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The '''Carpenter's Shop''' is located in [[the Mountain]] area north of [[Pelican Town]]. [[Robin]] is the town carpenter and runs the shop, which is inside her home where she lives with [[Demetrius]], [[Maru]], and [[Sebastian]]. The shop is open most days from 9:00am to 5:00pm.
 
The '''Carpenter's Shop''' is located in [[the Mountain]] area north of [[Pelican Town]]. [[Robin]] is the town carpenter and runs the shop, which is inside her home where she lives with [[Demetrius]], [[Maru]], and [[Sebastian]]. The shop is open most days from 9:00am to 5:00pm.
   −
Robin sells [[wood]], [[stone]], and [[furniture]]. She can also upgrade the [[Farmhouse]] and construct new farm buildings. She will buy building-related Resources,<ref name="purchases" /> namely [[Clay]], [[Fiber]], [[Hardwood]], [[Stone]], and [[Wood]] (all other Resources are purchased by the [[Blacksmith]] instead).
+
Robin sells [[wood]], [[stone]], and [[furniture]]. She can also upgrade the [[Farmhouse]] and construct new farm buildings. She will buy building-related Resources,<ref name="purchases" /> namely [[Clay]], [[Fiber]], [[Hardwood]], [[Stone]], and [[Wood]] (all other Resources are purchased by the [[Blacksmith]] instead).
    
She will begin construction the day after buildings are purchased, but she does not work on [[Festivals|festival]] days. Most construction projects are finished in 2 days (by the start of the second day after placing an order). During construction or upgrades, Robin may be unreachable for [[Friendship|dialogue or gifting]].
 
She will begin construction the day after buildings are purchased, but she does not work on [[Festivals|festival]] days. Most construction projects are finished in 2 days (by the start of the second day after placing an order). During construction or upgrades, Robin may be unreachable for [[Friendship|dialogue or gifting]].
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The shop is closed on Tuesdays (except when it rains), as [[Robin]] goes to [[Pierre's General Store]] to exercise with [[Caroline]], [[Jodi]], [[Emily]], and [[Marnie]]. However, she walks past the sales counter at 9:40am on her way. It is possible to shop at that time by entering before then and use the counter just as she passes. Similarly, Robin returns home at 8:00pm, and it is possible to shop as she enters her home and passes the sales counter.  
 
The shop is closed on Tuesdays (except when it rains), as [[Robin]] goes to [[Pierre's General Store]] to exercise with [[Caroline]], [[Jodi]], [[Emily]], and [[Marnie]]. However, she walks past the sales counter at 9:40am on her way. It is possible to shop at that time by entering before then and use the counter just as she passes. Similarly, Robin returns home at 8:00pm, and it is possible to shop as she enters her home and passes the sales counter.  
   −
The shop closes at 4:00pm on Fridays, when [[Robin]] and [[Demetrius]] go to [[The Stardrop Saloon]]. By entering the house before 4:00pm and missing her during open hours, it is possible to still shop by catching her as she passes the sales counter on the way out, just as on Tuesday mornings.
+
The shop closes at 4:00pm on Fridays, when [[Robin]] and [[Demetrius]] go to [[the Stardrop Saloon]]. By entering the house before 4:00pm and missing her during open hours, it is possible to still shop by catching her as she passes the sales counter on the way out, just as on Tuesday mornings.
    
The shop is always closed on Thursday, [[Summer]] 18, when Robin goes to [[Harvey's Clinic]]. She leaves the Clinic at 4pm to walk home, and passes the sales counter at approximately 5:50pm. It is possible to shop when she passes the sales counter.
 
The shop is always closed on Thursday, [[Summer]] 18, when Robin goes to [[Harvey's Clinic]]. She leaves the Clinic at 4pm to walk home, and passes the sales counter at approximately 5:50pm. It is possible to shop when she passes the sales counter.
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The shop is also closed on all festival days. If she was still working on a job on the farm the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.
 
The shop is also closed on all festival days. If she was still working on a job on the farm the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.
   −
The shop is closed all day any day that she is working on a job on [[The Farm|the farm]].
+
The shop is closed all day any day that she is working on a job on [[the Farm]].
    
