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added history 1.6.6
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==Attractions==
 
==Attractions==
 
===The Races===
 
===The Races===
Throughout the day, players may bet on races that take place on the hour. If a player's chosen contestant wins, they will receive {{Price|20|Calico}} per win. Players may place bets until 9:50pm.<ref name="racebet" />
+
Throughout the day, players may bet on races that take place on the hour. If a player's chosen contestant wins, they will receive {{Price|120|Calico}} for the first win, and {{Price|20|Calico}} per win after that. Players may place bets until 9:50pm.<ref name="racebet" /> The race will not run its course if the player is not in the main festival area, so players ''must'' wait for it to finish to see the results.
    
The player can also cheat the race by giving the Suspicious Man next to the Oasis {{Price|1|Calico}} in exchange for one of the race contestants of the player's choosing possibly losing the race.
 
The player can also cheat the race by giving the Suspicious Man next to the Oasis {{Price|1|Calico}} in exchange for one of the race contestants of the player's choosing possibly losing the race.
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</gallery>
 
</gallery>
 
{{Clear}}
 
{{Clear}}
 +
 +
{{Collapse|Tips|content=&#32;
 +
Picking Escar-go is a bad choice, since it has a lower minimum speed, maximum speed, and shorter dash time.
 +
}}
    
===Calico Egg Merchant===
 
===Calico Egg Merchant===
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{|
 
{|
 
|-
 
|-
|style="vertical-align: top;"|
+
|style="vertical-align: top; float: left; margin-right: 36px;"|
{{NPC|Abigail}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Abigail|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Alex}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Alex|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Caroline}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Caroline|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Clint}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Clint|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Demetrius}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Demetrius|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Elliott}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Elliott|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Emily}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Emily|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Evelyn}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Evelyn|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|George}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|George|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Gus}}
+
|style="vertical-align: top; float: left; margin-right: 36px;"|
 +
 
 
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Gus|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
|style="vertical-align: top;"|
  −
  −
{{NPC|Haley}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Haley|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Harvey}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Harvey|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Jas}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Jas|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Jodi}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Jodi|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Kent}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Kent|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Leah}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Leah|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Leo}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Leo|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Marnie}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Marnie|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Maru}}
+
|style="vertical-align: top; float: left;"|
 +
 
 
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Maru|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Pam}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Pam|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
|style="vertical-align: top;"|
  −
  −
{{NPC|Penny}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Penny|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Pierre}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Pierre|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Robin}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Robin|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Sam}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Sam|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Sebastian}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Sebastian|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Shane}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Shane|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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|}
 
|}
   −
{{NPC|Vincent}}
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3" style="text-align: left;"|Permanent Stock&nbsp;
+
!colspan="3" style="text-align: left;"|{{NPC|Vincent|placement=inline}} - Permanent Stock&nbsp;
 
|-
 
|-
 
!Image
 
!Image
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Every day, Emily and Sandy offer the player a random new outfit with a short cutscene, in which Emily will pick the clothing that "embodies the player". The player's original outfit is placed in their inventory. If the player tries to re-enter the hut in which the clothing service happens, the player will be blocked from entering, with Emily saying that the player looks great in their new outfit. On days where Emily runs a Villager Shop, Sandy will take over after a bit of hesitation.
 
Every day, Emily and Sandy offer the player a random new outfit with a short cutscene, in which Emily will pick the clothing that "embodies the player". The player's original outfit is placed in their inventory. If the player tries to re-enter the hut in which the clothing service happens, the player will be blocked from entering, with Emily saying that the player looks great in their new outfit. On days where Emily runs a Villager Shop, Sandy will take over after a bit of hesitation.
   −
There are 61 total makeover outfits: 34 gender-neutral, 13 male-only, and 14 female-only.<ref name="emilyoutfit" /> Each outfit consists of a shirt, a pant, and possibly a hat. Of note, the [[Dark Ballcap]], [[Joja Cap]], and [[Laurel Wreath Crown]] can be obtained with three of the gender-neutral outfits. In addition, the [[Tight Pants]] can be obtained from a few outfits.
+
There are 61 total makeover outfits: 34 gender-neutral, 13 male-only, and 14 female-only.<ref name="emilyoutfit" /> Each outfit consists of a shirt, a pant, and possibly a hat. Of note, the [[Dark Ballcap]], [[Joja Cap]], and [[Laurel Wreath Crown]] can be obtained with three of the gender-neutral outfits. In addition, the [[Tight Pants]] can be obtained from a few outfits, and a "soft edge" variant of [[Tailoring#Shirts|Basic Pullover (M)]] can be obtained from one of the male-only outfits.
    
===Chef===
 
===Chef===
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|}
 
|}
   −
The Skull Cavern has a few additions that are unique to the Desert Festival. There are Calico Egg mining nodes which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
+
The Skull Cavern has a few additions that are unique to the Desert Festival. There are [[Mining#Mining Nodes|Calico Egg Nodes]] which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
 
  −
Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue grants a random effect that lasts throughout the player's current descent into the Cavern.
      +
Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue can grant a random effect that lasts throughout the player's current descent into the Cavern.
 
