Changes

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This is the ID that links, such as the one on the front page, were attempting to reach
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Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016.
+
Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to [[#PlayStation 4|PlayStation 4]] and [[#Xbox One|Xbox One]] in mid-December 2016, [[#Switch|Switch]] on 05 October 2017, and [[#PS Vita|PS Vita]] on 22 May 2018 (US) and 24 May 2018 (Europe).
   −
It's been announced there will be support for the Nintendo Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>, but no specific details have been made available yet.
+
''For a detailed breakdown of changes specific to the computer version of the game see [[Version History]].''
 +
<br />''For a detailed breakdown of changes specific to the mobile version of the game see [[Mobile Version History]].''
   −
''For a detailed breakdown of changes specific to the PC version of the game see [[Version History]].''
+
{{TOC right|noautonum}}
__NOTOC__
+
 
{| class="wikitable" id="cellstretch" width=100%
+
==[[File:PS4 logo.png|44px]] PlayStation 4==
!width=24% colspan=3| Version/Release
+
The latest version for PS4 is equivalent to {{version|1.5.4|PC version 1.5.4}}.
! rowspan=2| Summary of Changes
+
 
|-
+
'''Note:''' the [[#PS Vita|PS Vita version]] is downloaded from the same store page, but doesn't have the latest game updates due to hardware limitations and support for the OS.
![[File:PS4 logo.png|50px]]
+
 
![[File:Xbox One Logo.png|30px]]
+
===1.5.4.2===
![[File:Nintendo_Switch_Logo.png|30px]]
+
: Stardew Valley 1.5.4.2 was [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ released] on 30 April 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
|- valign="top"
+
 
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />June 22nd, 2017
+
:; Bug fixes
|id="Version 1.2" style="text-align:center;" |Version 1.2<br />June 22nd, 2017
+
 
|id="Version 1.2.35" style="text-align: center;" |Version 1.2.35<br />October 5th, 2017
+
::* Fixed crashes in map transitions.
|
+
::* Fixed crashes playing online with larger farms.
===1.2 Changes===
+
::* Fixed memory leak from screenshot feature.
''Equates to [[Version_History#1.2.31|PC version 1.2.31]]''
+
::* Fixed graphics memory leak in split screen.
 +
::* Fixed crash in bobber bar when fishing.
 +
::* Fixed crash in journal for some quests.
 +
::* Fixed a [[multiplayer]] crash during disconnection.
 +
::* Fixed crash in [[Skull Cavern]].
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Reduced frame rate hiccup when going between mine floors.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 
 +
===1.31===
 +
: Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed periodic crash when playing co-op.
 +
::* Fixed memory leak in co-op.
 +
::* Fixed localized names for crafting recipes.
 +
 
 +
===1.3===
 +
: Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 
 +
:; New content
 +
 
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
 
 +
:; Balance changes
 +
 
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Other changes
 +
 
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[shed]] door.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
 +
::* Fixed crops harvested with a [[scythe]] not giving XP.
 +
::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Fixed crash viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.2===
 +
: Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Changes
 +
 
 +
::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
 +
::* When using a controller, pressing the back button will skip events that are skippable.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fixed crashes while loading save files.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
===1.03===
 +
: Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017].
 +
 
 +
:; Changes
 +
 
 +
::* Share overlay image in PS4 streams has been removed.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
::* Fixed crash when hatching / buying baby blue chickens.
 +
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
::* Animals with a deluxe product no longer produce less at higher happiness.
 +
::* Fixed a golden pumpkin duplication exploit.
 +
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
::* Fixed crashes while saving.
 +
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
::* Missing heart characters have been fixed.
 +
 
 +
===1.02===
 +
: Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
 +
 
 +
:; Changes
 +
 
 +
::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
 +
::* The shipping menu can now be closed by pressing the TOUCH PAD button.
 +
::* The CIRCLE button can now be used to close Grandpa’s letter.
 +
::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
::* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
 +
::* SQUARE button can now be held down to auto-repeat while in menus.
 +
::* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
 +
::* Fixed About button (?) to be unclickable during main menu transitions.
 +
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
 +
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
 +
::* Moved in some HUD elements that were too close to the edge of the screen.
 +
::* Cursor position will no longer affect item placement if it is currently invisible.
 +
::* We now show the ground placement indicator for seeds, like other objects.
 +
::* Fixed incorrect tool hit location in some situations.
 +
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
 +
::* Cursor will no longer interact with HUD menus if it is currently invisible.
 +
::* Fixed toolbar becoming stuck partially transparent.
 +
 
