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67 bytes added ,  06:01, 3 October 2019
crop::harvest uses daily luck
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==Stages==
 
==Stages==
When harvested, each Potato plant gives 1 potato, with a random chance to produce extra potatoes.<ref name="extraluck" />
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When harvested, each Potato plant gives 1 potato, with a random chance to produce extra potatoes, partially based on Daily [[Luck]].<ref name="extraluck" />
 
{| class=wikitable style="text-align:center;" id="roundedborder"
 
{| class=wikitable style="text-align:center;" id="roundedborder"
 
!Stage 1
 
!Stage 1
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==Notes==
 
==Notes==
 
<references>
 
<references>
<ref name="extraluck">The game generates a random number between 0 and 1, and if it is less than 0.2, then another Potato will spawn. This repeats until the random number is greater than or equal to 0.2, at which point the chance for an extra Potato ends. This, on average, will give 0.25 extra Potatoes.</ref>
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<ref name="extraluck">The game generates a random number between 0 and 1, and if it is less than 0.2, then another Potato will spawn. This repeats until the random number is greater than or equal to 0.2, at which point the chance for an extra Potato ends. Daily Luck can double the amount of extra Potatoes spawned by the above formula.</ref>
 
</references>
 
</references>
  
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