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− | Throughout the game, there are several random events that can occur. Listed below are all known major random events. | + | Throughout the game, there are several random events that can occur. Listed below are all known major random events that are not covered elsewhere. |
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− | ==Farm Events==
| + | ==Meteorite== |
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− | ===Meteorite===
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| [[File:meteorite 2.png|thumb]] | | [[File:meteorite 2.png|thumb]] |
| There is a random chance that a meteor can fall from the sky onto [[The Farm]] at random tiles during night. A unique sound effect will be heard before daily earnings. In the morning, a message will pop up saying "An explosion was heard in the night..." | | There is a random chance that a meteor can fall from the sky onto [[The Farm]] at random tiles during night. A unique sound effect will be heard before daily earnings. In the morning, a message will pop up saying "An explosion was heard in the night..." |
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| [[File:meteorite 3.png|500px]] | | [[File:meteorite 3.png|500px]] |
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− | Meteorites do not despawn and require a [[Tools#Pickaxe|Gold Pickaxe]] or better to mine. They drop 6 [[Iridium Ore]], 6 [[Stone]], and 2 [[Geode|Geodes]]. | + | Meteorites do not despawn and require a [[Pickaxes|Gold Pickaxe]] or better to mine. They drop 6 [[Iridium Ore]], 6 [[Stone]], and 2 [[Geode]]s. |
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| [[File:meteorite 4.png|500px]] | | [[File:meteorite 4.png|500px]] |
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− | ===The Crop Fairy===
| + | ==The Crop Fairy== |
| [[File:fairy.png|thumb|A Crop Fairy visting at night.]] | | [[File:fairy.png|thumb|A Crop Fairy visting at night.]] |
| During random nights of the growing seasons, there is a chance for the Crop Fairy to appear after daily earnings. She will select an area that contains crops and transform them so they can be harvested. Everything from a 1x1, 4x6, to a 5x5 area has been reported. It has also been reported that she could revive crops after the end of their growing season when they are supposed to be dead. | | During random nights of the growing seasons, there is a chance for the Crop Fairy to appear after daily earnings. She will select an area that contains crops and transform them so they can be harvested. Everything from a 1x1, 4x6, to a 5x5 area has been reported. It has also been reported that she could revive crops after the end of their growing season when they are supposed to be dead. |
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− | ===The Witch===
| + | ==The Witch== |
| In a random event after you sleep, a witch will fly over your [[The Farm|Farm]]. | | In a random event after you sleep, a witch will fly over your [[The Farm|Farm]]. |
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− | '''[[Coop]]'''<br>
| + | ===[[Coop]]=== |
− | If she flies over one of your Coops, she will leave you with a [[Void Egg]] in the morning. This can occur on any coop size and capacity. Incubating the [[Void Egg]] will result in a [[Void Chicken]].<br> | + | If she flies over one of your Coops, she will leave you with a [[Void Egg]] in the morning. This can occur on any coop size and capacity. Incubating the [[Void Egg]] will result in a [[Void Chicken]]. |
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| [[File:RandomEventsTheWitchCoop.gif]] | | [[File:RandomEventsTheWitchCoop.gif]] |
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− | '''[[Slime Hutch]]'''<br>
| + | ===[[Slime Hutch]]=== |
− | If she flies over one of your Slime Hutches, she will turn all of the [[Slimes]] into [[Slimes#Black.2FTransparent_Slimes|Black/Transparent Slimes]]. Placing a [[Wicked Statue]] in the Hutch will prevent this from occuring.<br> | + | If she flies over one of your Slime Hutches, she will turn all of the [[Slimes]] into [[Slimes#Black.2FTransparent_Slimes|Black/Transparent Slimes]]. Placing a [[Wicked Statue]] in the Hutch will prevent this from occuring. |
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| [[File:RandomEventsTheWitchSlimeHutch.gif]] | | [[File:RandomEventsTheWitchSlimeHutch.gif]] |
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− | In late game you can unlock a path to her [[Witch's Hut|home]] through the questline [[Quests#Goblin Problem|Goblin Problem]]. She won't ever be inside to interact with though. | + | In late game you can unlock a path to her [[Witch's Hut|home]] through the questline [[Quests#Goblin Problem|Goblin Problem]]. She won't ever be inside to interact with, though. |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |