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no edit summary
Line 10: Line 10:  
==Pets==
 
==Pets==
   −
=== New Farm ===
+
===New Farm===
 
The player is allowed to adopt either a cat or a dog, depending on which was chosen on the character creation screen. There are several different styles of cat and dog.
 
The player is allowed to adopt either a cat or a dog, depending on which was chosen on the character creation screen. There are several different styles of cat and dog.
   Line 18: Line 18:     
===Additional Pets===
 
===Additional Pets===
After reaching maximum friendship with the initial pet, the player can purchase pet licenses from [[Marnie's Ranch]] to get additional pets. Cats and dogs cost {{Price|40000}} each. There are also two varieties of turtles, one for {{Price|60000}} and the other for {{Price|500000}}. The player should construct one additional outdoor [[Pet Bowl]] for each new pet using the [[Carpenter's Shop]], to avoid losing friendship with that pet. Any pets that are no longer wanted can be removed from the farm by using [[Butterfly Powder]] on them.
+
After reaching maximum friendship with the initial pet or reaching Year 2 without a pet, the player can purchase pet licenses from [[Marnie's Ranch]] to adopt additional pets.<ref name="adoptpet" /> Cats and dogs cost {{Price|40000}} each. There are also two varieties of turtles, one for {{Price|60000}} and the other for {{Price|500000}}. The player should construct one additional outdoor [[Pet Bowl]] for each new pet using the [[Carpenter's Shop]], to avoid losing friendship with that pet. Any pets that are no longer wanted can be removed from the farm by using [[Butterfly Powder]] on them.
    
===Cat or Dog===
 
===Cat or Dog===
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The pet has a maximum friendship of 1000, increasing by 12 every time it is petted. Every 200 points is equal to 1 level, and having 999 friendship points will make the player eligible for 1 point in [[Grandpa]]'s Evaluation. Click on the pet once each day to pet it. [[File:DialogueBubbleLove.png|24px]]
 
The pet has a maximum friendship of 1000, increasing by 12 every time it is petted. Every 200 points is equal to 1 level, and having 999 friendship points will make the player eligible for 1 point in [[Grandpa]]'s Evaluation. Click on the pet once each day to pet it. [[File:DialogueBubbleLove.png|24px]]
   −
After reaching 1000 friendship points with the pet, the following message pops up: " <Animal Name> loves you &#9825;"  &nbsp;You can check friendship with the pet in the Animals menu when paused.
+
After reaching 1000 friendship points with the pet, the following message pops up: " <Animal Name> loves you &#9825;"  &nbsp; You can check friendship with the pet in the Animals menu when paused.
   −
There is a [[Pet Bowl]] on some wooden tiles somewhere on the farm. It is in the top left area next to the house on the standard, forest, wilderness, hilltop, and riverland farms. It is on the intersection of the different sections on the four corners farm, and right above the right shore on the [[Farm Maps|beach farm]]. The bowl can be filled with water for the pet. Watering the pet's bowl will result in the pet's friendship increasing by 6 points by next morning. Note that this will not trigger if it is raining the next morning. On rainy days, the pet's bowl will automatically be full. If it rains before adopting a pet, the bowl will remain full until adopting a pet.
+
There is a [[Pet Bowl]] on some wooden tiles on the farm. It is in the top left area next to the house on the standard, forest, wilderness, hilltop, and riverland farms. It is on the intersection of the different sections on the four corners farm, right above the right shore on the [[Farm Maps|beach farm]], and in the bottom right section of the [[Farm Maps|Meadowlands farm]]. The bowl can be filled with water for the pet. Watering the pet's bowl will increase the pet's friendship by 6 points by the next morning. Note that this will not trigger if it is raining the next morning. On rainy days, the pet's bowl will automatically be full. If it rains before adopting a pet, the bowl will remain full until adopting a pet.
   −
Unlike with human NPCs, ignoring a pet or using a [[Weapons#Slingshot|slingshot]] on it will not decrease friendship. For each night that a pet does not have its own Pet Bowl, they will lose 10 friendship points the next morning.<ref name="petnobowl" />
+
Unlike with human NPCs, ignoring a pet or using a [[Weapons#Slingshot|slingshot]] on it will not decrease friendship. Each night a pet does not have its own Pet Bowl, it will lose 10 friendship points the next morning.<ref name="petnobowl" />
   −
Upon reaching maximum friendship, each pet may drop items on the ground as a gift for the player when being petted for the first time each day.<ref name="petgifts" /> Like gifts sent in the mail from villagers, the gift that the pet drops is randomized each time the same day is reloaded.
+
====Pet Gifts====
 +
 
 +
Upon reaching maximum friendship, each pet may drop items on the ground as a gift for the player when being petted for the first time each day. There is a 20% chance for a pet to drop a gift each day.<ref name="petgifts" /> Like gifts sent in the mail from villagers, the gift that the pet drops is randomized each time the same day is reloaded.
    
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
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!Chance
 
!Chance
 
|-
 
|-
|data-sort-value="Mountain fish"|Any [[The Mountain#Fishing|Mountain fish]]* (1), excluding the [[Legend]] and [[Legend II]]
+
|data-sort-value="Joja Cola"|{{Name|Joja Cola|1}}
|6.90%
+
|0.71%
 +
|-
 +
|{{Name|Trash (item)|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Driftwood|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Broken Glasses|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Broken CD|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Soggy Newspaper|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Green Algae|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Chub|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Rainbow Trout|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Walleye|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Perch|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Lingcod|1}}
 +
|0.71%
 +
|-
 +
|{{Name|River Jelly|1}}
 +
|0.71%
 +
|-
 +
|{{Name|Largemouth Bass|1}}
 +
|0.38%
 +
|-
 +
|{{Name|Carp|1}}
 +
|0.38%
 +
|-
 +
|{{Name|Bullhead|1}}
 +
|0.38%
 +
|-
 +
|{{Name|Sturgeon|1}}
 +
|0.38%
 +
|-
 +
|{{Name|Midnight Carp|1}}
 +
|0.38%
 +
|-
 +
|{{Name|Sunfish|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Catfish|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Bream|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Shad|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Pike|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Dorado|1}}
 +
|0.33%
 
|-
 
|-
|data-sort-value="Forest fish"|Any [[Cindersap Forest#Fishing|Forest river fish]]* (1), excluding the [[Goby]], [[Glacierfish]], and [[Glacierfish Jr.]]
+
|{{Name|Salmon|1}}
|6.90%
+
|0.33%
 
|-
 
|-
|data-sort-value="Shrimp"|{{Name|Shrimp|1}}
+
|{{Name|Tiger Trout|1}}
 +
|0.33%
 +
|-
 +
|{{Name|Shrimp|1}}
 
|1.15%
 
|1.15%
 
|-
 
|-
|data-sort-value="Snail"|{{Name|Snail|1}}
+
|{{Name|Snail|1}}
 
|1.15%
 
|1.15%
 
|-
 
|-
|data-sort-value="Periwinkle"|{{Name|Periwinkle|1}}
+
|{{Name|Periwinkle|1}}
 
|1.15%
 
|1.15%
 
|-
 
|-
|data-sort-value="Bat wing"|{{Name|Bat Wing|2}}
+
|{{Name|Bat Wing|2}}
 
|1.38%
 
|1.38%
 
|-
 
|-
|data-sort-value="Cheese"|{{Name|Cheese|1}}
+
|{{Name|Cheese|1}}
 
|0.69%
 
|0.69%
 
|-
 
|-
|data-sort-value="Rabbit's foot"|{{Name|Rabbit's Foot|1}}
+
|{{Name|Rabbit's Foot|1}}
 
|0.34%
 
|0.34%
 
|-
 
|-
|data-sort-value="Duck feather"|{{Name|Duck Feather|1}}
+
|{{Name|Duck Feather|1}}
 
|0.34%
 
|0.34%
|- class="sortbottom"
  −
|colspan="2"|<nowiki>*</nowiki>''Note: 'fish' refers to anything that can be caught in that area, including [[Green Algae]] and [[Trash]] items.
   
