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| [[The Player|The player]] can find a note on [[The_Farm#Grandpa's Shrine|Grandpa's Shrine]], at the far Northwest corner of [[The Farm]], which states that Grandpa will return at the start of the third year (1st of Spring, Year 3) to evaluate the player's success. | | [[The Player|The player]] can find a note on [[The_Farm#Grandpa's Shrine|Grandpa's Shrine]], at the far Northwest corner of [[The Farm]], which states that Grandpa will return at the start of the third year (1st of Spring, Year 3) to evaluate the player's success. |
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− | {| class="mw-collapsible mw-collapsed"
| + | Grandpa's evaluation is directly related to the number of candles that light up around [[The_Farm#Grandpa's Shrine|Grandpa's Shrine]] at the beginning of year three. This is determined by a point system based on various milestones that were reached in the first two years. There are a total of 21 available points. |
− | !Grandpa's Evaluation
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− | |Grandpa's evaluation is directly related to the number of candles that light up around [[The_Farm#Grandpa's Shrine|Grandpa's Shrine]] at the beginning of year three. This is determined by a point system based on various milestones that were reached in the first two years. There are a total of 21 available points.
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− | =='''Scoring'''==
| + | The player can be re-evaluated at any time by placing a [[Diamond]] into [[Grandpa's Shrine]] (Grandpa will show up on the following day). This means that the opportunity to obtain all four candles is extended beyond the initial two year evaluation. |
− | Unlike in prior [[Version History|versions]], update 1.05 allowed the player to be re-evaluated at any time by placing a [[Diamond]] into [[Grandpa's Shrine]] (Grandpa will show up on the following day). This means that the opportunity to obtain all four candles is extended beyond the initial two year evaluation.
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| + | ==Scoring== |
| '''Money Earned (Highest value only)''' | | '''Money Earned (Highest value only)''' |
| {|class="wikitable sortable" id="roundedborder" | | {|class="wikitable sortable" id="roundedborder" |
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| |} | | |} |
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− | =='''Results'''== | + | ==Results== |
| If the player attains a score of 12 or higher, they will be rewarded with the [[Statue of Perfection]], which grants 2-8 [[Iridium Ore]] per day. There is no indication made that the statue is available, and the player will have to manually interact with the shrine to "find" it. | | If the player attains a score of 12 or higher, they will be rewarded with the [[Statue of Perfection]], which grants 2-8 [[Iridium Ore]] per day. There is no indication made that the statue is available, and the player will have to manually interact with the shrine to "find" it. |
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| |} | | |} |
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− | =='''Notes'''== | + | =Notes= |
| *The actual friendship level required with villagers is slightly below eight hearts (eight hearts requires a relationship value of 2000; the game checks for a value of 1975 or higher). However, it is not possible to view the precise relationship score with a villager from in-game. | | *The actual friendship level required with villagers is slightly below eight hearts (eight hearts requires a relationship value of 2000; the game checks for a value of 1975 or higher). However, it is not possible to view the precise relationship score with a villager from in-game. |
| *There is currently no in-game way to view the relationship score with your pet. The value can only be observed by checking within the savefile. | | *There is currently no in-game way to view the relationship score with your pet. The value can only be observed by checking within the savefile. |