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{{Monster
+
{{Infobox monster
|portrait  = Slime_Anim.gif
+
|portrait  = Green Slime Anim.gif
|location  = The Mines
+
|location  = [[The Mines]], [[Skull Cavern]], [[Quarry Mine]], [[Secret Woods]], [[Ginger Island#Tiger Slime Grove|Tiger Slime Grove]], and [[Volcano Dungeon]]
|levels    = 1-120
+
|levels    = All
|killable  = yes
+
|killable  = Yes
|hp        = 24
+
|hp        = Varies
|dmg        = 5
+
|dmg        = Varies
|def        =.75
+
|def        = Varies
|variations = Green Slime, Frost Jelly, Sludge
+
|spd        = Varies
|drops      = {{name|Sap}}{{name|Slime}}
+
|exp        = Varies
}}{{For|the drop|Slime|R=This article is about the monster.}}
+
|variations = Several
'''Slimes''' are enemies that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes for [[Adventurer's_Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (e.g. in the [[Secret Woods]]).
+
|drops      = {{name|Sap|all but Big Slime}}{{name|Slime|all Slimes}}''See tables for specific drops.''
Slimes can be raised in [[Slime_Hutch|Slime Hutches]], or raised outdoors through the use of a [[Slime Incubator]].
+
}}
All normal slimes give the same amount of combat experience
+
{{For|the drop|Slime|R=This article is about the monster.}}
 +
'''Slimes''' are [[Monsters|enemies]] that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite found in data files). You need to kill 1000 Slimes of any color for [[Adventurer's Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (''e.g.,'' in the [[Secret Woods]]) except for [[#Big Slimes|Big Slimes]] and Slimes raised in a [[Slime Hutch]] (by means of a [[Slime Incubator]] or [[Slime Hutch#Mating|Mating]]).  Slimes spawned by killing a Big Slime do count towards the goal.
 +
 
 +
Each color of slime has a unique stat set.
 +
 
 +
Depending on the player's [[Combat]] Level, certain Slimes can spawn on the [[Farm Maps#Wilderness|Wilderness farm]] by default. This is true for any farm type, if the player has activated the [[Dark Shrine of Night Terrors]] or enabled monsters in [[Options#Advanced Options|advanced options]] when starting a new game. Slimes slain on the Farm will only yield 1/3 of their normal experience points.<ref name="farmxp" />
    
==Attacks==
 
==Attacks==
Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
+
[[File:Slime Sight Range.png|thumb|140px|Slime attack zone]]
 +
All colors of slimes, both male and female, have an attack zone of 4 tiles in all directions.  If the player enters this zone, the slime will attack.
 +
 
 +
Slimes attack in two ways. Either they bounce slowly at the player, or they "charge" to jump at the player from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.
 +
 
 +
Being hit by a slime reduces [[health]] and may cause the [[Buffs|Slimed]] debuff. These effects can be prevented by equipping a [[Slime Charmer Ring]].
 +
 
 +
{| class="wikitable"
 +
!Image
 +
!Name
 +
!Effect
 +
!Cause
 +
!Duration
 +
|-
 +
|[[File:Slimed.png]]
 +
|Slimed
 +
|{{name|Speed|-4}}
 +
|Being hit by a [[Slimes|Slime]].
 +
|{{Duration|2.5-3s}}
 +
|}
    
==Strategy==
 
==Strategy==
When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.
+
When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly move into striking distance to prevent their charge attack and corner them upwards or sideways against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, offense is the best defense.
 +
 
