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94 bytes added ,  18:02, 22 September 2018
→‎Common Trees: 3 tile seed drop radius
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Tree seeds can be planted in the hoed spot left from digging up an [[Artifact Spot]], and will act the same as a tree planted on the farm.
 
Tree seeds can be planted in the hoed spot left from digging up an [[Artifact Spot]], and will act the same as a tree planted on the farm.
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Once fully grown, each tree has a ≈5% chance of producing a seed once per day. Shaking the tree will drop its seed, if it has one.
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Once fully grown, each tree has a ≈5% chance of producing a seed once per day. Shaking the tree will drop its seed, if it has one.  Otherwise, the seed may drop on the farm anywhere within 3 tiles around the tree (or stump).
    
Unlike [[Fruit Trees]] which produce [[Coal]] for 3-4 days after being hit by lightning, common trees hit by lightning are destroyed, leaving only a stump (and some wood or sap) behind.
 
Unlike [[Fruit Trees]] which produce [[Coal]] for 3-4 days after being hit by lightning, common trees hit by lightning are destroyed, leaving only a stump (and some wood or sap) behind.
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