Object data is stored in <tt>Content\Data\weapons.xnb</tt>, which can be [[Modding:Editing XNB files#unpacking|unpacked into a text file]]. Here's the raw data as of {{version|1.3.36}} for reference:
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Weapon sprites are in <tt>TileSheets\Weapons.xnb</tt>, and weapon data (parsed by the <tt>MeleeWeapon</tt> constructor) is in <tt>Data\Weapons.xnb</tt>. The files can be [[Modding:Editing XNB files#unpacking|unpacked into a text file]]. Here's the raw data as of {{version|1.3.36}} for reference:
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==Format==
==Format==
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The weapon data in <tt>Data\Weapons.xnb</tt> contains eleven fields:
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Weapons (sprites taken from <<tt>TileSheets\Weapons.xnb</tt> and data taken from <tt>Data\Weapons.xnb</tt>) are parsed by the <tt>MeleeWeapon</tt> constructor and contain eleven fields: