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| |spd = 3 | | |spd = 3 |
| |exp = 5 | | |exp = 5 |
− | |variations = {{name|Stone Golem}} {{name|Stone Golem Dangerous|class=inline|size=20}} | + | |variations = {{name|Iridium Golem}}{{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}} |
− | |drops = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Living Hat|0.01%}}{{name|Mixed Seeds|20%}}{{name|Mixed Seeds|50%}}{{name|Omni Geode|5%}}{name|Prismatic Shard|0.1%}}{{name|Rice Shoot|6.25% in [[Spring]]|class=inline}}<ref name="riceshoot" /> | + | |drops = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Living Hat|0.01%}}{{name|Mixed Seeds|50%}}{{name|Rice Shoot|6.25% in [[Spring]]|class=inline}}<ref name="riceshoot" /> |
| + | <p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} |
| }} | | }} |
− | '''Wilderness Golems''' are a unique enemy found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty. | + | '''Wilderness Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty. |
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| Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. | | Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. |
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| ==Strategy== | | ==Strategy== |
| Swinging at them with a sword is the most effective strategy. | | Swinging at them with a sword is the most effective strategy. |
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− | ==Notes==
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− | *Several drops from the Wilderness Golem are only available if the player has reached a certain Combat level. The two drops for [[Iridium Ore]] and the 0.1% chance drop for the [[Prismatic Shard]] are only available once the player has reached combat level 10. The drop for [[Omni Geode]] and the 20% chance drop for [[Mixed Seeds]] are only available once the player has reached combat level 5.
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| ==Trivia== | | ==Trivia== |
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| ==History== | | ==History== |
− | {{history|1.1|Introduced.}} | + | {{History|1.1|Introduced.}} |
− | {{history|1.4|Added [[Living Hat]] to drop pool.}} | + | {{History|1.4|Added [[Living Hat]] and [[Rice Shoot]] to drop pool.}} |
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| {{NavboxMonsters}} | | {{NavboxMonsters}} |