 +
The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]].
 +
 
 +
==Male Slimes==
 +
Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
 +
<div><ul>
 +
<li style="display: inline-block;">[[File:SlimeMale.jpg|thumb|left|Male Green Slime]]</li>
 +
<li style="display: inline-block;">[[File:MaleYellowSlime.jpg|thumb|left|Male Yellow Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Blue Slime.png|thumb|left|Male Blue Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Purple Slime.png|thumb|left|Male Purple Slime]]</li>
 +
<li style="display: inline-block;">[[File:SludgeMale.jpg|thumb|left|Male Red Slime]]</li>
 +
<li style="display: inline-block;">[[File:BlackSlimeMale.png|thumb|left|Male Black Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Copper Slime.png|thumb|left|Male Copper Slime]]</li>
 +
<li style="display: inline-block;">[[File:Male Iron Slime.png|thumb|left|Male Iron Slime]]</li>
 +
<li style="display: inline-block;">[[File:Tiger Slime Male.png|thumb|left|Male Tiger Slime]]</li>
 +
</ul></div>
   −
The [[Rings|Slime Charmer Ring]] provides a reasonable protection against Slimes. Wearing this ring prevents all damage from Slimes (except [[Big Slime|Big Slimes]]), but not the [[Buff|Slimed Buff]].
+
==Mating==
 +
[[File:IronSlimesMating.png|thumb|right|200px|Iron Slimes mating in the [[Quarry Mine]]]]
 +
In a [[Slime Hutch]] or (less commonly) [[The Mines]], [[Secret Woods]], [[Skull Cavern]], Tiger Slime Grove, or [[Quarry Mine]], male and female slimes may mate to produce a small slime that will grow into either a male or female adult slime. This can also occur on the farm if monster spawns are enabled at the [[Dark Shrine of Night Terrors]] or the [[Farm Maps#Wilderness|Wilderness farm]]. If so, the resulting child slimes will not despawn overnight, theoretically enabling slime farming without a [[Slime Incubator]].
   −
==Cute Slimes==
+
===Mating Color Results===
Any slimes have a 49% chance to be cute and will retain its original properties such as being special. Cute slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passived and is attacked, cute slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
+
{{#lsth:Slime Hutch|Mating Color Results}}
    
==Variations==
 
==Variations==
===Green Slimes===
+
===Color===
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
Note: Once a [[Slime Hutch]] has been built on [[The Farm]], any Green, Blue, Red, Purple, or Tiger slimes encountered anywhere may drop a [[Slime Egg]]. <ref name="colorbaseddrop" />
| rowspan=4 |
+
{|class="wikitable" style="text-align:center;"
[[File:SlimeFemale.png]]
+
! colspan="8" |Green Slime
! style="width:40px;" | HP
+
|-
! style="width:40px;" | Damage
+
| rowspan="3"|[[File:Green Slime.png]]
! style="width:100px; | Location
+
|-
! style="width: auto;" | Drops
+
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
 
|24
 
|24
 
|5
 
|5
|Cave 1-39
+
|1
|[[Slime]](75%), [[Slime]](5%), [[Sap]](15%), [[Green Algae]](10%), [[Amethyst]](1.5%), [[Dwarf Scroll I]](0.5%), [[Dwarf Scroll IV]](0.1%)  
+
|2
 +
|3
 +
|[[The Mines]]<br />(Floors 1-29),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 0-3)
 +
|style="text-align:left;" | {{name|Amethyst|1.5%}}{{name|Dwarf Scroll I|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Green Algae|10%}}{{name|Green Slime Egg|link=Slime Egg{{!}}Green Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|15%}}{{name|Slime|75%}}{{name|Slime|5%}}
 +
|-
 +
! colspan="8" | Blue Slime (Frost Jelly)
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
| rowspan="3" | [[File:Frost Jelly.png]]
| colspan="4"| Charge attacks
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''HP'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|'''Damage'''
|}
+
|'''Defense'''
 
+
|'''Speed'''
===Blue Slimes - Frost Jellies===
+
|'''XP'''
 
+
|'''Location'''
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|'''Drops''' <ref name="normaldrops" />
| rowspan=4 |
  −
[[File:IceJellyFemale.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
 
|106
 
|106
 
|7
 
|7
|Cave 41-79
+
|0
|[[Slime]](75%), [[Sap]](50%), [[Winter Root]](8%), [[Jade]](2%), [[Dwarf Scroll III]](1.5%), [[Dwarf Scroll II]](0.5%), [[Dwarf Scroll IV]](0.1%)
+
|2
 +
|6
 +
|[[The Mines]]<br />(Floors 41-79, <br />but can sometimes be found on other Floors),<br />[[Secret Woods]],<br />[[The Farm]]<br />(Combat Level 4-7)
 +
|style="text-align:left;" | {{name|Blue Slime Egg|link=Slime Egg{{!}}Blue Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Dwarf Scroll II|0.5%}}{{name|Dwarf Scroll III|1.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Jade|2%}}{{name|Mahogany Seed|10%, only in [[Secret Woods]]}}{{name|Sap|50%}}{{name|Slime|75%}}{{name|Winter Root|8%}}
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | Each attack slightly increases the chance to start glowing and increase its speed by 2
 +
|-
 +
! colspan="8" | Red Slime (Sludge)
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
| rowspan="3" | [[File:Red Sludge.png]]
| colspan="4"| Charge attacks + 0.0025% chance to start glowing and increase its speed
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''HP'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|'''Damage'''
|}
+
|'''Defense'''
 
