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==Mines Access==
 
==Mines Access==
During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[the Mines]] are unlocked.
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During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then the Mines are unlocked.
    
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
 
==[[File:Mining Skill Icon.png|32px]] Mining Skill==
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|Aquamarine Node
 
|Aquamarine Node
 
|[[Aquamarine]]
 
|[[Aquamarine]]
|Any floor after reaching the bottom of the mines; floor 40+ otherwise
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|Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Emerald Node
 
|Emerald Node
 
|[[Emerald]]
 
|[[Emerald]]
|Any floor after reaching the bottom of the mines; floor 80+ otherwise
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|Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Jade Node
 
|Jade Node
 
|[[Jade]]
 
|[[Jade]]
|Any floor after reaching the bottom of the mines; floor 40+ otherwise
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|Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise
 
|[[Skull Cavern]], [[Quarry]]
 
|[[Skull Cavern]], [[Quarry]]
 
|-
 
|-
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|Ruby Node
 
|Ruby Node
 
|[[Ruby]]
 
|[[Ruby]]
|Any floor after reaching the bottom of the mines; floor 80+ otherwise
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|Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]]
 
|-
 
|-
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|Radioactive Node
 
|Radioactive Node
 
|[[Radioactive Ore]]
 
|[[Radioactive Ore]]
|Any floor when the mines are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5.
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|Any floor when [[the Mines]] are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5.
 
|[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]]
 
|[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]]
 
|-
 
|-
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|[[Desert Festival|Calico Egg]]
 
|[[Desert Festival|Calico Egg]]
 
|N/A
 
|N/A
|[[Skull Cavern]] while [[Desert Festival]] is going on
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|[[Skull Cavern]] while the [[Desert Festival]] is going on
 
|-
 
|-
 
|id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]]
 
|id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]]
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|}
 
|}
   −
Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
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[[#Diamond Node|Diamond Nodes]] begin appearing at floor 50 in the Mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for Diamond Node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500).
   −
The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and daily [[luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily luck.
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The chance for Gem Nodes to appear is very small, but is slightly increased by [[#Mining Skill|Mining Skill]] level and daily [[luck]]. The chance for [[#Mystic Stone|Mystic Stones]] to appear is also increased by Mining Skill Level and daily luck.
    
==Food==
 
==Food==
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<references>
 
<references>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the mine. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
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<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the Mines. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
 
</references>
 
</references>
  
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