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| '''Actions that affect Mood are as follows''' (''every 10 minutes refers to ingame minutes''): | | '''Actions that affect Mood are as follows''' (''every 10 minutes refers to ingame minutes''): |
− | *Petting ('''+32 to +36''' dependent on animal type, '''double''' amount if player has chosen the [[Farming#Farming Skill|Shepherd]] or [[Farming#Farming Skill|Coopmaster]] Profession and animal is of relevant type) | + | *Petting ('''+32 to +36''' dependent on animal type, '''double''' amount if player has chosen the [[Farming#Farming Skill|Shepherd]] or [[Farming#Farming Skill|Coopmaster]] Profession and the animal is of the relevant type) |
| *Eating Grass Outside ('''Sets Mood to 255''') | | *Eating Grass Outside ('''Sets Mood to 255''') |
− | *Season is Winter, animal is in an area with a [[Heater]], and has mood 150 or higher ('''+4 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'') | + | *The Season is Winter and the animal is in an area with a [[Heater]], and has mood 150 or higher ('''+4 to +8 every 10 minutes''' past 6PM the Player stays awake, up to 255. Only one heater required. ''overrides all other "every 10 minutes" effects'') |
| *Animal was fed ('''+4 to +16''', dependent on animal type, Calculated when the Player sleeps, checks whether the animal ate either hay or grass) | | *Animal was fed ('''+4 to +16''', dependent on animal type, Calculated when the Player sleeps, checks whether the animal ate either hay or grass) |
| *Animal outside after 6PM, but before 7PM, and has less than 150 Mood ('''+4 to +8 every 10 minutes''' ''does not stack with any other "every 10 minutes" effect'') | | *Animal outside after 6PM, but before 7PM, and has less than 150 Mood ('''+4 to +8 every 10 minutes''' ''does not stack with any other "every 10 minutes" effect'') |
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| *Animal was not fed ('''-100''' Calculated when the Player sleeps) | | *Animal was not fed ('''-100''' Calculated when the Player sleeps) |
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− | '''<font color="Red">Warning: The player staying up past 6PM in any season but Winter will result in all animals mood being gradually reduced to a minimum of 150, meaning you will never receive Mood bonuses when going to sleep late (Past around 8pm depending on animal type)</font>''' | + | '''<font color="Red">Warning: If the player stays up past 6PM in any season other than Winter, it will result in all animals' mood being gradually reduced to a minimum of 150, meaning you will never receive Mood bonuses when going to sleep late. (Past around 8pm depending on animal type)</font>''' |
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| ===Produce=== | | ===Produce=== |