Proficiency

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Revision as of 23:53, 20 October 2016 by Justintnelson (talk | contribs) (→‎Farming: Removed "planting seeds" as it does not use energy)
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When a skill's proficiency increases, it reduces the amount of energy it takes to use the associated tool by 0.1 points[1]. The pick, axe, and normal watering can use 2 stamina. The Fishing rod uses 8. Powering up the watering can increases its cost by 2 stamina per level, for a maximum cost of 10 stamina when doing a fully charged iridium operation.

Skills and their Affected Tools

Foraging

Fishing

Farming

Mining

Unaffected Tools

Always consumes 4 points of energy

Doesn't consume energy

  • Swords
  • Hammers
  • Daggers
  • Slingshots
  • Scythe