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10 bytes added ,  08:19, 23 July 2022
→‎Passage of time: Has a (+dialog or) menu open
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For the single-player case, time will pause and the clock will also blink in grayed-out text while:
 
For the single-player case, time will pause and the clock will also blink in grayed-out text while:
 
* the player is viewing a cutscene
 
* the player is viewing a cutscene
* has a menu open (like the game menu, billboard, or quest journal)
+
* has a dialog or menu open (like the game menu, billboard, or quest journal)
 
* during certain animations (like reeling in a [[fish]] or jumping on/off a [[Animals#Horse|horse]])
 
* during certain animations (like reeling in a [[fish]] or jumping on/off a [[Animals#Horse|horse]])
 
* in the [[Skull Cavern]], note that single-player time passes at 0.9 seconds/minute instead.
 
* in the [[Skull Cavern]], note that single-player time passes at 0.9 seconds/minute instead.
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