 +
===1.0===
 +
: Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
 +
 
 +
:; Changes
 +
 
 +
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
 +
::* Adjusted mouse speed/tracking when moving over something clickable.
 +
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
 +
::* Console-specific optimizations.
 +
 
 +
==[[File:PS Vita logo.png|50px]] PS Vita==
 +
The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400<!--archive link: https://archive.ph/rP6eY--> won't receive later content updates] (including multiplayer) due to platform limitations.
 +
 
 +
===1.02===
 +
: Stardew Valley 1.02 on PS Vita was released on 20 June 2018.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed crash which could occur when using the Hoe within the mines.
 +
::* Fixed crash during Shane's two-heart event.
 +
::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken.
 +
::* Fixed periodic crash which could occur after several hours of gameplay.
 +
 
 +
===1.01===
 +
: Stardew Valley 1.01 on PS Vita was released on 06 June 2018.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fix crash when earning PS trophies already earned on a linked PS4 save.
 +
 
 +
===1.0===
 +
: Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}.
 +
 
 +
:; Changes
 +
 
 +
::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier).
 +
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
 +
::* Console-specific optimizations.
 +
 
 +
==<span id="Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>==
 +
The latest version for Switch is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
===1.5.4.2===
 +
: Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900<!--archive link: https://archive.ph/AjR79--> released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed more gameplay bugs and crashes.
 +
::* Fixed some randomization bugs.
 +
::* Fixed multiplayer crashes on bigger farms.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Added the ability to take screenshots of the farm.
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed controller applet not appearing when docking.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Reduced frame rate hiccup when going between mine floors.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
    
; Changes
 
; Changes
   −
:* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
+
:* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
:* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
+
:* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
:* When using a controller, pressing the back button will skip events that are skippable.
+
:* Centered [[shed]] door.
    
; Bug fixes
 
; Bug fixes
   −
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
+
:* Fixed bug where music doesn't correctly play in the morning.
:* Increased stability of preference-saving code.
+
:* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
:* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
+
:* Fixed furniture rotation bug for "stools".
:* Fixed a couple of rare crashes that could have occurred at any time during the game.
+
:* Fixed Junimos not disappearing after the final goodbye.
:* Fixed a typo of the word ‘pronounce’ in the marriage event.
+
 
:* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
+
===1.3.33===
:* Farming level now affects crop yield prior to level 10.  
+
: Stardew Valley 1.3.33 on Switch was released on 21 January 2019.
:* Fixed crashes while loading save files.
+
 
:* Fixed crashes while saving due to slay-monster quest.
+
:; Changes
:* Minor performance improvements on the farm. (Console Specific)
+
 
:* Miscellaneous audio fixes. (Console Specific)
+
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
:* Removed achievements tab from collection window (Console Specific).
+
::* Improved performance on farms with lots of animals.
 +
::* Tweaked new "H" [[health]] icon.
 +
 
 +
:; Bug Fixes
 +
 
 +
::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction.
 +
::* Fixed "fishing stance" visual glitches in multiplayer.
 +
 
 +
===1.3===
 +
: Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}.
 +
 
 +
:; Changes
 +
 
 +
::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
 
 +
:; Balance changes
 +
 
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Other changes
 +
 
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]].
 +
::* Improved Chinese translations.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed crops harvested with a scythe not giving XP.
 +
::* Fixed bee houses always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on mine floor 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
 
 +
:; Changes specific to Switch
 +
 
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].)
 +
 
 +
===1.2.36===
 +
: Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017].
 +
 
 +
:; Changes
 +
 
 +
::* Players should see a significant improvement on save times! Also, the saving screen is now animated.
 +
::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported!
 +
::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller.
 +
 
