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− | '''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[The Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break. | + | {{stub|Add coal node details}} |
| + | '''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[the Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break. |
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| ==Mines Access== | | ==Mines Access== |
− | During the first four days of the game, [[The Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[The Mines]] are unlocked. | + | During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[the Mines]] are unlocked. |
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| ==[[File:Mining Skill Icon.png|32px]] Mining Skill== | | ==[[File:Mining Skill Icon.png|32px]] Mining Skill== |
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| {{:Mining/Skill}} | | {{:Mining/Skill}} |
| ==Experience Points== | | ==Experience Points== |
− | Different rock types give different numbers of experience points. While generic rocks inside [[The Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points. | + | Different rock types give different numbers of experience points. While generic rocks inside [[the Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points. |
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− | Breaking open a meteor dropped on [[The Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience. | + | Breaking open a meteor dropped on [[the Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience. |
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| Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep. | | Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep. |
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− | The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />. | + | The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />. |
| {|class="wikitable sortable" | | {|class="wikitable sortable" |
− | |-
| |
| ! Rock Type | | ! Rock Type |
| ! data-sort-type="number"|Experience | | ! data-sort-type="number"|Experience |
| |- | | |- |
− | | Any Rock (outside [[The Mines]]) | + | | Any Rock (outside [[the Mines]]) |
− | | 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />. | + | | 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" /> |
| |- | | |- |
− | | Gray [[Boulder]] (outside [[The Mines]])<!--Farm Boulder.png--> | + | | Gray [[Boulder]] (outside [[the Mines]])<!--Farm Boulder.png--> |
| | 0 | | | 0 |
| |- | | |- |
− | | Rock, except for dark gray rocks (inside [[The Mines]]) | + | | Rock, except for the rocks below (inside [[the Mines]] and the [[Volcano Dungeon]]) |
| | 0<br />If coal/ore dropped: 5 | | | 0<br />If coal/ore dropped: 5 |
| |- | | |- |
− | | [[File:Stone Index668.png]] [[File:Stone Index670.png]] Either of these dark gray rocks (inside [[The Mines]]) | + | | [[File:Stone Index668.png]][[File:Stone Index670.png]] Either of these dark gray rocks (inside [[the Mines]])<br />[[File:Stone Index845.png]][[File:Stone Index846.png]][[File:Stone Index847.png]] Any of these 3 rocks (inside [[the Mines]] when dangerous and inside the [[Volcano Dungeon]]) |
| | 3<br />If coal is dropped: 4 | | | 3<br />If coal is dropped: 4 |
| |- | | |- |
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| | Mussel Node | | | Mussel Node |
| | 5 | | | 5 |
| + | |- |
| + | | Calico Egg Node |
| + | | ??? |
| + | |- |
| + | | Coal Node |
| + | | ??? |
| |- | | |- |
| |} | | |} |
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| |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] | | |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] |
| |- | | |- |
− | |id="Gold Node"|[[File:Gold Node.png|center]] | + | |id="Gold Node"|[[File:Gold Node.png|center]][[File:Gold Node Volcano.png|center]] |
| |Gold Node | | |Gold Node |
| |[[Gold Ore]] | | |[[Gold Ore]] |
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| |id="Iridium Node"|[[File:Iridium Node.png|center]] | | |id="Iridium Node"|[[File:Iridium Node.png|center]] |
| |Iridium Node | | |Iridium Node |
− | |[[Iridium Ore]], and a 4% chance for 1 [[Prismatic Shard]] | + | |[[Iridium Ore]], and a 3.5% chance for 1 [[Prismatic Shard]] |
| |N/A | | |N/A |
| |[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]] | | |[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]] |
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| |[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps | | |[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps |
| |- | | |- |
− | |id="Frozen Geode Node"|[[File: Frozen Geode Node.png|center]] | + | |id="Frozen Geode Node"|[[File:Frozen Geode Node.png|center]] |
| |Frozen Geode Node | | |Frozen Geode Node |
| |[[Frozen Geode]] | | |[[Frozen Geode]] |
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| |N/A | | |N/A |
| |[[Ginger Island#The Beach|Ginger Island West]] | | |[[Ginger Island#The Beach|Ginger Island West]] |
| + | |- |
| + | |id="Calico Egg Node"|[[File:Calico Egg Node 01.png|center]][[File:Calico Egg Node 02.png|center]][[File:Calico Egg Node 03.png|center]] |
| + | |Calico Egg Node |
| + | |[[Desert Festival|Calico Egg]] |
| + | |N/A |
| + | |[[Skull Cavern]] while [[Desert Festival]] is going on |
| + | |- |
| + | |id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]] |
| + | |Coal Node |
| + | |[[Coal]] |
| + | |N/A |
| + | |[[Quarry Mine]] and [[Volcano Dungeon]] |
| |} | | |} |
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| Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500). | | Diamond Nodes begin appearing at floor 50 in the mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500). |
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− | The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and Daily [[Luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily [[Luck]]. | + | The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and daily [[luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily luck. |
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| ==Food== | | ==Food== |
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| ==History== | | ==History== |
| {{History|1.0|Introduced.}} | | {{History|1.0|Introduced.}} |
− | {{History|1.1|The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.}} | + | {{History|1.1|The [[#Mining Skill|Blacksmith profession]] now increases the value of metal bars by 50%, up from 25%.}} |
− | {{History|1.4|Fixed Prospector profession not applied to rocks destroyed in the mines.}} | + | {{History|1.4|Fixed Prospector profession not applied to rocks destroyed in [[the Mines]].}} |
− | {{History|1.5|Added new nodes found on Ginger Island and in the Dangerous Mines.}} | + | {{History|1.5|Added new nodes found on [[Ginger Island]] and in [[The Mines#Shrine of Challenge|the Dangerous Mines]].}} |
− | {{History|1.5.5|The Blacksmith profession now affects Radioactive Bars.}} | + | {{History|1.5.5|The Blacksmith profession now affects [[Radioactive Bar]]s.}} |
| + | {{History|1.6|Reduced chance for the [[#Iridium Node|Iridium Node]] to drop a [[Prismatic Shard]] from 4% to 3.5%.}} Changed [[Volcano Dungeon]] [[#Gold Node|Gold Node]] sprite. Added [[#Calico Egg Node|Calico Egg Node]] and [[#Coal Node|Coal Node]]. |
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| {{NavboxSkillsStats}} | | {{NavboxSkillsStats}} |
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