Changes

Jump to navigation Jump to search
16 bytes added ,  15:45, 18 March 2017
Line 103: Line 103:  
Six plots will be added to the cave where certain types of [[Foraging|mushrooms]] will randomly grow. Five different types will appear, including all four that are required to craft the [[Life Elixir]].  Even though [[Common Mushroom]]s, [[Morel]]s, and [[Chanterelle]]s are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into [[The Mines]], especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra [[fruit]] provided by the fruit bats.
 
Six plots will be added to the cave where certain types of [[Foraging|mushrooms]] will randomly grow. Five different types will appear, including all four that are required to craft the [[Life Elixir]].  Even though [[Common Mushroom]]s, [[Morel]]s, and [[Chanterelle]]s are the ones that most commonly appear, this is still the best way to craft the elixir as often as possible. This makes the Mushroom option a great one for those who love to go into [[The Mines]], especially since most mushrooms can be hard to find otherwise. This is also a good choice for players that have grown, or plan to grow, fruit trees and do not need the extra [[fruit]] provided by the fruit bats.
   −
Cave mushrooms can be harvested daily, but never more than once a day. The six plots begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. Apparent growth time is 10 hours (needs verification), so new mushrooms will not be available until after 4 PM. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested. If the player harvests existing mushrooms before 7 AM, there will still be no more available until 4 PM the following day. Thus, if the player neglects to harvest when they are ready, one day's production is missed.
+
Cave mushrooms can be harvested daily, but never more than once a day. The six plots begin generating them the morning after Demetrius sets them up, and again every morning after a harvest. Apparent growth time is 10 hours (needs verification), so new mushrooms will not be available until after 4 PM. Like crops, mushrooms that are ready for harvest remain unspoiled until they are harvested. If the player harvests existing mushrooms before 7 AM, there will still be no more available until 4 PM the following day. Thus, if the player goes to bed without harvesting mushrooms that are ready, one day's production is missed.
    
{| class="wikitable sortable"
 
{| class="wikitable sortable"
1,014

edits

Navigation menu