==Shop Inventory==  
 
==Shop Inventory==  
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===Permanent Stock===
 
===Permanent Stock===
Note that the prices of [[wood]] and [[stone]] increase in game year 2. The player will receive a letter in the mail on Spring 1 of year 2 saying "The price of raw materials at Robin's shop and [[Blacksmith|Clint's shop]] has increased"The gold obtained by selling wood or stone to Robin or through the [[Shipping|Shipping Bin]] remains unchanged in year 2+.
+
Note that the prices of [[wood]] and [[stone]] increase in Year 2. The player will receive a letter in the mail on Spring 1 of Year 2 saying "The price of raw materials at Robin's shop and [[Blacksmith|Clint's shop]] has increased." The gold obtained by selling wood or stone to Robin or through the [[Shipping|Shipping Bin]] remains unchanged in Year 2+.
 
{|class="wikitable sortable roundedborder"
 
{|class="wikitable sortable roundedborder"
|-
   
!class="unsortable"|Image
 
!class="unsortable"|Image
 
!Name
 
!Name
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On Mondays, each of the items from the following expandable table is added into Robin's daily stock.
 
On Mondays, each of the items from the following expandable table is added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Tuesdays, each of the items from the following expandable table is added into Robin's daily stock.
 
On Tuesdays, each of the items from the following expandable table is added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Wednesdays, each of the items from the following expandable table is added into Robin's daily stock.
 
On Wednesdays, each of the items from the following expandable table is added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Thursdays, 2 items are randomly drawn from the following expandable table and added into Robin's daily stock.
 
On Thursdays, 2 items are randomly drawn from the following expandable table and added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Fridays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
On Fridays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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|}
 
|}
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Saturdays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
On Saturdays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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|}
 
|}
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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On Sundays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
On Sundays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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|}
 
|}
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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|}
 
|}
   −
In addition, each day 2 items are randomly drawn from the following expandable table and added into Robin's daily stock.
+
In addition, each day 2 items are randomly drawn from the following expandable table and added into [[Robin]]'s daily stock.
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
 
{|class="wikitable mw-collapsible mw-collapsed sortable roundedborder"
|-
   
!Item
 
!Item
 
!Price&nbsp;
 
!Price&nbsp;
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==Farm Buildings==
 
==Farm Buildings==
 
:''For the magical Buildings see [[Wizard's Tower#Buildings|Wizard's Tower]]''
 
:''For the magical Buildings see [[Wizard's Tower#Buildings|Wizard's Tower]]''
Farm buildings have a variety of uses. Some are required to house [[Animals]]. Both [[Coop]]s and [[Barn]]s can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type. [[Cabin]]s and [[Shipping|Shipping Bins]] are built instantly, and Coops or Barns take 3 days to complete; other buildings need 2 days.
+
Farm buildings have a variety of uses. Some are required to house [[Animals]]. Both [[Coop]]s and [[Barn]]s can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type. [[Cabin]]s and [[Shipping|Shipping Bins]] are built instantly, and [[Coop]]s or [[Barn]]s take 3 days to complete; other buildings need 2 days.
    
While attempting to place a building, whether buying or moving it, all placement indicator tiles must be free of obstructions and marked as green; obstructed tiles are red. Obstructions can include rocks, twigs, and weeds, as well as ''any'' player placed items such as torches or furniture. The only objects that do not block building placement are tree seeds, crafted [[Crafting#Decor|flooring and paths]], and [[Artifact Spot|artifact spots]], but the items are destroyed in the process. Farm animals and the [[Animals#Cat or Dog|cat or dog]] obstruct building placement, but clicking to place the building on top of them moves them aside.   
 
While attempting to place a building, whether buying or moving it, all placement indicator tiles must be free of obstructions and marked as green; obstructed tiles are red. Obstructions can include rocks, twigs, and weeds, as well as ''any'' player placed items such as torches or furniture. The only objects that do not block building placement are tree seeds, crafted [[Crafting#Decor|flooring and paths]], and [[Artifact Spot|artifact spots]], but the items are destroyed in the process. Farm animals and the [[Animals#Cat or Dog|cat or dog]] obstruct building placement, but clicking to place the building on top of them moves them aside.   
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Existing farm buildings (including the [[Greenhouse]] and default [[Shipping|Shipping Bin]]) can also be moved in the same construction menu at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than the travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit; a building does not need to be empty in order to be moved. This menu also provides the means of [[#Painting|painting]] buildings.
 
