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| At minimum power, all Watering Cans water one tile and use one unit of water (one charge). A maximum-power Copper Watering Can uses 2 units of water and waters 3 tiles. A maximum-power Steel Watering Can uses 3 units of water, Gold uses 4, and Iridium uses 5 units of water. | | At minimum power, all Watering Cans water one tile and use one unit of water (one charge). A maximum-power Copper Watering Can uses 2 units of water and waters 3 tiles. A maximum-power Steel Watering Can uses 3 units of water, Gold uses 4, and Iridium uses 5 units of water. |
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− | Tips for upgrading the watering can: | + | Bonus: If the amount of water in a can is not enough to cover a powered-up area, the game will allow the powered-up operation anyway. |
− | It's easier to upgrade your watering can at [[Winter|winter]], since it's not required that season. However, you if want to upgrade it med-season you can watch the [[Television|TV]] for the [[Weather|weather report]]. | + | |
| + | '''Tips for upgrading the watering can:''' |
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| + | It's easier to upgrade your watering can in [[Winter|winter]], since it's not required that season. However, you if want to upgrade it mid-season you can watch the [[Television|TV]] for the [[Weather|weather report]]. |
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| If you see a rainy/stormy day, water all of your crops and give your watering can to [[Clint|Clint]] the same day. Next day all of your crops will be watered by the rain. You can get your watering can the day after that. | | If you see a rainy/stormy day, water all of your crops and give your watering can to [[Clint|Clint]] the same day. Next day all of your crops will be watered by the rain. You can get your watering can the day after that. |
| You can also upgrade it at the 27th day of any season, since most [[Crops|crops]] don't need to be watered on the last day of the season, they will die the day after. | | You can also upgrade it at the 27th day of any season, since most [[Crops|crops]] don't need to be watered on the last day of the season, they will die the day after. |
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− | Bonus: If the amount of water in a can is not enough to cover a powered-up area, the game will allow the powered-up operation anyway.
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| ==Energy Cost== | | ==Energy Cost== |