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| | <samp>A {{t|dialogue ID}}</samp> | | | <samp>A {{t|dialogue ID}}</samp> |
− | | The special dialogue event with the given ID (including [[Modding:Dialogue#Conversation_topics|Conversation Topics]]) is ''not'' in progress. This can be a custom event ID, but these are the in-game IDs: <samp>cc_Begin</samp>, <samp>cc_Boulder</samp>, <samp>cc_Bridge</samp>, <samp>cc_Bus</samp>, <samp>cc_Complete</samp>, <samp>cc_Greenhouse</samp>, <samp>cc_Minecart</samp>, <samp>dumped_Girls</samp>, <samp>dumped_Guys</samp>, <samp>Introduction</samp>, <samp>joja_Begin</samp>, <samp>pamHouseUpgrade</samp>, <samp>pamHouseUpgradeAnonymous</samp>, <samp>secondChance_Girls</samp>, <samp>secondChance_Guys</samp>, <samp>shaneSaloon1</samp>, <samp>shaneSaloon2</samp>, <samp>willyCrabs</samp>. | + | | The special dialogue event with the given ID (including [[Modding:Dialogue#Conversation_topics|Conversation Topics]]) is '''not''' in progress. This can be a custom event ID, but these are the in-game IDs: <samp>cc_Begin</samp>, <samp>cc_Boulder</samp>, <samp>cc_Bridge</samp>, <samp>cc_Bus</samp>, <samp>cc_Complete</samp>, <samp>cc_Greenhouse</samp>, <samp>cc_Minecart</samp>, <samp>dumped_Girls</samp>, <samp>dumped_Guys</samp>, <samp>Introduction</samp>, <samp>joja_Begin</samp>, <samp>pamHouseUpgrade</samp>, <samp>pamHouseUpgradeAnonymous</samp>, <samp>secondChance_Girls</samp>, <samp>secondChance_Guys</samp>, <samp>shaneSaloon1</samp>, <samp>shaneSaloon2</samp>, <samp>willyCrabs</samp>. |
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| | <samp>F</samp> | | | <samp>F</samp> |
− | | Today is ''not'' a festival day. | + | | Today is '''not''' a festival day. |
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| | <samp>U {{t|day count}}</samp> | | | <samp>U {{t|day count}}</samp> |
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| | <samp>d {{t|day of week}}</samp> | | | <samp>d {{t|day of week}}</samp> |
− | | Today is ''not'' one of the specified days (may specify multiple days). Valid values: Mon, Tue, Wed, Thu, Fri, Sat, Sun. | + | | Today is '''not''' one of the specified days (may specify multiple days). Valid values: Mon, Tue, Wed, Thu, Fri, Sat, Sun. |
| |- | | |- |
| | <samp>r {{t|number}}</samp> | | | <samp>r {{t|number}}</samp> |
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| | <samp>z {{t|season}}</samp> | | | <samp>z {{t|season}}</samp> |
− | | Current season is ''not'' {{t|season}}. | + | | Current season is '''not''' {{t|season}}. |
| |} | | |} |
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| | <samp>h {{t|pet}}</samp> | | | <samp>h {{t|pet}}</samp> |
− | | Current player does not already have a pet, and their preference matches {{t|pet}} ("cat" or "dog"). | + | | Current player does '''not''' already have a pet, and their preference matches {{t|pet}} ("cat" or "dog"). |
| |- | | |- |
| | <samp>i {{t|item ID}}</samp> | | | <samp>i {{t|item ID}}</samp> |
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| | <samp>k {{t|event ID}}</samp> | | | <samp>k {{t|event ID}}</samp> |
− | | Current player has ''not'' seen that event (may contain multiple event IDs). | + | | Current player has '''not''' seen that event (may contain multiple event IDs). |
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| | <samp>l {{t|letter ID}}</samp> | | | <samp>l {{t|letter ID}}</samp> |
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| | <samp>o {{t|name}}</samp> | | | <samp>o {{t|name}}</samp> |
− | | Current player is ''not'' married to that NPC. | + | | Current player is '''not''' married to that NPC. |
| |- | | |- |
| | <samp>p {{t|name}}</samp> | | | <samp>p {{t|name}}</samp> |