+
|'''Speed'''
===Red Slimes - Sludges===
+
|'''XP'''
 
+
|'''Location'''
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|'''Drops''' <ref name="normaldrops" />
| rowspan=4 |
  −
[[File:SludgeFemale.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
 
|205
 
|205
 
|16
 
|16
|Cave 81-119
+
|0
|[[Slime]](80%), [[Sap]](50%), [[White Algae]](10%), [[Diamond]](1%), [[Dwarf Scroll III]](0.5%), [[Dwarf Scroll IV]](0.1%)
+
|2
 +
|10
 +
|[[The Mines]]<br />(Floors 81-119),<br />[[The Farm]]<br />(Combat Level 8-9)
 +
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Red Slime Egg|link=Slime Egg{{!}}Red Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 +
|-
 +
! colspan="8" | Purple Slime (Sludge)
 +
|-
 +
| rowspan="3" | [[File:Purple Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|410
 +
|16
 +
|0
 +
|2
 +
|10
 +
|[[Skull Cavern]] (1%),<br />[[The Farm]]<br />(Combat Level 10)
 +
|style="text-align:left;" | {{name|Coal|1-3, 10%}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iridium Bar|0.9%}}{{name|Iridium Ore|repeats a random 8% chance to drop until fail}}{{name|Purple Slime Egg|link=Slime Egg{{!}}Purple Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|Red Cabbage Seeds|0.125%, first generation only}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops (see table below)
 +
|-
 +
! colspan="8" | Yellow Slime
 +
|-
 +
| rowspan="3" | [[File:Yellow Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|3 × original slime
 +
|2 × original slime
 +
|Varies
 +
|2
 +
|Varies
 +
|[[The Mines]],<br />[[Skull Cavern]]
 +
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.1% chance to recolor any slime (including special and male), will keep all the original slime's properties other than HP and Damage.
 +
|-
 +
! colspan="8" | Black Slime
 +
|-
 +
| rowspan="3" | [[File:Black Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 +
|-
 +
|Varies
 +
|Varies
 +
|Varies
 +
|2
 +
|Varies
 +
|[[Slime Hutch]]
 +
|style="text-align:left;" | Original slime's drops<br />Color based drops (see table below)
 +
|-
 +
|'''Notes:'''
 +
|colspan="7" style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, the [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats.
 +
|-
 +
! colspan="8" | Copper Slime
 +
|-
 +
| rowspan="3" | [[File:Copper Slime.png]]
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|'''HP'''
| colspan="4"| Charge attacks
+
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|102
| colspan="4"| Attack when not charging, otherwise, block.
+
|16
|}
+
|0
 
+
|4
===Yellow Slime===
+
|10
 
+
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|style="text-align:left;" | {{name|Copper Ore|repeats a random 33% chance to drop until fail}}{{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}
| rowspan=4 |
  −
[[File:Yellow_slime3.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
|Original slime HP
+
! colspan="8" | Iron Slime
|Original slime damage
  −
|Any level, 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (like dropping special items or cuteness)
  −
|Original slime drops, 10 Coins?(unsure if implemented or not)
   
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
| rowspan="3" | [[File:Iron Slime.png]]
| colspan="4"| Charge attacks
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''HP'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|'''Damage'''
|}
+
|'''Defense'''
 
+
|'''Speed'''
===Purple Slimes (Sludge)===
+
|'''XP'''
 
+
|'''Location'''
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|'''Drops''' <ref name="normaldrops" />
| rowspan=4 |
  −
[[File:Purple Slime.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
|410
+
|205
|28
+
|16
|Skull Cavern
+
|0
|[[Slime]], [[Sap]], [[Coal]], [[Diamond]](Rare), [[Iridium Ore]](repeats a 8% chance to drop until fail), [[Iridium Bar]](0.9%), [[Purple Slime Egg]] (1%)
+
|1
 +
|10
 +
|[[Quarry Mine]],<br />Random dungeon Floors in [[The Mines]]
 +
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Iron Ore|repeats a random 33% chance to drop until fail}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|White Algae|10%}}Color based drops for gray slime (see table below)
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
! colspan="8" | Tiger Slime
| colspan="3"| Large ones split into 2-5 more.
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
| rowspan="3" | [[File:Tiger Slime.png]]
| colspan="3"| Kill near a wall to prevent the little ones from charging after knockback
  −
|}
  −
 