|}
 
|}
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!Chance
 
!Chance
 
|-
 
|-
|data-sort-value="Bone fragment 3"|{{Name|Bone Fragment|3}}
+
|{{Name|Bone Fragment|3-4}}
|3.10%
+
|6.20%
|-
  −
|data-sort-value="Bone fragment 4"|{{Name|Bone Fragment|4}}
  −
|3.10%
   
|-
 
|-
|data-sort-value="Clay"|{{Name|Clay|2}}
+
|{{Name|Clay|2}}
 
|3.10%
 
|3.10%
 
|-
 
|-
|data-sort-value="Hardwood"|{{Name|Hardwood|1}}
+
|{{Name|Hardwood|1}}
 
|3.10%
 
|3.10%
 
|-
 
|-
|data-sort-value="Driftwood"|{{Name|Driftwood|1}}
+
|{{Name|Driftwood|1}}
 
|3.10%
 
|3.10%
 
|-
 
|-
|data-sort-value="Stone"|{{Name|Stone|1}}
+
|{{Name|Stone|1}}
 
|3.10%
 
|3.10%
 
|-
 
|-
|data-sort-value="Prehistoric scapula"|{{Name|Prehistoric Scapula|1}}
+
|{{Name|Prehistoric Scapula|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Prehistoric tibia"|{{Name|Prehistoric Tibia|1}}
+
|{{Name|Prehistoric Tibia|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Prehistoric skull"|{{Name|Prehistoric Skull|1}}
+
|{{Name|Prehistoric Skull|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Skeletal hand"|{{Name|Skeletal Hand|1}}
+
|{{Name|Skeletal Hand|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Prehistoric rib"|{{Name|Prehistoric Rib|1}}
+
|{{Name|Prehistoric Rib|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Prehistoric vertebra"|{{Name|Prehistoric Vertebra|1}}
+
|{{Name|Prehistoric Vertebra|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Skeletal tail"|{{Name|Skeletal Tail|1}}
+
|{{Name|Skeletal Tail|1}}
 
|0.04%
 
|0.04%
 
|-
 
|-
|data-sort-value="Ancient doll"|{{Name|Ancient Doll|1}}
+
|{{Name|Ancient Doll|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Elvish jewelry"|{{Name|Elvish Jewelry|1}}
+
|{{Name|Elvish Jewelry|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Chewing stick"|{{Name|Chewing Stick|1}}
+
|{{Name|Chewing Stick|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Ornamental fan"|{{Name|Ornamental Fan|1}}
+
|{{Name|Ornamental Fan|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Dinosaur egg"|{{Name|Dinosaur Egg|1}}
+
|{{Name|Dinosaur Egg|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Rare disc"|{{Name|Rare Disc|1}}
+
|{{Name|Rare Disc|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Ancient sword"|{{Name|Ancient Sword|1}}
+
|{{Name|Ancient Sword|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Rusty spoon"|{{Name|Rusty Spoon|1}}
+
|{{Name|Rusty Spoon|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Rusty spur"|{{Name|Rusty Spur|1}}
+
|{{Name|Rusty Spur|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Rusty cog"|{{Name|Rusty Cog|1}}
+
|{{Name|Rusty Cog|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Chicken statue"|{{Name|Chicken Statue|1}}
+
|{{Name|Chicken Statue|1}}
 
|0.06%
 
|0.06%
 
|-
 
|-
|data-sort-value="Chipped amphora"|{{Name|Chipped Amphora|1}}
+
|{{Name|Chipped Amphora|1}}
 
|0.16%
 
|0.16%
 
|-
 
|-
|data-sort-value="Arrowhead"|{{Name|Arrowhead|1}}
+
|{{Name|Arrowhead|1}}
 
|0.16%
 
|0.16%
 
|-
 
|-
|data-sort-value="Artifact trove"|{{Name|Artifact Trove|1}}
+
|{{Name|Artifact Trove|1}}
 
