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Animals that live in coops (chickens, ducks, rabbits and dinosaurs) have a chance each morning of producing products that can be gathered on the floor. Using the [[Milk Pail]], cows can usually be milked daily, and goats can usually be milked once every two days. Sheep can be sheared with the [[Shears]] when their wool grows in, and pigs can be let outside to dig up truffles.  
 
Animals that live in coops (chickens, ducks, rabbits and dinosaurs) have a chance each morning of producing products that can be gathered on the floor. Using the [[Milk Pail]], cows can usually be milked daily, and goats can usually be milked once every two days. Sheep can be sheared with the [[Shears]] when their wool grows in, and pigs can be let outside to dig up truffles.  
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==Buildings==
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===Cat or Dog===
Buildings can be purchased from the [[Carpenter's Shop]], and will be completed within a few days. Once placed, they can be moved around at the [[Carpenter's Shop]] as well.
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[[File:cat.gif|right]][[file:dog.gif|right]]
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The player is allowed to adopt either a cat or a dog. The animal you adopt is dependent on which you choose as your preferred one in the character creation menu.
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[[Marnie]] will arrive at your home with your pet on or before the first [[Spring]] 12. Adopting the pet is optional (Marnie will ask if you want to keep it). You will be able to choose any name you want for your pet the moment you adopt it.
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You can click on your pet once a day to pet it and it will show you its love [[File:Pet love.png]].
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If you pet it often enough you will receive the message: " <Animal Name> loves you "
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There is a bowl on some wooden tiles on the top left side of your house that you can fill with water for your pet. The bowl is purely cosmetic and filling it has no effect on you and your pet's [[friendship]].
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[[File:Pet Bowl empty.png]] [[File:Pet Bowl full.png]]
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===Horse===
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[[file:Horse_rider.png]]
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The horse is an ingame mount that provides a +30% movement speed increase. If you leave it somewhere, it will find the way home by itself and be in the stable the next morning. It is obtained by purchasing the [[Stable]] from the [[Carpenter's Shop]]. Like Pets, the horse will be named upon obtaining it, but the prompt is only given when trying to ride the horse for the first time.  
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[[Barn]]s, [[coop]]s and [[slime hutch]]es house animals, [[silo]]s store [[hay]], and the [[stable]] unlocks the [[horse]].
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The horse can fit through all gaps like normal when travelling horizontally, but requires a space of 2 squares to travel vertically, meaning that while riding the horse, you cannot travel through all small gaps as if you were on foot. The horse does not slow down while riding through crops on the farm.
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==Care==
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==Animal Care==
 
===Friendship===
 
===Friendship===
 
Animals that live in barns and coops have a friendship rating that can be seen by right-clicking the animal after petting (while holding hay, you can not open this window which can be useful if you accidently open it a lot) The rating is out of 5 hearts and is shown in half-heart increments, and determines how likely that animal is to produce higher-quality products if that animal is capable of producing them in the first place. Friendship can be raised by daily petting (right-clicking the animal) and feeding.
 
Animals that live in barns and coops have a friendship rating that can be seen by right-clicking the animal after petting (while holding hay, you can not open this window which can be useful if you accidently open it a lot) The rating is out of 5 hearts and is shown in half-heart increments, and determines how likely that animal is to produce higher-quality products if that animal is capable of producing them in the first place. Friendship can be raised by daily petting (right-clicking the animal) and feeding.
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===Mood===
 
===Mood===
 
Like friendship, an animal's current mood can be checked by right-clicking after petting the animal.
 
Like friendship, an animal's current mood can be checked by right-clicking after petting the animal.
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===Housing===
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Buildings can be purchased from the [[Carpenter's Shop]], and will be completed within a few days. Once placed, they can be moved around at the [[Carpenter's Shop]] as well.
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[[Barn]]s, [[coop]]s and [[slime hutch]]es house animals, [[silo]]s store [[hay]], and the [[stable]] unlocks the [[horse]].
    
===Food===
 
===Food===
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During Winter, pigs will not produce [[Truffle]]s since the field is covered in snow and they won't leave the barn.
 
During Winter, pigs will not produce [[Truffle]]s since the field is covered in snow and they won't leave the barn.
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==Other Animals==
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==Slime Hutch==
===Horse===
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Although technically not an animal, Slimes can reside on the farm similar to other animals. Slimes are unique in that they are not docile and harmless like other animals. They are similar in appearance and behavior to [[Slimes]] found elsewhere in the game, and will attack and damage the player if able to. They are obtained by placing a [[Slime Egg]] in a [[Slime Incubator]], either a player-crafted one or the built-in one that comes with the [[Slime Hutch]].
[[file:Horse_rider.png]]
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The '''horse''' can be ridden to move +30% faster. If you leave it somewhere, it will find the way home by itself and be in the stable the next morning. It is obtained by purchasing the [[Stable]] from the [[Carpenter's Shop]]. Like Pets, the horse will be named upon obtaining it, but the prompt is only given when trying to ride the horse for the first time.
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The horse can fit through all gaps like normal when travelling horizontally, but requires a space of 2 squares to travel vertically, meaning that while riding the horse, you cannot travel through all small gaps as if you were on foot. The horse does not slow down while riding through crops on the farm.
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===Slimes===
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'''Slimes''' are unique in that they are not docile and harmless like other animals. They are similar in appearance and behavior to [[Slimes]] found elsewhere in the game, and will attack and damage the player if able to. They are obtained by placing a [[Slime Egg]] in a [[Slime Incubator]], either a player-crafted one or the built-in one that comes with the [[Slime Hutch]].
      