  −
===Black/Transparent Slimes===
  −
In a [[Random Event]] after you sleep, a [[Witch]] will fly over your [[Slime Hutch]], she will turn all of the Slimes into Black/Transparent Slimes.
  −
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
  −
| rowspan=4 |
  −
[[File:BlackSlimeFemale.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
|34
+
|'''HP'''
|8
+
|'''Damage'''
|[[Slime Hutch]]<br>(after random witch event)
+
|'''Defense'''
|[[Slime]], [[Sap]], [[Coal]], [[Green Algae]] (Rare), [[Neptunite]] (Rare), [[Bixite]] (Very rare), [[Amethyst]] (Very rare), [[Jade]]
+
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops''' <ref name="normaldrops" />
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|415
| colspan="4"| Charge attacks
+
|23
 +
|0
 +
|2
 +
|20
 +
|[[Ginger Island#Tiger Slime Grove|Tiger Slime Grove]]<br />[[Volcano Dungeon]]
 +
|style="text-align:left;" | {{name|Diamond|1%}}{{name|Dwarf Scroll III|0.5%}}{{name|Dwarf Scroll IV|0.1%}}{{name|Ginger|9%}}{{name|Jade|2%}}{{name|Mango Sapling|0.5%}}{{name|Pineapple Seeds|1.6%}}{{name|Sap|50%}}{{name|Slime|80%}}{{name|Taro Tuber|10% for first, repeats a 50% for each one after until fail}}{{name|Tiger Hat|0.1%}}{{name|Tiger Slime Egg|link=Slime Egg{{!}}Tiger Slime Egg|1%, only if a [[Slime Hutch]] has been built}}{{name|White Algae|10%}}
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
  −
| colspan="4"| Attack when not charging, otherwise, block.
   
|}
 
|}
    
===Special Slimes===
 
===Special Slimes===
At random, one slime might be special. A special slime boasts an antenna with a small yellow star. It has 3 times more health over the base HP and will do 2 times more damage per attack to the player. It has a chance to drop a rare item.
+
Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star.
 +
 
 +
Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop [[The Mines#Special Items|special items]].
   −
====Special Dark Green Slime====
+
{|class="wikitable" style="text-align:center;"
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
! colspan="8" | Special Green Slime
| rowspan=4 |
+
|-
[[File:green_slime_star.png]]
+
| rowspan="3" | [[File:Special Green Slime.png]]
! style="width:40px;" | HP
+
|-
! style="width:40px;" | Damage
+
| '''HP'''
! style="width:100px; | Location
+
| '''Damage'''
! style="width: auto;" | Drops
+
| '''Defense'''
 +
| '''Speed'''
 +
| '''XP'''
 +
| '''Location'''
 +
| '''Drops'''
 
|-
 
|-
 
|72
 
|72
 
|10
 
|10
|The Mines, 1% chance to replace any slime below level 40 except for levels ending in 0, 1, 5, or 6 (levels that are not 1, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35 or 36)
+
|1
|If the slime hutch is built another 1% chance of [[Green Slime Egg]](with normal drops its 2%), and regular slime and mine drops
+
|2
|Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]] [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]  
+
|3
|From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
+
|[[The Mines]]<br />(Floors 1-39)
 +
| style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 1-39]]. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Dark Green Slime
 +
|-
 +
| rowspan="3" | [[File:Special Yellow Slime.png]]
 +
|-
 +
| '''HP'''
 +
| '''Damage'''
 +
| '''Defense'''
 +
| '''Speed'''
 +
| '''XP'''
 +
| '''Location'''
 +
| '''Drops'''
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|72
| colspan="4"| Charge attacks
+
|10
 +
|1
 +
|2
 +
|3
 +
|[[The Mines]]<br />(Floors 2-39)
 +
|style="text-align:left;" |  
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''Notes:'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 2-39]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
|}
  −
 
  −
====Special Green Slime====
  −
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
  −
| rowspan=4 |
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
|24
+
! colspan="8" | Special Blue Slime (Frost Jelly)
|5
  −
|The Mines, below level 40, 0.175% chance to replace the Green Slime
  −
|Regular slime and mine drops
  −
|Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]
  −
|From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]
   
