| Get the character's gender as one of the numeric constants (<samp>NPC.female</samp>, <samp>NPC.male</samp>, or <samp>NPC.undefined</samp>). This returns the specific gender for players, villager NPCs, and children; other NPCs (like monsters) return <samp>NPC.undefined</samp>.
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| Whether this is an NPC-type villager (i.e. not a monster, horse, pet, player's child, etc). In other words, this checks whether the NPC would use data from <samp>Data/Characters</samp> (regardless of whether they currently have an entry in the asset).
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| <samp>StandingPixel</samp>
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| The character's cached pixel position within the current location, based on the center pixel of their bounding box.
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| <samp>Tile</samp><br /><samp>TilePoint</samp>
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| The character's cached tile position within their current location. <samp>Tile</samp> is their exact non-integer position, and <samp>TilePoint</samp> is their integer tile position.