Changes

138 bytes added ,  16:08, 29 January 2020
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===Spawn rate===
 
===Spawn rate===
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:''See also: [https://docs.google.com/spreadsheets/d/1BIyFHbDKaFPkmPOP52B2pdx_Mdo7jKgUCECgkMyjRFk/edit#gid=1509077014 Fish Chances 1.4]''
 
Every time the player casts with their fishing rod, a new spawning queue is created containing every available type of [[fish]] (including algae and seaweed) which meets the criteria based on location, season, time, and weather. The spawning queue is then shuffled so that the available types of fish are listed in a random order. A skill check with a random component is performed on each type of fish, in the order in which it is currently in the spawning queue. Success results in a bite ("''HIT!''") and failure results in the skill check being repeated with the next fish in the queue. If all fish in the queue fail the skill check, a random [[trash]] item is caught instead.
 
Every time the player casts with their fishing rod, a new spawning queue is created containing every available type of [[fish]] (including algae and seaweed) which meets the criteria based on location, season, time, and weather. The spawning queue is then shuffled so that the available types of fish are listed in a random order. A skill check with a random component is performed on each type of fish, in the order in which it is currently in the spawning queue. Success results in a bite ("''HIT!''") and failure results in the skill check being repeated with the next fish in the queue. If all fish in the queue fail the skill check, a random [[trash]] item is caught instead.
  
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