Existing farm buildings (including the [[Greenhouse]] and default [[Shipping|Shipping Bin]]) can also be moved in the same construction menu at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than the travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit; a building does not need to be empty in order to be moved. This menu also provides the means of [[#Painting|painting]] buildings.
   −
Tip: Building a [[Silo]] before building a [[Coop]] or [[Barn]] allows [[Hay]] to be stockpiled before it's required to feed animals.
+
Tip: Building a [[Silo]] before building a [[Coop]] or [[Barn]] allows [[Hay]] to be stockpiled before it's required to feed animals.
 
{|class="wikitable sortable roundedborder"
 
{|class="wikitable sortable roundedborder"
! class="unsortable"|Image
+
!class="unsortable"|Image
! Name
+
!Name
! Description
+
!Description
! Houses
+
!Houses
! Cost
+
!Cost
! Size
+
!Size
 
|-
 
|-
 
|[[File:Barn.png|72px|center]]
 
|[[File:Barn.png|72px|center]]
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==House Upgrades==
 
==House Upgrades==
When upgrading the [[Farmhouse]], the footprint of the building does not change, so no adjacent tiles are impacted. House upgrades add space inside the house as well as accessibility to the kitchen for [[cooking]].
+
When upgrading the [[Farmhouse]], the footprint of the building does not change, so no adjacent tiles are impacted. House upgrades add space inside the house as well as accessibility to the kitchen for [[cooking]].
    
Farmhouse upgrades require three days to complete.
 
Farmhouse upgrades require three days to complete.
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Shown below are the areas where buildings can be painted. Players can paint any combination of the "building" (red area), "trim" (blue/purple area), and/or "roof" (green area).
 
Shown below are the areas where buildings can be painted. Players can paint any combination of the "building" (red area), "trim" (blue/purple area), and/or "roof" (green area).
   −
The usual color, saturation, and shading sliders apply, and colours can be saved and applied to other parts of the building (or other buildings). Clicking the dotted icon will restore the default colors.
+
The usual color, saturation, and shading sliders apply, and colors can be saved and applied to other parts of the building (or other buildings). Clicking the dotted icon will restore the default colors.
 
<gallery mode="nolines">
 
<gallery mode="nolines">
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StoneCabin PaintMask.png|Stone Cabin
 
StoneCabin PaintMask.png|Stone Cabin
 
PlankCabin PaintMask.png|Plank Cabin
 
PlankCabin PaintMask.png|Plank Cabin
   
</gallery>
 
</gallery>
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===Trailer===
 
===Trailer===
 
:''See also: [[Trailer]]''
 
:''See also: [[Trailer]]''
After fully upgrading the [[Farmhouse]] and completing the [[Community Center]] (or the [[Joja Warehouse]]), players are able to purchase a "Community Upgrade" at the Carpenter's Shop for {{price|500000}} and 950 [[Wood]]. Robin then builds a new house for [[Pam]] (and [[Penny]], if the player is not married to [[Penny]]). This takes three days. Note that in a [[multiplayer]] game only the host player is able to purchase this upgrade.
+
After fully upgrading the [[Farmhouse]] and completing the [[Community Center]] (or the [[Joja Warehouse]]), players are able to purchase a "Community Upgrade" at the Carpenter's Shop for {{Price|500000}} and 950 [[Wood]]. Robin then builds a new house for [[Pam]] (and [[Penny]], if the player is not [[Marriage|married]] to Penny. This takes three days. Note that in a [[multiplayer]] game only the host player is able to purchase this upgrade.
    
