|talk]]) 11:02, 8 February 2022 (UTC)
    
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