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1 byte added ,  08:10, 17 March 2016
Mixed seeds production is not limited to one. I have not observed more than four.
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'''Time to Process:''' 20 in-game minutes.
 
'''Time to Process:''' 20 in-game minutes.
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'''Seeds per Crop:''' The Seed Maker can produce 1-3 seeds of the same variety as the input crop (95% chance, average of 2 seeds), one mixed seed (4.5% chance), or an [[Ancient Fruit]] seed (0.5% chance). Neither the number of seeds produced nor the likelihood of getting Mixed Seeds or Ancient Seeds seems to be affected by luck.
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'''Seeds per Crop:''' The Seed Maker can produce 1-3 seeds of the same variety as the input crop (95% chance, average of 2 seeds), 1-4 mixed seeds (4.5% chance), or an [[Ancient Fruit]] seed (0.5% chance). Neither the number of seeds produced nor the likelihood of getting Mixed Seeds or Ancient Seeds seems to be affected by luck.
 
*A test performed with software enabling in-game clock freeze suggests that the randomness either depends on the time at which the seeds were placed in the seed maker, or the time at which they are removed,and not on an actual random number generator, thus the reason why luck doesn't play a part in it.*
 
*A test performed with software enabling in-game clock freeze suggests that the randomness either depends on the time at which the seeds were placed in the seed maker, or the time at which they are removed,and not on an actual random number generator, thus the reason why luck doesn't play a part in it.*
  
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