 +
:; Bug fixes
 +
 
 +
::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English.
 +
::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press.
 +
::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes.
 +
::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item.
 +
::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button.
 +
::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters.
 +
::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time.
 +
::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area.
 +
::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements.
 +
::* Morning music is no longer looped endlessly, and now fades out during the day as it should.
 +
::* Fixed a crash that occurred when opening the journal with no quests.
 +
::* Fixed occasional inability to select certain items in the crafting menu.
 +
::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon.
 +
::* Fixed button controls for the Prairie King minigame shooting in the wrong direction.
 +
::* Fixed occasional left channel audio crackling
 +
::* Fixed lack of vibration in handheld mode
 +
 
 +
===1.2.35===
 +
: Stardew Valley 1.2.35 on Switch was released on 05 October 2017.
 +
 
 +
:; Changes
 +
 
 +
::* Added an extended message on the saving screen warning the player not to turn off the console.
 +
 
 +
===1.2.34===
 +
: Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Changes
 +
 
 +
::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier).
 +
::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
 +
::* When using a controller, pressing the back button will skip events that are skippable.
 +
 
 +
:; Bug fixes (equivalent to PC)
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.  
 +
::* Fixed crashes while loading save files.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
:; Bug fixes (specific to Switch)
 +
 
 +
::* Fixed a few instances of cases where altering the zoom level breaks UI layout.
 +
::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
 +
 
 +
==[[File:Xbox One Logo.png|20px]] Xbox One==
 +
The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
===1.5.4.1===
 +
: Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed issue where the ground or flooring in some areas would appear solid blue.
 +
::* Fixed issue where UI would appear offset on zoom settings other than 100%.
 +
 
 +
===1.5.4===
 +
: Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC.
 +
 
 +
===1.4.4===
 +
: Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Fixed a crash when wearing the Napalm Ring.
 +
::* Fixed brick flooring turning into wood flooring overnight.
 +
::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard.
 +
::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show.
 +
::* Adjusted the controls for accessing the in-game chat.
 +
::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.)
 +
 
 +
===1.4.3===
 +
: Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC.
 +
 
 +
:; Changes
 +
 
 +
::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment.
 +
::* Item stowing mode disabled by default.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Reduced frame rate hiccup when going between mine floors.
 +
::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die.
 +
::* Potential fix for a crash related to viewing invalid quest data in the quest log.
 +
 
 +
===1.4.2===
 +
: Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}.
 +
 
 +
:; Port from PC
 +
 
 +
::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC.
 +
 
 +
===1.3.37===
 +
: Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.)
 +
 
 +
:; New content
 +
 
 +
::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support
 +
::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings.
 +
::* Added [[Night Market]] event.
 +
::* Added Community Upgrade to [[Carpenter's Shop]].
 +
::* Added buildable shipping bins to Carpenter's Shop.
 +
::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]].
 +
::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]].
 +
::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes.
 +
::* Added rare treasure chest rooms in [[Skull Cavern]].
 +
::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]].
 +
::* Added [[Secret Notes]] and related quests.
 +
::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year.
 +
::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]].
 +
::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions.
 +
::* Added different stationery for letters from [[Sandy]] and the [[Wizard]].
 +
::* Added horse [[hats]].
 +
::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command.
 +
 
 +
:; Balance changes
 +
 
 +
::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged.
 +
::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g.
 +
::* Breaking small tree stumps now provides +1 foraging XP.
 +
::* Once the player reaches the mine bottom...
 +
::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster;
 +
::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins;
 +
::** gems and purple mushrooms may be requested in NPC quests;
 +
::** some monsters will be stronger.
 +
 