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
| rowspan="3" | [[File:Special Blue Slime.png]]
| colspan="4"| Charge attacks
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''HP'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|'''Damage'''
|}
+
|'''Defense'''
 
+
|'''Speed'''
====Special Black Slime====
+
|'''XP'''
 
+
|'''Location'''
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|'''Drops'''
| rowspan=4 |
  −
[[File:Transparent_Slime.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
 
|318
 
|318
 
|14
 
|14
|The Mines, 1% chance to replace any slime between 40 and 80 except for levels ending in 0, 1, 5, or 6
+
|0
||If the slime hutch is built another 1% chance of [[Blue Slime Egg]](with normal drops its 2%), and regular slime and mine drops
+
|2
|Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
+
|6
|Between level 60 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
+
|[[The Mines]]<br />(Floors 40-79)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 40-79]]. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Black/Transparent Slime
 +
|-
 +
| rowspan="3" |[[File:Special Black Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 +
|-
 +
|Varies
 +
|Varies
 +
|0
 +
|2
 +
|Varies
 +
|[[The Mines]]<br />(Floors 42-79)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[Slime Egg|Blue Slime Egg]] (1%, only if [[Slime Hutch]] has been built)
 +
* [[The Mines#Special Items|Special items]] on Floors 42-59, 69, and 79
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 1% chance to replace any Slime on [[The Mines|floors 42-79]], excluding floors ending in 0, 1, 5, or 6. <ref name="yellowBlack" />
 +
|-
 +
! colspan="8" | Special Red Slime (Sludge)
 +
|-
 +
| rowspan="3" | [[File:Special Red Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 +
|-
 +
|615
 +
|32
 +
|0
 +
|2
 +
|10
 +
|[[The Mines]]<br />(Floors 80-120)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Slime between [[The Mines|floors 80-120]]. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Purple Slime (Sludge)
 +
|-
 +
| rowspan="3" | [[File:Special Purple Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 +
|-
 +
|1230
 +
|32
 +
|0
 +
|2
 +
|10
 +
|[[The Mines]]<br />(Floors 82-119)
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 +
|-
 +
|'''Notes:'''
 +
| colspan="7" style="text-align:left;" | 0.175% chance to replace any Purple Slime. <ref name="specialSlimes" />
 +
|-
 +
! colspan="8" | Special Copper Slime
 +
|-
 +
| rowspan="3" | [[File:Special Copper Slime.png]]
 +
|-
 +
|'''HP'''
 +
|'''Damage'''
 +
|'''Defense'''
 +
|'''Speed'''
 +
|'''XP'''
 +
|'''Location'''
 +
|'''Drops'''
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|306
| colspan="4"| Charge attacks
+
|32
 +
|0
 +
|4
 +
|10
 +
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
 +
|style="text-align:left;" |  
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''Notes:'''
| colspan="4"| Attack when not charging, otherwise, block.
+
| colspan="7" style="text-align:left;" |0.175% chance to replace any Copper Slime. <ref name="specialSlimes" />
|}
  −
 
  −
====Special Frost Jelly====
  −
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
  −
| rowspan=4 |
  −
[[File:ice_slime_star.png]]
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
|106
+
! colspan="8" | Special Iron Slime
|7
  −
|The Mines, 0.175% chance to replace any slime between 40 and 80
  −
|Regular slime and mine drops
  −
|Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
  −
|Between level 60 and 160, one item from this list: , [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
   
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
| rowspan="3" | [[File:Special Iron Slime.png]]
| colspan="4"| Charge attacks
   
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|'''HP'''
| colspan="4"| Attack when not charging, otherwise, block.
+
|'''Damage'''
|}
+
|'''Defense'''
 
+
|'''Speed'''
====Special Dark Purple Slime====
+
|'''XP'''
 
+
|'''Location'''
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
|'''Drops'''
| rowspan=4 |
  −
! style="width:40px;" | HP
  −
! style="width:40px;" | Damage
  −
! style="width:100px; | Location
  −
! style="width: auto;" | Drops
   
|-
 
|-
 
|615
 
|615
|48
+
|32
|The Mines, 1% chance to replace any slime between 80 and 120 except for levels ending in 0, 1, 5, or 6
+
|0
||If the slime hutch is built another 1% chance of [[Red Slime Egg]] (with the normal drops its a 2%), and regular slime and mine drops
+
|1
|Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
+
|10
 +
|[[Quarry Mine]], Random dungeon floors in [[The Mines]]
 +
|style="text-align:left;" |
 +
* Regular Slime drops
 +
* [[The Mines#Special Items|Special items]]
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|'''Notes:'''
| colspan="4"| Charge attacks
+
| colspan="7" style="text-align:left;" |0.175% chance to replace any Iron Slime. <ref name="specialSlimes" />
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
  −
| colspan="4"| Attack when not charging, otherwise, block.
   
