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copy from canimod.com's "FAQs" page with permission, dual-licensed CC BY-NC-SA for compatibility with wiki. Only author is Pathoschild.
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<big><strong>next:</strong> <a href="/for-players/install-smapi">Install SMAPI →</a></big>
 
<big><strong>next:</strong> <a href="/for-players/install-smapi">Install SMAPI →</a></big>
 
</div>
 
</div>
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</pre>
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<pre>
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---
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layout: default
 +
title: Player's guide to using mods » troubleshooting & FAQs
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intro: >
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  Welcome to Stardew Valley modding! This guide will help you install mods and
 +
  fix any problems that come up.
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permalink: /for-players/faqs
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redirect_from:
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    - /guides/asking-for-help
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    - /guides/smapi-faq
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---
 +
 +
<div class="scroll-box" style="float: right;">
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    <strong>For players</strong>
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    <ul>
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        <li><a href="/for-players/intro">Intro</a></li>
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        <li><a href="/for-players/install-smapi">Install SMAPI</a></li>
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        <li><a href="/for-players/use-mods">Use mods</a></li>
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        <li><strong><a href="/for-players/faqs">Troubleshooting & FAQs</a></strong></li>
 +
    </ul>
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</div>
 +
 +
## Intro
 +
 +
### Use or create mods
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See the _[intro pages](/for-players/intro)_ for using mods, or
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_[creating a SMAPI mod](/for-devs/creating-a-smapi-mod)_ for creating mods.
 +
 +
### Find help
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For help with a mod, the mod author is the best person to ask. These are the best ways to contact them:
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1. the discussion thread linked to on the mod page (if any);
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2. the 'bugs' section on the Nexus mod page (if any);
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3. otherwise contact the author directly (e.g. use the 'Contact' button on the Nexus mod page).
 +
 +
For help with SMAPI, or if you can't ask the mod author, [post in this thread](http://community.playstarbound.com/threads/dos-and-donts-of-reporting-issues-with-smapi-mods.125211/)
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or [ask in Discord](https://discord.gg/kH55QXP).
 +
 +
### What to include in a bug report
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<section id="bug-report"></section>
 +
 +
Figuring out why something went wrong for someone else can be tough, so it helps if you include
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as much information as possible. Here's the most useful information you can give.
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 +
1. Describe your problem:
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  * Which mod has an issue?
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  * What is the problem? Be as descriptive as possible. (Does the game freeze or close? Does the
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    screen go black? Does nothing at all happen?)
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  * What were you doing when it broke? Did you notice a pattern? For example, maybe it always
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    breaks when you do a certain thing.
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2. Describe your context:
 +
 +
  * Do you use a mod manager? If so, which one?
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  * Do you play on Linux, Mac, or Windows?
 +
 +
3. Cause the problem again (so any details are in the log), then attach a copy of the latest log
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  file. 
 +
  (See _[Where is my error log and how can I share it?](#error-log)_)
 +
 +
## Files
 +
### SMAPI log
 +
The SMAPI log provides useful information for troubleshooting problems. It includes your game and
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SMAPI version, which mods you have, where the game is installed, any errors that occurred, and
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what happened.
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 +
Here's how to share it:
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 +
1. Find the log file here:
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 +
  Platform | Path
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  :------- |:-----
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  Windows | `%appdata%\StardewValley\ErrorLogs\SMAPI-latest.txt`<br /><small>(Paste "`%appdata%`" into the address bar, Windows knows where it is.)</small>
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  Linux  | `~/.config/StardewValley/ErrorLogs/SMAPI-latest.txt`<br /><small>(The folder is hidden by default. From Files, click _Go » Enter Location_ and enter "~/.config".)</small>
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  Mac    | `~/.config/StardewValley/ErrorLogs/SMAPI-latest.txt`<br /><small>(The folder is hidden by default. From Finder, click _Go » Go to Folder_ and enter "~/.config".)</small>
 +
 +
  <small>(If you see a `MODDED_ProgramLog.Log_LATEST.txt` file instead, you have an older version of
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  SMAPI. Try [updating to the latest version](https://github.com/Pathoschild/SMAPI/releases).)</small>
 +
 +
2. If you're sharing it...
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  * In the [`#modding` Discord channel](https://discord.gg/kH55QXP): just drag the file onto the
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    channel to attach it.
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  * Somewhere else: attach the file, or send a [pastebin](http://pastebin.com/) link.
 +
 +
### Save files
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The game puts save files here:
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 +
Platform | Path
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:------- |:-----
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Windows | `%appdata%\StardewValley\Saves`<br /><small>(Paste "`%appdata%`" into the address bar, Windows knows where it is.)</small>
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Linux  | `~/.config/StardewValley/Saves`<br /><small>(The folder is hidden by default. From Files, click _Go » Enter Location_ and enter "~/.config".)</small>
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Mac    | `~/.config/StardewValley/Saves`<br /><small>(The folder is hidden by default. From Finder, click _Go » Go to Folder_ and enter "~/.config".)</small>
 +
 +
Each save has a folder like `JonSnow_123456789`, with two main files inside it:
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`JonSnow_123456789` and `SaveGameInfo`. Both files are needed to load the save.
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To share your save, zip the entire `JonSnow_123456789` folder and send that.
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 +
### Game folder
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The "game folder" is the folder that contains the `Stardew Valley.exe` or `StardewValley.exe`
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file. The default locations are:
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Platform | Path
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:------- | :----
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Windows  | GOG: `C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley`<br />Steam: `C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley`
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Linux    | GOG: `~/GOG Games/Stardew Valley/game`<br />Steam: `~/.local/share/Steam/steamapps/common/Stardew Valley`
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Mac      | GOG: `/Applications/Stardew Valley.app/Contents/MacOS`<br />Steam: `~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS`
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 +
If your game isn't in the default location, here's how to find it:
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* If you have the GOG version:
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  * Open the GOG Galaxy client.
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  * In the game sidebar, right-click on _Stardew Valley_.
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  * Choose _Manage Installation > Show Folder_ to open the game folder.
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* If you have the Steam version:
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  * Open the Steam client and go to the library view (the view that lists your games).
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  * Right-click on _Stardew Valley_.
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  * Click _Properties_.
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  * Click the _Local Files_ tab.
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  * Click the _Browse Local Files..._ button to open the game folder.
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 +
## Troubleshooting
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 +
### Common issues
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Let's run through a quick checklist:
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1. Are you running the latest versions? The versions are listed in the first line of the console
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  window:
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 +
  > ![](images/faqs/smapi-versions.png)
 +
 