 +
:; Other changes
 +
 
 +
::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings.
 +
::* [[Golden Pumpkin]] is now a universal love (instead of universal hate).
 +
::* Tweaked several seed packet sprites.
 +
::* Tweaked Mr. Qi dialogue portrait.
 +
::* You can now add Mayor Lewis' shorts to the [[Luau]] soup.
 +
::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]].
 +
::* You can now refill a Watering Can at the kitchen sink.
 +
::* Fireplaces are now furniture, so you can move them around and buy different fireplaces.
 +
::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse.
 +
::* Improved Chinese translations.
 +
::* Improved some item descriptions.
 +
::* Improved performance in locations with lots of light sources (''e.g.,'' torches).
 +
::* Improved performance on farms with lots of animals.
 +
::* Centered [[shed]] door.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names.
 +
::* Fixed crops harvested with a [[scythe]] not giving XP.
 +
::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms.
 +
::* Fixed seeds planted out of season disappearing.
 +
::* Fixed player collapse being cancelled when they open the journal.
 +
::* Fixed animal mood & happiness bugs.
 +
::* Fixed crystalarium item swap exploit.
 +
::* Fixed furniture being usable to complete bundles.
 +
::* Fixed some recipes allowing Milk, but not Large Milk.
 +
::* Fixed crash that occurred after 596 hours of gameplay.
 +
::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed.
 +
::* Several grammar/spelling fixes.
 +
::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese.
 +
::* Fixed spring sign on bathhouse in Chinese.
 +
::* Fixed save files potentially getting overwritten if you start a new file after using exit to title.
 +
<!--
 +
 
 +
The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3.
 +
 
 +
-->
 +
::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door.
 +
::* Fixed music not playing at the Luau festival and in town.
 +
::* Fixed clients occasionally crashing in rainy weather.
 +
::* Fixed the load menu showing 'no saved games' while searching for files.
 +
::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location.
 +
::* Fixed furniture rotation graphical glitch.
 +
::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name.
 +
::* Fixed slimes not pouncing correctly.
 +
::* Fixed an audio-related crash often caused when using bombs.
 +
::* Fixed Junimos dropping crops on the floor instead of collecting them.
 +
::* Fixed NPCs walking through the saloon doors.
 +
::* Fixed eye color being reset to brown after reloading.
 +
::* Fixed inability to use rod / slingshot in festival minigames.
 +
::* Fixed the title menu back button being hidden behind submenus.
 +
::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]].
 +
::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.
 +
::* Fixed crash viewing the map when another player is in certain events.
 +
::* Fixed "double sound" when using singing stone.
 +
::* Fixed a Geneva Convention violation (by replacing red crosses in graphics).
 +
::* Fixed the potential for overnight events to cancel or skip a wedding event.
 +
::* Fixed the inability to place donated items on the bottom two rows of the museum.
 +
::* Fixed farmhands being unable to pick up items they dropped in festivals.
 +
::* Fixed Pam's upgraded house interior event not happening.
 +
::* Fixed softlock caused by mistaken ability to use daggers during events.
 +
::* Fixed softlock when you play the Journey of the Prairie King past 2am.
 +
::* Fixed duplicate songs in the jukebox.
 +
::* Fixed bug where music doesn't correctly play in the morning.
 +
::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession.
 +
::* Fixed furniture rotation bug for "stools".
 +
::* Fixed Junimos not disappearing after the final goodbye.
 +
 
 +
===1.2===
 +
: Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Changes
 +
 
 +
::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]].
 +
::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving.
 +
::* When using a controller, pressing the back button will skip events that are skippable.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Wallpapers and floors no longer have a tile placement indicator showing a random object
 +
::* Increased stability of preference-saving code.
 +
::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 +
::* Fixed a couple of rare crashes that could have occurred at any time during the game.
 +
::* Fixed a typo of the word ‘pronounce’ in the marriage event.
 +
::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event.
 +
::* Farming level now affects crop yield prior to level 10.
 +
::* Fixed crashes while loading save files.
 +
::* Fixed crashes while saving due to slay-monster quest.
 +
::* Minor performance improvements on the farm. (Console Specific)
 +
::* Miscellaneous audio fixes. (Console Specific)
 +
::* Removed achievements tab from collection window (Console Specific).
 +
 