===Town Shortcuts===
 
===Town Shortcuts===
After completing the community upgrade, the player may purchase for {{price|300000}} a second upgrade that creates shortcuts to help navigate the valley more quickly.
+
After completing the community upgrade, the player may purchase for {{Price|300000}} a second upgrade that creates shortcuts to help navigate the valley more quickly.
*From [[Cindersap Forest]] (next to Leah's cottage) to [[The Beach]], an east/west path along the water passable on horseback. It is possible to take this path to the beach even at times that a festival is being set up in town, the only non-warping way to get there at those times.
+
*From [[Cindersap Forest]] (next to Leah's cottage) to [[the Beach]], an east/west path along the water passable on horseback. It is possible to take this path to the beach even at times that a festival is being set up in town, the only non-warping way to get there at those times.
*From [[The Mountain]]s (southwest of the quarry bridge) to [[Pelican Town|Town]] (north of [[JojaMart]]), a riverside path too narrow for a horse.
+
*From [[the Mountain]]s (southwest of the quarry bridge) to [[Pelican Town|Town]] (north of [[JojaMart]]), a riverside path too narrow for a horse.
*From [[The Mountain]]s (along the fence east of the Carpenter's Shop) to [[Pelican Town|Town]] (north of [[JojaMart]] and across the river), a riverside path too narrow for a horse.
+
*From [[the Mountain]]s (along the fence east of the Carpenter's Shop) to [[Pelican Town|Town]] (north of [[JojaMart]] and across the river), a riverside path too narrow for a horse.
*From the [[Pelican Town|Town]] (south of the museum) to [[The Beach]] (Between the Tide Pool trees), a narrow path hidden in foliage, impassable on horseback.
+
*From the [[Pelican Town|Town]] (south of the museum) to [[the Beach]] (Between the Tide Pool trees), a narrow path hidden in foliage, impassable on horseback.
 
*From the [[Bus Stop]] (by the tunnel) to the [[Backwoods]], a flight of steps passable on horseback.
 
*From the [[Bus Stop]] (by the tunnel) to the [[Backwoods]], a flight of steps passable on horseback.
*From the island in [[The Mountain]]s to south of the Adventurer's guild, a wood plank bridge too narrow for a horse.
+
*From the island in [[the Mountain]]s to south of the [[Adventurer's Guild]], a wood plank bridge too narrow for a horse.
    
''(It's possible to use the town-to-beach tide pool shortcut without ever fixing the bridge on the beach)''
 
''(It's possible to use the town-to-beach tide pool shortcut without ever fixing the bridge on the beach)''
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!After&nbsp;
 
!After&nbsp;
 
|-
 
|-
|[[Leah's Cottage]] to [[The Beach]]
+
|[[Leah's Cottage]] to [[the Beach]]
 
|[[File:Shortcut LeahBeach Before.png]]
 
|[[File:Shortcut LeahBeach Before.png]]
 
|[[File:Shortcut LeahBeach After.png]]
 
|[[File:Shortcut LeahBeach After.png]]
 
|-
 
|-
|Northeast of [[Pelican Town|Town]] to [[The Mountain]]s
+
|Northeast of [[Pelican Town|Town]] to [[the Mountain]]s
 
|[[File:Shortcut MountainTown Before.png]]
 
|[[File:Shortcut MountainTown Before.png]]
 
|[[File:Shortcut MountainTown After.png]]
 
|[[File:Shortcut MountainTown After.png]]
 
|-
 
|-
|South of the [[Museum]] to [[The Beach]]
+
|South of the [[Museum]] to [[the Beach]]
 
|[[File:Shortcut LibraryBeach Before.png]]
 
|[[File:Shortcut LibraryBeach Before.png]]
 
|[[File:Shortcut LibraryBeach After.png]]
 
|[[File:Shortcut LibraryBeach After.png]]
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==Bugs==
 
==Bugs==
* If the player talks to [[Robin]] the day before the first community upgrade is complete, she says the player's house will be finished tomorrow, even though she's building the house for Pam.
+
* If the player talks to [[Robin]] the day before the first community upgrade is complete, she says the player's house will be finished tomorrow, even though she's building the house for [[Pam]] and [[Penny]].
    
