− | | Add/edit/replace any content asset in the game (i.e. assets normally read from [[Modding:Player Guide/Getting Started#Find your game folder|your game's <samp>Content</samp> folder]]). It supports data/image/map files, has functionality like partial patches and prepend/append, and supports many different conditions and tokens (''e.g.,'' to make textures seasonal, data that changes by time of day, etc). A wide variety of mods can be created using Content Patcher, from simple portrait replacements to creating entire NPCs. | + | | Add/edit/replace any content asset in the game (''i.e.,'' assets normally read from [[Modding:Player Guide/Getting Started#Find your game folder|your game's <samp>Content</samp> folder]]). It supports data/image/map files, has functionality like partial patches and prepend/append, and supports many different conditions and tokens (''e.g.,'' to make textures seasonal, data that changes by time of day, etc). A wide variety of mods can be created using Content Patcher, from simple portrait replacements to creating entire NPCs. |