 +
===1.14===
 +
: Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}.
 +
 
 +
:; Bug fixes
 +
 
 +
::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
 +
::* Fixed crash when hatching / buying baby blue chickens.
 +
::* Fixed crashes that sometimes occur when clearing quests out of the quest log.
 +
::* Petting a fully-happy animal no longer wraps happiness around to 0.
 +
::* Animals with a deluxe product no longer produce less at higher happiness.
 +
::* Fixed a golden pumpkin duplication exploit.
 +
::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
 +
::* Fixed crashes while saving.
 +
::* Possible fix for fertilizer boxes being placed instead of fertilizer.
 +
::* Missing heart characters have been fixed.
 +
::* The bug that causes crashes while looking for save files has been fixed.
 +
::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
 +
::* The following issues are also fixed by the above, but may continue to affect save files they're already present in:
 +
::** Crash when speaking to Gunther.
 +
::** Incorrect item / object graphics.
 +
::** Objects that should be interactive not being interactive.
 +
::** Crashes when walking into specific parts of the farm.
 +
::** Crashes while harvesting specific crop tiles.
 +
::** Crashes while hovering over specific items in your inventory.
 +
::** Crashes while shipping specific items.
 +
 
 +
===1.13===
 +
: Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes.
 +
 
 +
:; Changes
   −
====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes====
+
::* The LT and RT buttons can now be used to switch buildings in carpenter menu.
There were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects [[Version_History#1.2.31|PC version 1.2.31]] as well.
+
::* The shipping menu can now be closed by pressing the VIEW button.
=====1.2.35 Changes (Day One Patch)=====
+
::* The B button can now be used to close Grandpa’s letter.
:* Included an extended message on the saving screen warning the player not to turn off the console.
+
::* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
 +
::* B button now returns a held item to your inventory in Bundle menu in the Community Center.
 +
::* Made harvesting easier by also checking beneath the player when pressing the A button.
 +
::* X button can now be held down to auto-repeat while in menus.
 +
::* The VIEW button can now be used to advance the “Level Up” dialog.
   −
=====1.2.34 Changes=====
+
:; Bug fixes
:* Fixed a few instances of cases where altering the zoom level breaks UI layout.
  −
:* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
  −
|- valign="top"
  −
|id="Version 1.03" style="text-align:center;" |Version 1.03<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
  −
|id="Version 1.14" style="text-align:center;" |Version 1.14<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
  −
|
  −
|
  −
===1.03 Changes (PlayStation 4)===
  −
''Equates to [[Version_History#1.11|PC version 1.11]]''
  −
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
  −
*Fixed crash when hatching / buying baby blue chickens.
  −
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
  −
*Petting a fully-happy animal no longer wraps happiness around to 0.
  −
*Animals with a deluxe product no longer produce less at higher happiness.
  −
*Fixed a golden pumpkin duplication exploit.
  −
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
  −
*Fixed crashes while saving.
  −
*Possible fix for fertilizer boxes being placed instead of fertilizer.
  −
*Missing heart characters have been fixed.
  −
*Share overlay image in PS4 streams has been removed.
     −
===1.14 Changes (Xbox One)===
+
::* Fixed About button (?) to be unclickable during main menu transitions.
''Equates to [[Version_History#1.11|PC version 1.11]]''
+
::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
*Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
+
::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
*Fixed crash when hatching / buying baby blue chickens.
+
::* Moved in some HUD elements that were too close to the edge of the screen.
*Fixed crashes that sometimes occur when clearing quests out of the quest log.
+
::* Cursor position will no longer affect item placement if it is currently invisible.
*Petting a fully-happy animal no longer wraps happiness around to 0.
+
::* We now show the ground placement indicator for seeds, like other objects.
*Animals with a deluxe product no longer produce less at higher happiness.
+
::* Fixed incorrect tool hit location in some situations.
*Fixed a golden pumpkin duplication exploit.
+
::* Fixed some cases of the game becoming stuck after using “Exit to Title”.
*Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
+
::* Cursor will no longer interact with HUD menus if it is currently invisible.
*Fixed crashes while saving.
+
::* Fixed toolbar becoming stuck partially transparent.
*Possible fix for fertilizer boxes being placed instead of fertilizer.
  −
*Missing heart characters have been fixed.
  −
*The bug that causes crashes while looking for save files has been fixed.
  −
*Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
  −