|}
 
|}
   −
====Special Sludge====
+
===Big Slimes===
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
Big Slimes have an attack behavior that's similar to the smaller slimes. When killed they have a 75% chance to split into 2-4 smaller slimes that also attack the player. Those small slimes give XP as the regular slimes above do.
| rowspan=4 |
+
 
[[File:red_slime_with_star.png]]
+
Big Slimes may appear on slime-infested floors of [[the Mines]] in the color for that section of the Mines. They are most common in the [[Skull Cavern]], where they can be found on any floor as Big Purple Sludges. Big Purple Sludges have a chance to drop additional items during certain of [[Mr. Qi]]'s Special Orders. When they hold such a drop, they appear semi-transparent so that the drop may be seen within beforehand. They must be killed to get the drop.  During the [[Quests#Qi's Hungry Challenge|"Qi's Hungry Challenge"]] Special Order, they may drop a heart that heals 10 HP.
! style="width:40px;" | HP
+
 
! style="width:40px;" | Damage
+
{|class="wikitable" style="text-align:center;"
! style="width:100px; | Location
+
! Color
! style="width: auto;" | Drops
+
!HP
 +
!Damage
 +
!Defense
 +
!Speed
 +
!XP
 +
!Location
 +
!Drops
 +
!Special Drops
 +
|-
 +
|[[File:Big Green Slime.png|48px|center]]
 +
|60
 +
|6
 +
|0
 +
|2
 +
|7
 +
| rowspan="3" |[[The Mines]]
 +
| rowspan="4"  style="text-align:left;" |
 +
{{name|Dwarf Scroll IV|0.1%}}{{name|Slime|99%}}{{name|Slime|90%}}{{name|Slime|40%}}
 +
|rowspan="4" style="text-align: left;"|{{name|Pink Cake|0.1%|class=inline}} at floor ≥ 40 in [[The Mines]] (and any floor in the [[Skull Cavern]]) <ref name="bigslimeconstructor" />
 +
|-
 +
|[[File:Big Blue Slime.png|48px|center]]
 +
|120
 +
|5
 +
|0
 +
|2
 +
|14
 
|-
 
|-
|205
+
|[[File:Big Red Slime.png|48px|center]]
|16
+
|180
|The Mines, 0.175% chance to replace any slime between 80 and 120
+
|10
|Regular slime and mine drops
+
|0
|Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
+
|2
 +
|21
 
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|[[File:Big Purple Slime.png|48px|center]]
| colspan="4"| Charge attacks
+
|240
 +
|15
 +
|0
 +
|2
 +
|21
 +
|[[Skull Cavern]]
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
  −
| colspan="4"| Attack when not charging, otherwise, block.
   
|}
 
|}
   −
===Big Slimes===
+
Big Slimes can also be found when [[The Mines]] or the [[Skull Cavern]] are in a [[The Mines#Shrine of Challenge|dangerous]] state. They should then be considered dangerous slimes, relatively stronger by 2x health and attack, as with small slimes. Dangerous Big Purple Sludges, which may appear during the [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] Special Order, may drop a [[Qi Gem]] (10% chance) or [[Galaxy Soul]] (0.45% chance).<ref name="bigslimeconstructor" />
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into a number of smaller slimes which will attack the player.
+
 
 +
===Prismatic Slime===
 +
[[File:Prismatic Slime.gif|thumb|right|Prismatic Slime]]
 +
The Prismatic Slime is a special monster that can be found in [[the Mines]], [[Quarry Mine]], or [[Skull Cavern]] on any level, after accepting the [[Wizard]]'s Special Order [[Quests#Prismatic Jelly|"Prismatic Jelly"]]. It looks like a regular slime that changes color over time. The Prismatic Slime can appear when the mines are in either state: normal or [[The Mines#Shrine of Challenge|"dangerous"]].
 +
 
 +
A Prismatic Slime will always drop the [[Prismatic Jelly]] that must be delivered to the Wizard in order to complete the Special Order.
 +
 