==References==
 
==References==
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==History==
 
==History==
 
{{History|1.0|Introduced.}}
 
{{History|1.0|Introduced.}}
{{History|1.1|Added [[Mill]], [[Shed]] and [[Farmhouse|Farmhouse upgrade 3]] for purchase. Added ability for [[Robin]] to move placed buildings through the construction menu. Introduced a number of new [[furniture]] objects to rotating stock.}}
+
{{History|1.1|Added [[Mill]], [[Shed]], and [[Farmhouse|Farmhouse upgrade 3]] for purchase. Added ability for [[Robin]] to move placed buildings through the construction menu. Introduced a number of new [[furniture]] objects to rotating stock.}}
{{History|1.3.27|Added [[Shipping|Shipping Bin]], [[Cabin]]s, and "[[Trailer|Community Upgrade]]" to construction menu. Added price increase for wood and stone in year 2. Added Basic Log, Log Section, Brick Fireplace, Stone Fireplace, and Stove Fireplace to permanent stock.}}
+
{{History|1.3.27|Added [[Shipping|Shipping Bin]], [[Cabin]]s, and "[[Trailer|Community Upgrade]]" to construction menu. Added price increase for wood and stone in Year 2. Added [[Basic Log]], [[Log Section]], [[Brick Fireplace]], [[Stone Fireplace]], and [[Stove Fireplace]] to permanent stock.}}
{{History|1.4|Added [[Fish Pond]] and [[Shed|Big Shed]] to construction menu. Added [[Workbench]], [[Wood Chipper]], [[Mini-Fridge]], and [[Brick Floor]] (Recipe) to permanent stock. Dressers' prices increased from 1000g to 5000g (Mahogany dresser from 2000g to 7500g). Flooring blueprints' prices reduced ([[Wood Floor]], [[Stone Floor]], & [[Stepping Stone Path]] from 500g to 100g; [[Straw Floor]] & [[Crystal Path]] from 1000g to 200g.)}}
+
{{History|1.4|Added [[Fish Pond]] and [[Shed|Big Shed]] to construction menu. Added [[Workbench]], [[Wood Chipper]], [[Mini-Fridge]], and [[Brick Floor]] (Recipe) to permanent stock. Dressers' prices increased from {{Price|1000}} to {{Price|5000}} ([[Mahogany Dresser]] from {{Price|2000}} to {{Price|7500}}). Flooring blueprints' prices reduced ([[Wood Floor]], [[Stone Floor]], & [[Stepping Stone Path]] from {{Price|500}} to {{Price|100}}; [[Straw Floor]] & [[Crystal Path]] from {{Price|1000}} to {{Price|200}})}}
{{History|1.5|Added [[Carpenter's Shop#House Renovations|House Renovations]] and [[Carpenter's Shop#Town shortcuts|second Community Upgrade]]. Added [[Carpenter's Shop#Painting|Paint Buildings]] to construction menu. Added [[Telephone]], [[Single Bed|Bed]], [[Double Bed]], [[Child Bed]], and [[Deluxe Red Double Bed]] to permanent stock. Added [[Colorful Set]] to rotating stock. The [[Greenhouse]] can now be moved once restored. The default [[Shipping|Shipping Bin]] next to the farmhouse can now be moved or demolished. Reduced Workbench price from 3000g to 2000g.}}
+
{{History|1.5|Added [[Carpenter's Shop#House Renovations|House Renovations]] and [[Carpenter's Shop#Town shortcuts|second Community Upgrade]]. Added [[Carpenter's Shop#Painting|Paint Buildings]] to construction menu. Added [[Telephone]], [[Single Bed|Bed]], [[Double Bed]], [[Child Bed]], and [[Deluxe Red Double Bed]] to permanent stock. Added [[Colorful Set]] to rotating stock. The [[Greenhouse]] can now be moved once restored. The default [[Shipping|Shipping Bin]] next to the farmhouse can now be moved or demolished. Reduced Workbench price from {{Price|3000}} to {{Price|2000}}.}}
{{History|1.5.5|Buildings can now be placed on artifact spots. They are destroyed in the process.}}
+
{{History|1.5.5|Buildings can now be placed on [[Artifact Spot|artifact spots]]. They are destroyed in the process.}}
{{History|1.6|Increased price for the second house upgrade to 65000g but reduced [[Hardwood]] required to 100. [[Slime Hutch]] now has a smaller size of 7x4. Braziers can now be bought in any order. [[Cabin]]s no longer cost materials, just {{Price|100}}. Most renovations are no longer free. Added new renovation options. You can now build pet bowls in Robin’s shop, with three variants.}}
+
{{History|1.6|Increased price for the second house upgrade to {{Price|65000}} but reduced [[Hardwood]] required to 100. [[Slime Hutch]] now has a smaller size of 7x4. Braziers can now be bought in any order. [[Cabin]]s no longer cost materials, just {{Price|100}}. Most renovations are no longer free. Added new renovation options. You can now build pet bowls in [[Robin]]'s shop, with three variants.}}
    
{{NavboxBuildings}}
 
{{NavboxBuildings}}
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