Many dialogue strings are, in the vanilla Stardew Valley framework, unable to be customized on a per-NPC basis. For example, an NPC's response to being given a [[bouquet]]. A workaround to this problem is possible using {{nexus mod|1915|Content Patcher}} alone, but in modern modding, {{nexus mod|6358|Custom Fixed Dialogue}} is recommended to be used instead. | Many dialogue strings are, in the vanilla Stardew Valley framework, unable to be customized on a per-NPC basis. For example, an NPC's response to being given a [[bouquet]]. A workaround to this problem is possible using {{nexus mod|1915|Content Patcher}} alone, but in modern modding, {{nexus mod|6358|Custom Fixed Dialogue}} is recommended to be used instead. |