 +
While the special order is active, each slime spawned in [[The Mines]], [[Quarry Mine]], or [[Skull Cavern]] has around a 1.2% chance to be replaced with a Prismatic Slime, depending on [[Luck|daily luck]]. The exact chance is <code>0.012 + Daily Luck / 10.0</code>. Note, however, that the chance cannot drop below 0.01, so the chance is 0.01 whenever daily luck is less than -0.02. <ref name="specialSlimes" />
 +
 
 +
Note that a Prismatic Slime has very high HP (1000) and damage (35), and is thus considerably stronger than the slime it replaces.
 +
 
 +
===Dangerous Slimes===
 +
[[File:Stacked Slimes.png|thumb|right|Green stacked slimes]]
 +
Dangerous Slimes are a variation that can be found on any level of [[the Mines]] after accepting [[Mr. Qi]]'s challenge [[Quests#Danger In The Deep|"Danger in the Deep"]]. Successful completion of this quest activates the Shrine of Challenge on level 120. Thereafter, the shrine can toggle the mines overnight, alternating between the dangerous state and the normal state. If not toggled the first time, the mines stay dangerous. Dangerous Slimes replace regular slimes and appear as a larger slime with sunglasses and a smile. They are relatively stronger than their normal variations, with 2x health and attack.
 +
 
 +
Dangerous slimes also appear on any level of the [[Skull Cavern]] during either of [[Mr. Qi]]'s Special Orders [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] or [[Quests#Qi's Hungry Challenge|"Qi's Hungry Challenge"]]. The Skull Cavern is dangerous only during one of these quests.
 +
 
 +
Sometimes these slimes will appear stacked on top of each other. This variation is called a Stacked Slime. When hit with a weapon, the top slime will come flying off similar to a [[Squid Kid]] projectile. The Slime Charmer Ring does not grant immunity to this attack. After all slimes are knocked off, the bottom one works as a normal slime.
 +
<gallery mode="nolines" widths="72px">
 +
Green Slime Dangerous.png|Dangerous Green Slime
 +
Blue Slime Dangerous.png|Dangerous Blue Slime
 +
Red Slime Dangerous.png|Dangerous Red Slime
 +
Purple Slime Dangerous.png|Dangerous Purple Slime
 +
</gallery>
 +
 
 +
==Color-Based Drops==
 +
In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. <ref name="colorbaseddrop" />
 +
 
 +
Color groups are mutually exclusive and listed in the order the game tests for them.  (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone).
   −
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
+
The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop.
   −
Harder Big Slimes give more combat experience
+
{|class="wikitable" style="text-align:center;"
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
!Color
| rowspan=4 |
+
!RGB Values
[[File:Big Slime Sprite.png]]
+
!Drops
! style="width:40px;" | HP
+
|-
! style="width:40px;" | Damage
+
|Brown
! style="width:100px; | Location
+
|style="background: linear-gradient(to right, rgb(50,25,0), rgb(100,50,25)); color:#FFFFFF"|Red > 49 and < 101, Green > 24 and < 51, Blue < 26
! style="width: auto;" | Drops
+
|{{name|Wood|(3-6) 100%|class=inline}}, {{name|Hardwood|10%|class=inline}}
 +
|-
 +
|Black
 +
|style="background: linear-gradient(to right, rgb(79,79,79), rgb(0,0,0)); color:#FFFFFF"|Red < 80, Green < 80, Blue < 80
 +
|{{name|Coal|100%|class=inline}}, {{name|Neptunite|5%|class=inline}}, {{name|Bixite|5%|class=inline}}
 +
|-
 +
|Yellow
 +
|style="background: linear-gradient(to right, rgb(201,181,49), rgb(255,255,0));"| Red > 200, Green > 180, Blue < 50
 +
|{{name|Gold Ore|100%}}
 +
|-
 +
|Red
 +
|style="background: linear-gradient(to right, rgb(221,91,49), rgb(255,149,0));" class="no-wrap"|Red > 220, Green > 90 and < 150, Blue < 50
 +
|{{name|Copper Ore|100%}}
 
|-
 
|-
|Green: 60, Turquoise: 120, Red: 180, Blue Violet: 240
+
|White
|Green: 5, Turquoise: 5, Red: 10, Blue Violet: 15
+
|style="background: linear-gradient(to right, rgb(231,231,231), rgb(255,255,255));"|Red > 230, Green > 230, Blue > 230
|The mines, Skull Cavern
+
|{{name|Refined Quartz|class=inline}} (one if the red value is even, a second if the green value is also even), {{name|Iron Ore|class=inline}} (if refined quartz was not dropped), [[File:Diamond.png|24px|link=]] [[Diamond]] (100% if all red, green, and blue values are even numbers OR if red, green and blue values are all 255)
|[[Slime]](99%), [[Slime]](90%), [[Slime]](40%), [[Dwarf Scroll IV]](0.1%)
   
