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[[User:kellankitty|kellankitty]] ([[User talk:kellankitty|talk]]) 12:19, 16 April 2024 (UTC)
 
[[User:kellankitty|kellankitty]] ([[User talk:kellankitty|talk]]) 12:19, 16 April 2024 (UTC)
 
:What information is currently missing? [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:44, 16 April 2024 (UTC)
 
:What information is currently missing? [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 18:44, 16 April 2024 (UTC)
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== Spinners + Dressed Spinners actually reduce max bite time by 5/10 seconds, respectively ==
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I was trying to compute some fishing odds, and I stumbled upon this piece of source code to understand max bite time (from Tools/FishingRod, on 1.5.6, should be the same on 1.6 except now you can equip 2 tackles.)
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      float val2 = (float) Game1.random.Next(FishingRod.minFishingBiteTime, FishingRod.maxFishingBiteTime - 250 * who.FishingLevel - (this.attachments[1] == null || this.attachments[1].ParentSheetIndex != 686 ? (this.attachments[1] == null || this.attachments[1].ParentSheetIndex != 687 ? 0 : 10000) : 5000));
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      if (isFirstCast)
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        val2 *= 0.75f;
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      //... rest of code...
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This means that the Spinner, and Dressed spinner reduce the max fishing time by 5000ms (5s) or 10000ms (10s), respectively. It's just that, on first cast, the max time is reduced by 25%, so its ''effective'' reduction is 3.75s/7.5s, but this doesn't apply if you miss the first nibble, and reverts back to 5/10s. This isn't consistent with how we explain fishing level decreases, as we say it reduces by .25s per level, but by the same logic it's actually reducing it by  .1875s per level '''only if it's the first nibble'''. This also needs to take into account baits, which can apply another multiplicative decrease of .5 up to .67
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Should we update this across the board and also mention how spinners affect bite time on the Fishing page? [[User:Surg|Surg]] ([[User talk:Surg|talk]]) 22:15, 10 May 2024 (UTC)
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