*The following issues are also fixed by the above, but may continue to affect save files they're already present in:
  −
**Crash when speaking to Gunther.
  −
**Incorrect item / object graphics.
  −
**Objects that should be interactive not being interactive.
  −
**Crashes when walking into specific parts of the farm.
  −
**Crashes while harvesting specific crop tiles.
  −
**Crashes while hovering over specific items in your inventory.
  −
**Crashes while shipping specific items.
  −
|-
  −
|id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
  −
|id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
  −
|
  −
|
  −
===1.02 Changes (PlayStation 4)===
  −
''Equates to [[Version_History#1.11|PC version 1.11]]''
     −
A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
+
===1.12===
 +
: Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}.
   −
* Fixed About button (?) to be unclickable during main menu transitions.
+
:; Changes
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
  −
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  −
* Moved in some HUD elements that were too close to the edge of the screen.
  −
* Cursor position will no longer affect item placement if it is currently invisible.
  −
* We now show the ground placement indicator for seeds, like other objects.
  −
* Fixed incorrect tool hit location in some situations.
  −
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
  −
* Cursor will no longer interact with HUD menus if it is currently invisible.
  −
* Fixed toolbar becoming stuck partially transparent.
  −
* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
  −
* The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
  −
* The shipping menu can now be closed by pressing the TOUCH PAD button.
  −
* The CIRCLE button can now be used to close Grandpa’s letter.
  −
* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
  −
* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
  −
* Made harvesting easier by also checking beneath the player when pressing the CROSS button.
  −
* SQUARE button can now be held down to auto-repeat while in menus.
  −
* The TOUCH PAD button can now be used to advance the “Level Up” dialog.
     −
===1.13 Changes (Xbox One)===
+
::* Initial version (see {{version|1.11|PC version 1.11}} and earlier).
''Equates to [[Version_History#1.11|PC version 1.11]]''
+
::* Adjusted mouse speed/tracking when moving over something clickable.
* Fixed About button (?) to be unclickable during main menu transitions.
+
::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming).
* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
+
::* Console-specific optimizations.
* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
  −
* Moved in some HUD elements that were too close to the edge of the screen.
  −
* Cursor position will no longer affect item placement if it is currently invisible.
  −
* We now show the ground placement indicator for seeds, like other objects.
  −
* Fixed incorrect tool hit location in some situations.
  −
* Fixed some cases of the game becoming stuck after using “Exit to Title”.
  −
* Cursor will no longer interact with HUD menus if it is currently invisible.
  −
* Fixed toolbar becoming stuck partially transparent.
  −
* The LT and RT buttons can now be used to switch buildings in carpenter menu.
  −
* The shipping menu can now be closed by pressing the VIEW button.
  −
* The B button can now be used to close Grandpa’s letter.
  −
* B button now goes back one page when you’re in a specific bundle of the Junimo menu.
  −
* B button now returns a held item to your inventory in Bundle menu in the Community Center.
  −
* Made harvesting easier by also checking beneath the player when pressing the A button.
  −
* X button can now be held down to auto-repeat while in menus.
  −
* The VIEW button can now be used to advance the “Level Up” dialog.
  −
|-
  −
|id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
  −
|id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
  −
|
  −
|
  −
===1.0 Changes===
  −
''Equates to [[Version_History#1.11|PC version 1.11]]''
     −
The inital console release for both Xbox and PS4 has the same game content as [[Version_History#1.11|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]].
  −
*Adjusted mouse speed/tracking when moving over something clickable
  −
*Console specific controller UI integration
  −
**Controller maps
  −
**Controller button hints
  −
**Console specific button scheming
  −
*Console specific optimizations
  −
|}
   
[[Category:Content]]
 
[[Category:Content]]
    
[[de:Konsolenversionsverlauf]]
 
[[de:Konsolenversionsverlauf]]
 
[[es:Historial de versiones de consolas]]
 
[[es:Historial de versiones de consolas]]
 +
[[fr:Historique des versions console]]
 +
[[it:Cronologia delle versioni della console]]
 
[[ja:コンソールのバージョン履歴]]
 
[[ja:コンソールのバージョン履歴]]
 +
[[ko:콘솔 버전 기록]]
 +
[[hu:Konzol verzióelőzmények]]
 
[[pt:Histórico de Versões de Console]]
 
[[pt:Histórico de Versões de Console]]
[[ru:История версия для консоли]]
+
[[ru:История версий консоли]]
 +
[[tr:Konsol Sürüm Geçmişi]]
 
[[zh:主机版历史]]
 
[[zh:主机版历史]]
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