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15 bytes removed ,  17:06, 21 June 2023
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If the animal has met the required amount of days to create their product, some additional checks will be made to determine if they will actually produce.
 
If the animal has met the required amount of days to create their product, some additional checks will be made to determine if they will actually produce.
 
*If the animal was not fed, it will not produce.
 
*If the animal was not fed, it will not produce.
*If the animal has less than 70 Mood, there is a chance it will not produce. The lower the mood, the less likely it will produce. The percent chance it will still produce is calculated using <code>Mood / 70</code>.
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*If the animal has less than 70 Mood, there is a chance it will not produce. The lower the mood, the less likely it will produce. The percent chance it will still produce is equal to  <code>Mood / 70</code>.
    
Whether an animal produces a Deluxe or Large product, and the quality of the products, is determined at the very beginning of the day by some randomness as well as a combination of Mood and Friendship.
 
Whether an animal produces a Deluxe or Large product, and the quality of the products, is determined at the very beginning of the day by some randomness as well as a combination of Mood and Friendship.
    
*If an animal has 150 Mood or above, it will gain the ability to produce Quality and Large or Deluxe products. ('''Note, this is just the ability, the actual chance for these items is covered in the sections below, Quality and Large/Deluxe products are not guaranteed''')
 
*If an animal has 150 Mood or above, it will gain the ability to produce Quality and Large or Deluxe products. ('''Note, this is just the ability, the actual chance for these items is covered in the sections below, Quality and Large/Deluxe products are not guaranteed''')
*If an animal is below 150 Mood, it still has a chance to have the ability to produce Quality and Large or Deluxe products. The lower the mood, the less likely. The percent chance to gain the ability is calculated using <code>Mood / 150</code>.
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*If an animal is below 150 Mood, it still has a chance to have the ability to produce Quality and Large or Deluxe products. The lower the mood, the less likely. The percent chance to gain the ability is equal to <code>Mood / 150</code>.
    
'''Special case''': If an animal meets the requirement to produce something, but does not gain the ability to create a Quality or Large/Deluxe product, the game will not register the fact that it produced an item that day. In this case, animals that normally would take multiple days to produce, will produce again immediately the next day.
 
'''Special case''': If an animal meets the requirement to produce something, but does not gain the ability to create a Quality or Large/Deluxe product, the game will not register the fact that it produced an item that day. In this case, animals that normally would take multiple days to produce, will produce again immediately the next day.
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