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  Make sure you have [Stardew Valley 1.2.26+](http://stardewvalleywiki.com/Version_History) and the
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  [latest version of SMAPI](https://github.com/Pathoschild/SMAPI/releases).
 +
 +
2. Are you using a Stardew Valley mod manager? Those are still experimental, so they can cause
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  problems. Try downloading the mod manually.
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3. See the sections below for solutions to specific errors.
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 +
### Could not load file or assembly 'Stardew Valley'
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That error means SMAPI couldn't find your `Stardew Valley.exe` (Windows) or `StardewValley.exe`
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(Linux/Mac) file, probably because SMAPI isn't in the right folder. Make sure you're running
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`StardewModdingAPI.exe` in your [game folder](#game-folder), _not_ the one in the downloaded
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installer folder. See the [official install instructions](/for-players/install-smapi) for
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detailed steps.
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### Ignored folder "..." which doesn't have a manifest.json
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SMAPI couldn't find the `manifest.json` file for the mod in that folder. That usually means it's
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not a SMAPI mod, so it won't work from the `Mods` folder. See that mod's documentation for install
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instructions.
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### SEHException: External component has thrown an exception
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<section id="sehexception"></section>
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 +
You may see an error like this with `SEHException` in the text:
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 +
```
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System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
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  at new[](UInt32 )
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  at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile(String filename, Void** ppData, UInt32* pdwBufferSize)
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  at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.WaveBank.CreateHandle(UInt32 hEngine, String string, Int32 length, IntPtr& pCleanup)
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  at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String nonStreamingWaveBankFilename)
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  at StardewValley.Game1.Initialize()
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  at StardewModdingAPI.Inheritance.SGame.Initialize() in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Inheritance\SGame.cs:line 302
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  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
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  at Microsoft.Xna.Framework.Game.Run()
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  at StardewModdingAPI.Program.StartGame() in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Program.cs:line 274
 +
```
 +
 +
That error happens in the game's audio startup code, which is very sensitive to resources being
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used before the audio is ready. This isn't caused by SMAPI directly, though SMAPI uses some extra
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resources during startup.
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Common solutions:
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* Restart your computer.
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* Close your browsers and any open apps before playing. (You can reopen them once the game is started.)
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* Remove any mods that change the game's audio (e.g. mods which add more music).
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### SMAPI contains a trojan?
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<section id="trojan"></section>
 +
 +
* **Why does this happen?** 
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  Some antivirus programs may warn you that SMAPI contains a trojan with scary names like
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  "Peals.A!cl". Don't worry, SMAPI doesn't actually have a trojan. That warning is based on something
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  called a _heuristic detection_ — basically the antivirus looked at the SMAPI code, and saw
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  something trojan-like. That's because SMAPI can rewrite your mods so they work on your
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  computer (mainly so players can use the same mods on Linux, Mac, or Windows). Rewriting files is
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  something trojans also do, so your antivirus got suspicious.
 +
 +
* **How do I know it doesn't _really_ have a trojan?** 
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  You can check! SMAPI is all open-source, so you can
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  [read the code](https://github.com/Pathoschild/SMAPI) to make sure it's not doing anything shady.
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  If you don't trust the download, you can [decompile it](https://www.jetbrains.com/decompiler/)
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  and see what code it really contains.
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 +
* **How do I fix it?** 
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  You just need to tell your antivirus that SMAPI is okay. How you do that depends on which program
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  you use. Try searching online for your antivirus name with the words "add exception" to find
 +
  answers.
 
</pre>
 
</pre>
    
[[Category:Modding]]
 
[[Category:Modding]]
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