Changes

Jump to navigation Jump to search
m
Reverted edits by BortVonFinklestein (talk) to last revision by Margotbean
Line 6: Line 6:     
==Biological children==
 
==Biological children==
If you maintain a 10-heart relationship with your spouse, already have the [[Farmhouse|nursery]], have not [[Carpenter's Shop#House Renovations|removed the crib]], and have been married for at least 7 days, there is a ≈5% chance that you will be asked if you want to have a child.  If you agree, the baby will be born after 14 days and appear in the crib in the nursery.  If you say "not now", there will be a ≈5% chance that your spouse will ask again, each night that you are married (and maintain 10 hearts).  
+
If you maintain a 10-heart relationship with your spouse, already have the [[Farmhouse|nursery]], have not [[Carpenter's Shop#House Renovations|removed the crib]], and have been married for at least 7 days, there is a ≈5% chance that you will be asked if you want to have a child.  If you agree, the baby will be born after 14 days and appear in the crib in the nursery.  If you say "not now", there will be a ≈5% chance that your spouse will ask again, each night that you are married (and maintain 10 hearts).
    
For the first 14 days in the nursery, the baby will stay sleeping.  After this, they will begin to stand in the crib (except when sleeping) for another 14 days, but you can play with them. Once this stage has passed, they will be allowed out of their crib for another 28 days to crawl around in your house during the day.
 
For the first 14 days in the nursery, the baby will stay sleeping.  After this, they will begin to stand in the crib (except when sleeping) for another 14 days, but you can play with them. Once this stage has passed, they will be allowed out of their crib for another 28 days to crawl around in your house during the day.
Line 27: Line 27:     
===Stage 2===
 
===Stage 2===
''14 days long. When interacting with the child, the player will toss them into the air, which improves the relationship level.''
+
''14 days long. When interacting with the child, the player will toss them into the air, which improves the relationship level. Child sleeps after 7pm and cannot be interacted with.''
''Tossing the child while sleeping for a humorous animation was removed in v1.4''
      
[[File:Child Stage 2.png]]
 
[[File:Child Stage 2.png]]
Line 34: Line 33:     
===Stage 3===
 
===Stage 3===
''28 days long. The child will crawl around the house and play with toys. Sometimes they might be buggy and get stuck in furniture. At night they will be put back into the crib automatically and you cannot interact with them.''
+
''28 days long. The child will crawl around the house and play with toys. Sometimes they might be buggy and get stuck in furniture. At 7pm they will return to the crib cannot be interacted with.''
    
[[File:Child Stage 3.png]]
 
[[File:Child Stage 3.png]]
Line 62: Line 61:  
==Bugs==
 
==Bugs==
 
* Children at stage 4 can run through walls and out of the map. Reseting the day or sleeping will reset the children to a random area of the farmhouse.
 
* Children at stage 4 can run through walls and out of the map. Reseting the day or sleeping will reset the children to a random area of the farmhouse.
* Children at stage 4 can at any time might stay up all night permanently. This does not affect any other part of the game.
+
* Children at stage 4 can at any time stay up all night permanently. This does not affect any other part of the game.
    
==Secrets==
 
==Secrets==
Line 71: Line 70:  
{{History|1.0|Introduced.}}
 
{{History|1.0|Introduced.}}
 
{{History|1.1|Dying or passing out the day before will no longer skip the birth event. Added ability to dismiss children via a shrine at the [[Witch's Hut]].}}
 
{{History|1.1|Dying or passing out the day before will no longer skip the birth event. Added ability to dismiss children via a shrine at the [[Witch's Hut]].}}
{{History|1.4|Added ability to put hats on children, secret event after dismissing children, removed bug where child would never be born/delivered if triggered the same day a bundle/joja reward was completed.}}
+
{{History|1.4|Added ability to put hats on children, secret event after dismissing children, removed bug where child would never be born/delivered if triggered the same day a bundle/joja reward was completed, removed ability to interact with Stage 2 children when they are sleeping.}}
 
{{History|1.5|Children now attend festivals. "Remove Crib" house renovation introduced.}}
 
{{History|1.5|Children now attend festivals. "Remove Crib" house renovation introduced.}}
  
105,667

edits

Navigation menu