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286 bytes removed ,  30 April
How the editor arrived at 69 days per year isn't clear; Modding:Weather data isn't in the game code
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* it is not winter
 
* it is not winter
 
* there are tiles available outside upon which to place a truffle
 
* there are tiles available outside upon which to place a truffle
  −
====Weather====
  −
As of 1.6, taking into account winter, all fixed clear and rain days, and the chance of rain per day, you an expect a pig to produce truffles approximately 69 days per year.<ref name="weather" />
      
===Chance to Produce the First Truffle===
 
===Chance to Produce the First Truffle===
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==References==
 
==References==
 
<references>
 
<references>
<ref name="weather">See [[Modding:Weather data]] in the game code.</ref>
   
<ref name="extratrufflechance">See the infinite geometric series calculation on the [[Talk:Pig#Truffles Per Day|talk page]].</ref>
 
<ref name="extratrufflechance">See the infinite geometric series calculation on the [[Talk:Pig#Truffles Per Day|talk page]].</ref>
 
<ref name="gender">The gender of animals is set by <samp>FarmAnimal::isMale</samp> in the game code. The only effect in-game is the pronoun used in some dialogs (''e.g.,'' when [[Marnie]] says she'll "send little [Name] to his/her new home"). See <samp>PurchaseAnimalsMenu::marnieAnimalPurchaseMessage</samp> and  <samp>FarmAnimal::getMoodMessage</samp>.</ref>
 
<ref name="gender">The gender of animals is set by <samp>FarmAnimal::isMale</samp> in the game code. The only effect in-game is the pronoun used in some dialogs (''e.g.,'' when [[Marnie]] says she'll "send little [Name] to his/her new home"). See <samp>PurchaseAnimalsMenu::marnieAnimalPurchaseMessage</samp> and  <samp>FarmAnimal::getMoodMessage</samp>.</ref>
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