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
 
!colspan="3" style="text-align: left;"|Calico Statue Effects&nbsp;
 
!colspan="3" style="text-align: left;"|Calico Statue Effects&nbsp;
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!Effect
 
!Effect
 
|-
 
|-
|rowspan="7"|Buff
+
|rowspan="7"|<span style="color: green;">'''Buff'''</span>
 
|10 Calico Eggs
 
|10 Calico Eggs
 
|Receive {{Price|10|Calico}}.
 
|Receive {{Price|10|Calico}}.
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|Monsters do 25% less damage.<ref name="monsterdamage" />
 
|Monsters do 25% less damage.<ref name="monsterdamage" />
 
|-
 
|-
|Neutral
+
|'''Neutral'''
 
|No effect
 
|No effect
 
|Nothing (except the usual +1 Egg Rating).
 
|Nothing (except the usual +1 Egg Rating).
 
|-
 
|-
|rowspan="10"| Debuff
+
|rowspan="10"| <span style="color: crimson;">'''Debuff'''</span>
 
|More Ghosts
 
|More Ghosts
 
|15% more [[Carbon Ghost]]s spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|15% more [[Carbon Ghost]]s spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
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|-
 
|-
 
|Skeletons are after you...
 
|Skeletons are after you...
|~10% chance to spawn [[Skeleton]]s and ~5% chance to spawn [[Haunted Skull]]s<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
+
|~10% chance to spawn [[Skeleton (dangerous)|dangerous Skeletons]] and ~5% chance to spawn [[Haunted Skull (dangerous)|dangerous Haunted Skulls]]<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|-
 
|-
 
|More Bats
 
|More Bats
|15% more [[Bats]] spawn<ref name="monsterinvasion" />; +1% increase to overall monster spawn chance<ref name="monstersurge" />.
+
|15% more [[Bats]] spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|-
 
|-
 
|Bugs become Assassin Bugs
 
|Bugs become Assassin Bugs
|[[Armored Bug]]s are replaced with Assassin Bugs (50 Damage, 500 Health, increased Speed).<ref name="assassinbug" />
+
|[[Armored Bug]]s are replaced with Assassin Bugs (50 Damage, 500 Health, increased Speed, not invincible, uses "dangerous" movement).<ref name="assassinbug" />
 
|-
 
|-
 
|Lose more eggs when you're knocked out
 
|Lose more eggs when you're knocked out
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!Reward
 
!Reward
 
|-
 
|-
|Spring 15
+
|{{Season|Spring|15}}
 
|Willy's Challenge: Catch 3 [[Sandfish]].
 
|Willy's Challenge: Catch 3 [[Sandfish]].
 
|{{Price|25|Calico}}
 
|{{Price|25|Calico}}
 
|-
 
|-
|Spring 16
+
|{{Season|Spring|16}}
 
|Willy's Challenge: Catch a [[Scorpion Carp]].
 
|Willy's Challenge: Catch a [[Scorpion Carp]].
 
|{{Price|50|Calico}}
 
|{{Price|50|Calico}}
 
|-
 
|-
|Spring 17
+
|{{Season|Spring|17}}
 
|Willy: A fish swallowed me rare [[Golden Bobber|golden bobber]]! There's 30 eggs for whoever returns it.
 
|Willy: A fish swallowed me rare [[Golden Bobber|golden bobber]]! There's 30 eggs for whoever returns it.
 
|{{Price|30|Calico}}
 
|{{Price|30|Calico}}
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===Shrouded Figure===
 
===Shrouded Figure===
The Shrouded Figure offers to teleport the player back to their farm for {{price|250}}, like in the [[Night Market]] during Winter. It functions the same as the [[Warp Totem: Farm]].
+
The Shrouded Figure offers to teleport the player back to their farm for {{Price|250}}, like in the [[Night Market]] during Winter. It functions the same as the [[Warp Totem: Farm]].
    
===Traveling Cart===
 
===Traveling Cart===
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* The trash bin next to the Calico Egg Merchant's shop can be checked and contains {{Price|5-8|Calico}} once per day.<ref name="trasheggs" />
 
* The trash bin next to the Calico Egg Merchant's shop can be checked and contains {{Price|5-8|Calico}} once per day.<ref name="trasheggs" />
 
* Since the game uses a unique desert map during festival days, items a player has placed in [[the Desert]] (like [[Chest]]s) may disappear during the Desert Festival. These items should return on Spring 18.
 
* Since the game uses a unique desert map during festival days, items a player has placed in [[the Desert]] (like [[Chest]]s) may disappear during the Desert Festival. These items should return on Spring 18.
 +
 +
==Trivia==
 +
*The racer Shoebiscuit's name is likely a reference to the famous race horse Seabiscuit.
    
==References==
 
==References==
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   <ref name="marlonquest">See <samp>Content\Data\SpecialOrders.xnb</samp>, ID "DesertFestivalMarlon" in the game code.</ref>
 
   <ref name="marlonquest">See <samp>Content\Data\SpecialOrders.xnb</samp>, ID "DesertFestivalMarlon" in the game code.</ref>
 
   <ref name="eggnode">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
   <ref name="eggnode">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
   <ref name="eggnodechance">See <samp>MineShaft::getOreIdForLevel</samp> in the game code.</ref>
+
   <ref name="eggnodechance">See <samp>MineShaft::createLitterObject</samp> and <samp>MineShaft::getAppropriateOre</samp> in the game code.</ref>
 
   <ref name="monstereggchance">See <samp>Monster::InitializeForLocation</samp> in the game code.</ref>
 
   <ref name="monstereggchance">See <samp>Monster::InitializeForLocation</samp> in the game code.</ref>
 
   <ref name="crateeggchance">See <samp>BreakableContainer::releaseContents</samp> in the game code.</ref>
 
   <ref name="crateeggchance">See <samp>BreakableContainer::releaseContents</samp> in the game code.</ref>
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==History==
 
==History==
 
{{History|1.6|Introduced.}}
 
{{History|1.6|Introduced.}}
 +
{{History|1.6.4|Can no longer get calico rating points by going down the normal mines.}}
 +
{{History|1.6.6|Fixed emily makeover event from being hard to skip.}}
    
{{NavboxFestivals}}
 
{{NavboxFestivals}}

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