:''For information about how the game saves progress on mobile devices, see [[Mobile Saves]].''
:''For information about how the game saves progress on mobile devices, see [[Mobile Saves]].''
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The game '''saves''' progress when the [[Day Cycle|in-game day]] ends, ''i.e.'', when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In [[multiplayer]], the game saves after all players click through the prompts at end of day and wake up in the morning.
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The game '''saves''' progress when the [[Day Cycle|in-game day]] ends, ''i.e.'', when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In [[multiplayer]], the game saves after all players click through the prompts at end of day and wake up in the morning.
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Save files are tagged with the version of the game that last saved the file (e.g. <code><gameVersion>1.5.4</gameVersion></code> at the bottom of the XML in the save file). An older version of the game is not able to load a newer save file, but a <i>newer</i> version can load an older save. Once a newer version saves over an older save file (e.g. when you save for the first time after the game itself was updated to a new version), the save file will be tagged with the newer version number.
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A save file may be transferred to a different device family (e.g. from mobile to PC) as long as the game version on the receiving device is not older than the save file's version tag. For example, a save file from a mobile device running a game version equivalent to v1.4 can be transferred to and used on a PC running v1.5, but a v1.5 PC save file will not run on a mobile device with v1.4.