Stardew Valley 1.3 uses a new set of C# types to synchronise data between players. For example, a crop's <tt>bool dead</tt> field is now <tt>NetBool dead</tt>. The game will intermittently get the value of all reachable net fields, and send them to the other players. A ''net type'' means a network-synchronised type (like <tt>NetBool</tt>), and a ''net field'' is a field with such a type (like <tt>Crop.dead</tt>). | Stardew Valley 1.3 uses a new set of C# types to synchronise data between players. For example, a crop's <tt>bool dead</tt> field is now <tt>NetBool dead</tt>. The game will intermittently get the value of all reachable net fields, and send them to the other players. A ''net type'' means a network-synchronised type (like <tt>NetBool</tt>), and a ''net field'' is a field with such a type (like <tt>Crop.dead</tt>). |