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A cutscene will trigger where [[Marnie]] will be waiting outside the farm's door with a dog or cat on the first sunny Wednesday or Friday morning in [[Spring]] after earning {{Price|1000}}. The [[Farmhouse]] must be exited between 6am and 9:30am to trigger this event. By the 20th of Spring the event will trigger, regardless of if the player made enough money. Adopting the pet is optional. Any name can be chosen for the pet the moment it is adopted, though its name cannot be changed after adopting it. If the player has not yet met Marnie before this cutscene, the meeting will count as an introduction.
 
A cutscene will trigger where [[Marnie]] will be waiting outside the farm's door with a dog or cat on the first sunny Wednesday or Friday morning in [[Spring]] after earning {{Price|1000}}. The [[Farmhouse]] must be exited between 6am and 9:30am to trigger this event. By the 20th of Spring the event will trigger, regardless of if the player made enough money. Adopting the pet is optional. Any name can be chosen for the pet the moment it is adopted, though its name cannot be changed after adopting it. If the player has not yet met Marnie before this cutscene, the meeting will count as an introduction.
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After earning 4 hearts of [[Friendship]] with the [[Wizard]], the player can enter his basement and change the style of cat or dog at [[the Shrine of Illusions]] for {{Price|500}}. The pet cannot be changed from cat to dog or vice-versa.
      
===Additional Pets===
 
===Additional Pets===
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{{History|1.5|Duck purchase price reduced from 4000g to 1200g.  Duck Feather sell price increased from 125g to 250g.  Duck feather drop rate increased.  Pets no longer block construction of new buildings. Sprinklers can now water troughs in a Slime Hutch. Added [[Ostrich]]es and [[Golden Chicken]]s.}}
 
{{History|1.5|Duck purchase price reduced from 4000g to 1200g.  Duck Feather sell price increased from 125g to 250g.  Duck feather drop rate increased.  Pets no longer block construction of new buildings. Sprinklers can now water troughs in a Slime Hutch. Added [[Ostrich]]es and [[Golden Chicken]]s.}}
 
{{History|1.5.4|Duck sell price reduced.}}
 
{{History|1.5.4|Duck sell price reduced.}}
{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. Cats, dogs, and turtles can randomly give the player a gift after reaching maximum friendship and being petted. There is now a way to have pet friendship decrease, by not giving them a [[Pet Bowl]]. Pets can be removed with [[Butterfly Powder]]. Added [[Horse: The Book]] and the ability to feed a [[Carrot|carrot]] to the horse once per day. Added Animals tab in the menu. Added [[Golden Animal Cracker]]s and [[Grass#Blue Grass|Blue Grass]]. Farm animals now gain a little happiness if you close the animal door behind them at night.}}
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{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. Cats, dogs, and turtles can randomly give the player a gift after reaching maximum friendship and being petted. There is now a way to have pet friendship decrease, by not giving them a [[Pet Bowl]]. Pets can be removed with [[Butterfly Powder]]. Pets can no longer be changed at [[The Shrine of Illusions]]. Added [[Horse: The Book]] and the ability to feed a [[Carrot|carrot]] to the horse once per day. Added Animals tab in the menu. Added [[Golden Animal Cracker]]s and [[Grass#Blue Grass|Blue Grass]]. Farm animals now gain a little happiness if you close the animal door behind them at night.}}
 
{{History|1.6.3|Players can start adopting pets in [[Marnie]]'s shop if they don't have one in year two.}}
 
{{History|1.6.3|Players can start adopting pets in [[Marnie]]'s shop if they don't have one in year two.}}
  
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