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773 bytes added ,  19:58, 8 February 2021
added information about global effects
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You must have an [[Iridium Rod]] to equip [[tackle]]. To attach tackle to an Iridium Rod, left-click on the tackle, then right-click on the Iridium Rod. To remove Tackle, first right-click to remove any bait, then right-click to remove the tackle.
 
You must have an [[Iridium Rod]] to equip [[tackle]]. To attach tackle to an Iridium Rod, left-click on the tackle, then right-click on the Iridium Rod. To remove Tackle, first right-click to remove any bait, then right-click to remove the tackle.
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==Global Effects==
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While fishing in any location with this lure equipped, all fish bite chances are increased. Since all chances are increased with equal proportion to their existing bite chance, this ultimately results in trash showing up slightly less often. Note that this only refers to the calculation for determining which fish bites: this lure does not affect the time it takes before a fish will bite.<ref name="Global">See the getFish method in the source file GameLocation.cs. This reduction in trash rate is due to a global increase in each fish's bite chance (with trash being the default case when no fish bite).</ref>
    
==Fish Affected by Location==
 
==Fish Affected by Location==
Assuming other special requirements are met (such as the correct season or having a high enough fishing level), the curiosity lure will slightly improve the chance that the following fish will bite in these specific areas.
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Certain fish are given a separate bite chance increase when using this lure. This replaces the global effect mentioned previously. Assuming other special requirements are met (such as it being the correct season or having a high enough fishing level), the curiosity lure will slightly improve the chance that the following fish will bite in these specific areas.
 
===Beach<ref name="Beach>See the getFish method in the source file Beach.cs.</ref>===
 
===Beach<ref name="Beach>See the getFish method in the source file Beach.cs.</ref>===
 
*[[Fish#Night_Market_Fish|Night Market fish]] (Note: this is a different calculation than submarine fishing.)
 
*[[Fish#Night_Market_Fish|Night Market fish]] (Note: this is a different calculation than submarine fishing.)
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