User contributions
12 August 2019
4 June 2019
28 May 2019
7 May 2019
22 April 2019
8 April 2019
Fish
Crab Pot Fish: Clam used in speed-gro
+18
Foraging
Undo revision 81871 by One More Day (talk) Reverting my own edit, I'm a derp and forgot about double forage chance
m-27
Foraging
Spawning Limit: In game testing confirms Secret Woods is not limited to 6 spawns
+38
Weapons
Club: Lead rod info wrong
Garbage Can
Locations: Correcting typo
m+3
11 March 2019
Fertilizer
Fertilizer Cost: correcting note on ability to find iridium clam and coral
+80
Fertilizer
no edit summary
m-14
Cooking
Crops
m-2
Omni Geode
no edit summary
m-4
Minerals
Geodes
m-10
Sandy
no edit summary
m-8
Rhubarb
no edit summary
m-9
Starfruit Seeds
no edit summary
m-4
Rhubarb Seeds
no edit summary
m-4
Beet Seeds
no edit summary
m-4
Beet
no edit summary
m-4
Oasis
The shop is called "Oasis", not "The Oasis"
m-16
Bus Stop
no edit summary
m-4
Bus Stop
Improved order of information, plus a general clean up of the page
-24
9 March 2019
8 March 2019
Carp
Note: Carp Surprise profitability (or lack of same) now fully explained
+62
Carp
Note: Let's just be clear about Carp Surprise then, because otherwise people might read it as being that Carp Surprise is generally profitable
+48
Sunfish
Notes: sunfish as first fish tidied up
+19
Sunfish
Notes
m-4
Sunfish
Notes: profitable, not efficient
+23
Periwinkle
Adding note on Sashimi always being more profitable
+183
Herring
Note: Profitable, not efficient
+23
Carp
Note: Tidying up note on ease of catching carp
-13
Carp
Note: Profitable, not efficient. Also, removed Carp Surprise as making it could actually lose money
-52
Anchovy
Note: Making sashimi is more profitable, not necessarily more efficient.
+25
7 March 2019
3 March 2019
1 March 2019
27 February 2019
25 February 2019
Farming/Skill
Coffee doesn't benefit from Artisan profession either
+20
Farming
Experience Points
m-6
Farming
Experience Points: Farming 1 requires 13 parsnips, not 12
Farming
Rewrite of introduction
+947
13 February 2019
9 February 2019
25 January 2019
20 January 2019
Energy
Levelling Up: After reading discussion page, maybe only level 10, not 5, will test soon for accuracy
-5
Energy
Leveling Up: Normal energy reduction rules apply at levels 5 and 10
+268