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| }}The Witch's Hut is a building inside the [[Witch's Swamp]] area. Players can access this area after completing a series of [[quests]]. | | }}The Witch's Hut is a building inside the [[Witch's Swamp]] area. Players can access this area after completing a series of [[quests]]. |
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− | The cave which leads to the swamp is located to the north east of the [[Railroad|train platform]]. It's initially blocked off. After completing either the [[Bundles]] inside the [[Community Center]] or restoring the [[Joja Warehouse]] and completing the tasks there a quest will open up. The [[Wizard]] will have a cutscene with the player when they enter the [[Railroad|railroad area]] and request they find a Dark Talisman.
| + | [[File:Witch's Hut Interior.png|thumb|Inside the Witch's Hut]]Inside the hut are three shrines, the [[Wizard]]'s missing Magic Ink, and a red teleportation rune on the ground. Stepping on this rune will teleport the player directly to the [[Wizard's Tower]] basement room. After unlocking the Hut players can use this teleporter at anytime. |
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− | To find the Dark Talisman players must speak to [[Krobus]], who will open access to the [[Mutant Bug Lair]] through the [[Sewers]]. Inside the [[Mutant Bug Lair]] is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
| + | After the hut has been initially accessed and players step on the teleporter rune to return to the [[Wizard's Tower]] with his Magic Ink they'll gain access to a variety of new buildings for their [[farm]]. They can also return to the Witch's Hut at anytime either through the cave or teleporting from the [[Wizard's Tower]] basement. |
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− | Once inside the swamp the Witch's [[Henchman]] goblin will be blocking the way. A gift of [[Void Mayonnaise]] will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem.
| + | ==Interior== |
| + | The [[Wizard]]'s magic ink is in a purple bottle on the table initially. On the floor there is a glowing red rune; stepping it will teleport the player to the [[Wizard's Tower]] basement room. |
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− | Inside the hut are three shrines, the [[Wizard]]'s missing Magic Ink, and a red teleportation rune on the ground. Stepping on this rune will teleport the player directly to the [[Wizard's Tower]] basement room. After unlocking the Hut players can use this teleporter at anytime.
| + | The most prominent pieces inside the hut are three dark shrines: |
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− | After the hut has been initially accessed and players step on the teleporter rune to return to the [[Wizard's Tower]] with his Magic Ink they'll gain access to a variety of new buildings for their [[farm]]. They can also return to the Witch's Hut at anytime either through the cave or teleporting from the [[Wizard's Tower]] basement.
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− | ==Interior==
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− | Inside the Witch's Hut there are three dark shrines:
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| {| class="wikitable" | | {| class="wikitable" |
| !Image | | !Image |
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| |{{name|Strange Bun}} | | |{{name|Strange Bun}} |
| |} | | |} |
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| ==Quests== | | ==Quests== |
| The questline to access the Witch's hut involves two quests, which become available after completing all of the [[Community Center]] or [[Joja Warehouse]] tasks. | | The questline to access the Witch's hut involves two quests, which become available after completing all of the [[Community Center]] or [[Joja Warehouse]] tasks. |
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| + | The cave which leads to the swamp is located to the north east of the [[Railroad|train platform]]. It's initially blocked off. After completing either the [[Bundles]] inside the [[Community Center]] or restoring the [[Joja Warehouse]] a quest will open up. The [[Wizard]] will have a cutscene with the player when they enter the [[Railroad|railroad area]] and request they find a Dark Talisman. |
| + | |
| + | To find the Dark Talisman players must speak to [[Krobus]], who will open access to the [[Mutant Bug Lair]] through the [[Sewers]]. Inside the [[Mutant Bug Lair]] is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]]. |
| + | |
| + | Once inside the swamp the Witch's [[Henchman]] goblin will be blocking the way. A gift of [[Void Mayonnaise]] will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem. |
| {| class="wikitable" | | {| class="wikitable" |
| !Quest Name | | !Quest Name |