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Day Cycle
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Revision as of 08:19, 23 July 2022
10 bytes added
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08:19, 23 July 2022
→Passage of time
:
Has a (+dialog or) menu open
Line 41:
Line 41:
For the single-player case, time will pause and the clock will also blink in grayed-out text while:
For the single-player case, time will pause and the clock will also blink in grayed-out text while:
* the player is viewing a cutscene
* the player is viewing a cutscene
−
* has a menu open (like the game menu, billboard, or quest journal)
+
* has a
dialog or
menu open (like the game menu, billboard, or quest journal)
* during certain animations (like reeling in a [[fish]] or jumping on/off a [[Animals#Horse|horse]])
* during certain animations (like reeling in a [[fish]] or jumping on/off a [[Animals#Horse|horse]])
* in the [[Skull Cavern]], note that single-player time passes at 0.9 seconds/minute instead.
* in the [[Skull Cavern]], note that single-player time passes at 0.9 seconds/minute instead.
IBugOne
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