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Mystery Boxes can be cracked by [[Clint]] in the [[Blacksmith|Blacksmith shop]] for {{price|25}}, similar to [[Minerals#Geodes|Geode]]s. However, unlike Geodes, they cannot be broken open using a [[Geode Crusher]].
 
Mystery Boxes can be cracked by [[Clint]] in the [[Blacksmith|Blacksmith shop]] for {{price|25}}, similar to [[Minerals#Geodes|Geode]]s. However, unlike Geodes, they cannot be broken open using a [[Geode Crusher]].
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Reading the [[Book of Mysteries]] will increase the chances of finding [[Mystery Boxes]] by approximately 26.7%.<ref name="rollMysteryBox"/>
    
They can be found by digging up [[Artifact Spot]]s, in [[Fishing#Treasure Chests|Fishing Treasure Chests]], by [[Mining]], purchasing from the [[Desert Festival#Calico Egg Merchant|Calico Egg Merchant]] at the [[Desert Festival]], as a reward from the [[Trout Derby]] and [[SquidFest]] festivals, as loot from killing monsters, breaking open crates in the mines, shaking or cutting down trees, or trading a [[Book of Mysteries]] with the [[Bookseller]]. There is also a [[Golden Mystery Box|rare golden variant]] with a different (and more valuable) loot table.
 
They can be found by digging up [[Artifact Spot]]s, in [[Fishing#Treasure Chests|Fishing Treasure Chests]], by [[Mining]], purchasing from the [[Desert Festival#Calico Egg Merchant|Calico Egg Merchant]] at the [[Desert Festival]], as a reward from the [[Trout Derby]] and [[SquidFest]] festivals, as loot from killing monsters, breaking open crates in the mines, shaking or cutting down trees, or trading a [[Book of Mysteries]] with the [[Bookseller]]. There is also a [[Golden Mystery Box|rare golden variant]] with a different (and more valuable) loot table.
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|{{name|Pink Cake}}
 
|{{name|Pink Cake}}
 
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==Notes==
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* Reading [[Book of Mysteries]] will increase the chances of finding [[Mystery Boxes]] by approximately 26.7%.<ref name="rollMysteryBox"/>
      
==References==
 
==References==
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     <ref name="rollMysteryBox">See <samp>Utility::rollMysteryBox</samp> in the game code.</ref>
 
     <ref name="rollMysteryBox">See <samp>Utility::rollMysteryBox</samp> in the game code.</ref>
 
</references>
 
</references>
      
==History==
 
==History==
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