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   |command = createdebris,mainmenu
 
   |command = createdebris,mainmenu
 
   |params  = {{t|I:itemID}}
 
   |params  = {{t|I:itemID}}
   |desc    = Spawns the specified object at your position. See [[Modding:Item|object data]] for a list of base game IDs. The object will initially be laying on the ground and will be picked up if you have room once the game regains focus.
+
   |desc    = Spawns the specified object at your position. See [[Modding:Items|object data]] for a list of base game IDs. The object will initially be laying on the ground and will be picked up if you have room once the game regains focus.
 
   |example = <code>debug createdebris 24</code> would spawn a [[parsnip]].
 
   |example = <code>debug createdebris 24</code> would spawn a [[parsnip]].
 
   <!-- As odd as it seems, the above alias is correct. There may have been a different "mainmenu" command at one time, but currently it is equivalent to createdebris. -->
 
   <!-- As odd as it seems, the above alias is correct. There may have been a different "mainmenu" command at one time, but currently it is equivalent to createdebris. -->
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