|0.16%
 
|0.16%
 
|}
 
|}
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!Chance
 
!Chance
 
|-
 
|-
|data-sort-value="Clam"|{{Name|Clam|1}}
+
|{{Name|Clam|1}}
 
|4.35%
 
|4.35%
 
|-
 
|-
|data-sort-value="Coral"|{{Name|Coral|1}}
+
|{{Name|Coral|1}}
 
|4.35%
 
|4.35%
 
|-
 
|-
|data-sort-value="Sea urchin"|{{Name|Sea Urchin|1}}
+
|{{Name|Sea Urchin|1}}
 
|4.35%
 
|4.35%
 
|-
 
|-
|data-sort-value="Lobster"|{{Name|Lobster|1}}
+
|{{Name|Lobster|1}}
 
|0.43%
 
|0.43%
 
|-
 
|-
|data-sort-value="Crayfish"|{{Name|Crayfish|1}}
+
|{{Name|Crayfish|1}}
 
|0.43%
 
|0.43%
 
|-
 
|-
|data-sort-value="Crab"|{{Name|Crab|1}}
+
|{{Name|Crab|1}}
 
|0.43%
 
|0.43%
 
|-
 
|-
|data-sort-value="Cockle"|{{Name|Cockle|1}}
+
|{{Name|Cockle|1}}
 
|0.43%
 
|0.43%
 
|-
 
|-
|data-sort-value="Mussel"|{{Name|Mussel|1}}
+
|{{Name|Mussel|1}}
 
|0.43%
 
|0.43%
 
|-
 
|-
|data-sort-value="Nautilus shell"|{{Name|Nautilus Shell|1}}
+
|{{Name|Nautilus Shell|1}}
 
|2.17%
 
|2.17%
 
|-
 
|-
|data-sort-value="Rainbow shell"|{{Name|Rainbow Shell|1}}
+
|{{Name|Rainbow Shell|1}}
 
|0.87%
 
|0.87%
 
|-
 
|-
|data-sort-value="Sea jelly"|{{Name|Sea Jelly|1}}
+
|{{Name|Sea Jelly|1}}
 
|0.87%
 
|0.87%
 
|-
 
|-
|data-sort-value="Cave jelly"|{{Name|Cave Jelly|1}}
+
|{{Name|Cave Jelly|1}}
 
|0.65%
 
|0.65%
 
|-
 
|-
|data-sort-value="Seafoam pudding"|{{Name|Seafoam Pudding|1}}
+
|{{Name|Seafoam Pudding|1}}
 
|0.22%
 
|0.22%
 
|}
 
|}
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<ref name="petgifts">See <samp>Content\Data\Pets.xnb</samp> and <samp>Pet::checkAction</samp> in the game code.</ref>
 
<ref name="petgifts">See <samp>Content\Data\Pets.xnb</samp> and <samp>Pet::checkAction</samp> in the game code.</ref>
 
<ref name="petnobowl">See <samp>Pet::dayUpdate</samp> in the game code.</ref>
 
<ref name="petnobowl">See <samp>Pet::dayUpdate</samp> in the game code.</ref>
 +
<ref name="adoptpet">See <samp>GameLocation::animalShop</samp> in the game code.</ref>
 
</references>
 
</references>
   Line 747: Line 817:  
{{History|1.5.4|Duck sell price reduced.}}
 
{{History|1.5.4|Duck sell price reduced.}}
 
{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. The horse can now be fed a carrot once per day for a small speed buff. Cats, dogs, and turtles can randomly give the player a gift after reaching maximum friendship and being petted. There is now a way to have pet friendship decrease, by not giving them a [[Pet Bowl]]. Pets can be removed with [[Butterfly Powder]].}}
 
{{History|1.6|The player now chooses between 5 different types of cats and 5 different types of dogs, up from 3 each. The player can also purchase additional pets, including turtles. The horse can now be fed a carrot once per day for a small speed buff. Cats, dogs, and turtles can randomly give the player a gift after reaching maximum friendship and being petted. There is now a way to have pet friendship decrease, by not giving them a [[Pet Bowl]]. Pets can be removed with [[Butterfly Powder]].}}
 +
{{History|1.6.3|Players can start adopting pets in [[Marnie]]'s shop if they don't have one in year two.}}
    
{{NavboxAnimals}}
 
{{NavboxAnimals}}
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edits