|-
 
|-
|class=wikitable style="text-align:center;"| Behaviour:
+
|Gray
| colspan="3"| Large ones split into 2-5 more.
+
|style="background: linear-gradient(to right, rgb(151,151,151), rgb(230,230,230));"|Red > 150, Green > 150, Blue > 150
 +
|{{name|Stone|100%}}
 
|-
 
|-
|class=wikitable style="text-align:center;"| Strategies:
+
|Purple
| colspan="3"| Kill near a wall to prevent the little ones from charging after knockback
+
|style="background: linear-gradient(to right, rgb(151,49,181), rgb(255,0,255)); color: #FFFFFF;"|Red > 150, Green < 50, Blue > 180
 +
|{{name|Iridium Ore|(x2) 25% first generation, 50% subsequent generations}}
 
|}
 
|}
   −
===Special Yellow Slime===
+
==Quests==
Appeared on level 45
+
{{Spoiler}}
 +
*[[Marlon]] may request the player to slay 10 Purple Slimes in the [[Desert Festival#Skull Cavern|"Monster Hunt" quest]] during the [[Desert Festival]].
   −
Behavior: Blinks green when within range
+
==References==
 +
<references>
 +
    <ref name="matingcolor">See <samp>GreenSlime::mateWith</samp> in the game code.</ref>
 +
    <ref name="colorbaseddrop">See <samp>StardewValley.Monsters.GreenSlime::getExtraDropItems</samp> in the game code.</ref>
 +
    <ref name="normaldrops">Most slime drops are specified in the data file <samp>Content\Data\Monsters.xnb</samp>.  The chance for a Purple Slime to drop Iridium Ore/Bars is set in the constructor for <samp>GreenSlime</samp> in the game code.  The chance for Copper/Iron Slimes to drop ore is set in <samp>StardewValley.Locations.MineShaft::getMonsterForThisLevel</samp>.</ref>
 +
    <ref name="specialSlimes">See <samp>MineShaft::populateLevel</samp> in the game code.</ref>
 +
    <ref name="yellowBlack">See the <samp>GreenSlime</samp> constructor in <samp>StardewValley.Monsters</samp>.</ref>
 +
    <ref name="bigslimeconstructor">See the constructor for <samp>BigSlime</samp> in the game code.</ref>
 +
    <ref name="farmxp">See <samp>GameLocation::onMonsterKilled</samp> in the game code.</ref>
 +
</references>
   −
[[File:special_yellow_slime.png]]
+
==History==
[[File:special_yellow_slime_teal.png]]
+
{{History|1.0|Introduced.}}
 +
{{History|1.3.32|Fixed bug causing slimes to pounce incorrectly.}}
 +
{{History|1.4|Copper and iron slimes introduced.}}
 +
{{History|1.5|Tiger, dangerous and prismatic slimes introduced, Secret Woods slimes now drop Mahogany Seeds, diamond drop conditions for white slimes changed. Refined quartz added to white slime drops.}}
 +
{{History|1.5.3|Made Prismatic Slimes a little more common (0.75% to 1.2% chance on average) and also made Luck modify the chances of encountering it. Fixed bug preventing Prismatic Slimes from not dropping Prismatic Jelly in rare cases.}}
 +
{{History|1.6|Reduced the maximum possible effect a bad luck day can have on finding a prismatic slime. Added color-based drops for brown Slimes. Added [[Desert Festival]] Purple Slime slayer quest. When killed on the Farm, they now yield 1/3 of their normal XP instead of 0 XP.}}
    
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{{NavboxMonsters}}
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{{NavboxAnimals}}
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[[Category:Monsters]]
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[[de:Schleime]]
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[[es:Babas]]
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[[fr:Slimes]]
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[[it:Melme]]
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[[ja:スライム(モンスター)]]
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[[ko:슬라임 (괴물)]]
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[[hu:Ragacsok]]
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[[pt:Gosmas]]
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[[ru:Слаймы]]
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[[tr:Balçıkçalar]]
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[[zh:史莱姆(怪物)]]
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