[[Slimes]] produce {{ItemLink|Slime Ball}}, and do so only when both male and female [[Slimes]] (those with and without antennae) are present in the same location, and when given access to water via the troughs in the [[Slime Hutch]]. The Slime Ball can be right-clicked to release multiple {{ItemLink|Slime}} items. These piles of slime have a chance of appearing daily, much like the products of coop animals.
 
[[Slimes]] produce {{ItemLink|Slime Ball}}, and do so only when both male and female [[Slimes]] (those with and without antennae) are present in the same location, and when given access to water via the troughs in the [[Slime Hutch]]. The Slime Ball can be right-clicked to release multiple {{ItemLink|Slime}} items. These piles of slime have a chance of appearing daily, much like the products of coop animals.
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In a [[Random Event]] after you sleep, a [[Witch]] will fly over your [[Slime Hutch]], she will turn all of the [[Slimes]] into [[Slimes#Black.2FTransparent_Slimes|Black/Transparent Slimes]].
 
In a [[Random Event]] after you sleep, a [[Witch]] will fly over your [[Slime Hutch]], she will turn all of the [[Slimes]] into [[Slimes#Black.2FTransparent_Slimes|Black/Transparent Slimes]].
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===Pets===
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==Other Animals==
[[File:cat.gif|right]][[file:dog.gif|right]]
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Many animals cannot be interacted with, such as rabbits, squirrels, green frogs, crows, woodpeckers, sparrows (small brown birds), and the sea serpent. Squirrels may occasionally cause [[Hazelnut]]s or other tree seeds to fall to the ground.
The player is allowed to adopt either a '''cat''' or a '''dog'''. The animal you adopt is dependent on which you choose as your preferred one in the character creation menu.
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[[Marnie]] will arrive at your home with your pet on or before the first [[Spring]] 12. Adopting the pet is optional (Marnie will ask if you want to keep it). You will be able to choose any name you want for your pet the moment you adopt it.
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You can click on your pet once a day to pet it and it will show you its love [[File:Pet love.png]].
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If you pet it often enough you will receive the message: " <Animal Name> loves you "
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  −
There is a bowl on some wooden tiles on the top left side of your house that you can fill with water for your pet. The bowl is purely cosmetic and filling it has no effect on you and your pet's [[friendship]].
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[[File:Pet Bowl empty.png]] [[File:Pet Bowl full.png]]
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==Non-Interactable Animals==
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Certain animals in Stardew Valley cannot be interacted with, and certain ones of these only appear in certain seasons.
      
===Butterflies===
 
===Butterflies===
 
Butterflies are abundant, and come in many colors, though they can only be seen in spring and summer. To see butterflies, walk around, shake or chop trees.
 
Butterflies are abundant, and come in many colors, though they can only be seen in spring and summer. To see butterflies, walk around, shake or chop trees.
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[[File:butterfly.png]]
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[[File:butterfly.png|90px]]
    
===Owls===
 
===Owls===
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Owls are somewhat uncommon, and can only be seen at night (7:00pm-2:00am). They have been seen in all seasons.
 
Owls are somewhat uncommon, and can only be seen at night (7:00pm-2:00am). They have been seen in all seasons.
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[[File:owl.png]]
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[[File:owl.png|90px]]
    
===Fireflies===
 
===Fireflies===
 
Fireflies can be seen everywhere at night, particularly in Cindersap forest, during the summer. They create a small glow of light around them.
 
Fireflies can be seen everywhere at night, particularly in Cindersap forest, during the summer. They create a small glow of light around them.
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[[File:fireflies.png]]
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[[File:fireflies.png|90px]]
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Seagulls appear at the beach. They can be seen floating in the water, doing nothing, or cleaning themselves with their beak. Should the player get too close, they will fly away.
 
Seagulls appear at the beach. They can be seen floating in the water, doing nothing, or cleaning themselves with their beak. Should the player get too close, they will fly away.
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[[File:seagull.png]]
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[[File:seagull.png|90px]]
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{{NavboxAnimals}}
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===Other Wildlife===
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Other wild animals potentially encountered in the Valley include rabbits, squirrels, green frogs, crows, woodpeckers, sparrows (small brown birds), and the occasional sea serpent. Squirrels may occasionally cause [[Hazelnut]]s or an appropriate tree seed to fall from trees they run up to.
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{{NavboxAnimals}}
   
[[Category:Animals| ]]
 
[[Category:Animals| ]]
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