Changes

375 bytes added ,  07:30, 4 August 2022
→‎Trivia: Add Luck-based wheel game boosting
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* If the player speaks to [[Caroline]], she says that [[Pierre]] has "been setting aside the best-looking produce for weeks in preparation" for the fair. However, his grange display contains produce that would spoil after sitting for weeks in real life.
 
* If the player speaks to [[Caroline]], she says that [[Pierre]] has "been setting aside the best-looking produce for weeks in preparation" for the fair. However, his grange display contains produce that would spoil after sitting for weeks in real life.
 
* The close-up window shown when playing the Spinning Wheel game shows the wheel in front of two tents, but outside the close-up window it's in the middle of Pelican Town square with no tents behind it.
 
* The close-up window shown when playing the Spinning Wheel game shows the wheel in front of two tents, but outside the close-up window it's in the middle of Pelican Town square with no tents behind it.
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* When the arrow is about to land on the wrong color, it may randomly gain a small boost, playing a "dwop" sound, and eventually land on the right color, allowing the player to win the bet. This chance is affected by the player's [[Luck]] level, and the trigger area is only 7/16 of a circle for each color.<ref>See <samp>WheelSpinGame::update</samp> in the game code.</ref>
    
==Bugs==
 
==Bugs==
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