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− | Stardew Valley was originally released on February 26, 2016 for Windows PC. The game was ported to both Playstation 4 and XBox One in mid-December 2016. | + | Stardew Valley was originally released on 26 February 2016 for Windows PC. It was ported to [[#PlayStation 4|PlayStation 4]] and [[#Xbox One|Xbox One]] in mid-December 2016, [[#Switch|Switch]] on 05 October 2017, and [[#PS Vita|PS Vita]] on 22 May 2018 (US) and 24 May 2018 (Europe). |
| | | |
− | It's been announced there will be support for the Nintendo Switch<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>, but no specific details have been made available yet.
| + | ''For a detailed breakdown of changes specific to the computer version of the game see [[Version History]].'' |
| + | <br />''For a detailed breakdown of changes specific to the mobile version of the game see [[Mobile Version History]].'' |
| | | |
− | ''For a detailed breakdown of changes specific to the PC version of the game see [[Version History]].'' | + | {{TOC right|noautonum}} |
− | __NOTOC__
| + | |
− | {| class="wikitable" id="cellstretch" width=100% | + | ==[[File:PS4 logo.png|44px]] PlayStation 4== |
− | !width=24% colspan=3| Version/Release
| + | The latest version for PS4 is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
− | ! rowspan=2| Summary of Changes
| + | |
− | |-
| + | '''Note:''' the [[#PS Vita|PS Vita version]] is downloaded from the same store page, but doesn't have the latest game updates due to hardware limitations and support for the OS. |
− | ![[File:PS4 logo.png|50px]]
| + | |
− | ![[File:Xbox One Logo.png|30px]]
| + | ===1.5.4.2=== |
− | ![[File:Nintendo_Switch_Logo.png|30px]] | + | : Stardew Valley 1.5.4.2 was [https://www.stardewvalley.net/1-5-4-2-patch-for-playstation/ released] on 30 April 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
− | |- valign="top"
| + | |
− | |id="Version 1.2" style="text-align:center;" |Version 1.2<br />June 22nd, 2017 | + | :; Bug fixes |
− | |id="Version 1.2" style="text-align:center;" |Version 1.2<br />June 22nd, 2017 | + | |
− | |id="Version 1.2.35" style="text-align: center;" |Version 1.2.35<br />October 5th, 2017 | + | ::* Fixed crashes in map transitions. |
− | | | + | ::* Fixed crashes playing online with larger farms. |
− | ===1.2 Changes=== | + | ::* Fixed memory leak from screenshot feature. |
− | ''Equates to [[Version_History#1.2.31|PC version 1.2.31]]''
| + | ::* Fixed graphics memory leak in split screen. |
| + | ::* Fixed crash in bobber bar when fishing. |
| + | ::* Fixed crash in journal for some quests. |
| + | ::* Fixed a [[multiplayer]] crash during disconnection. |
| + | ::* Fixed crash in [[Skull Cavern]]. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine floors. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.31=== |
| + | : Stardew Valley 1.31 on PlayStation 4 was released on 28 September 2019. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed periodic crash when playing co-op. |
| + | ::* Fixed memory leak in co-op. |
| + | ::* Fixed localized names for crafting recipes. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on PlayStation 4 was released on 24 September 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 on PlayStation 4 was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.03=== |
| + | : Stardew Valley 1.03 on PlayStation 4 was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Share overlay image in PS4 streams has been removed. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Fixed crash when hatching / buying baby blue chickens. |
| + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Fixed crashes while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PlayStation 4 was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 17 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| + | |
| + | :; Changes |
| + | |
| + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
| + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
| + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
| + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
| + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
| + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
| + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
| + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
| + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
| + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
| + | ::* We now show the ground placement indicator for seeds, like other objects. |
| + | ::* Fixed incorrect tool hit location in some situations. |
| + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
| + | ::* Fixed toolbar becoming stuck partially transparent. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PlayStation 4 was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 13 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). |
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==[[File:PS Vita logo.png|50px]] PS Vita== |
| + | The latest version for PS Vita is equivalent to {{version|1.2.33|PC version 1.2.33}}. This platform [https://twitter.com/ConcernedApe/status/1232797409010278400<!--archive link: https://archive.ph/rP6eY--> won't receive later content updates] (including multiplayer) due to platform limitations. |
| + | |
| + | ===1.02=== |
| + | : Stardew Valley 1.02 on PS Vita was released on 20 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crash which could occur when using the Hoe within the mines. |
| + | ::* Fixed crash during Shane's two-heart event. |
| + | ::* Fixed issue causing music to stop (and not resume) when the app is hibernated or a screenshot is taken. |
| + | ::* Fixed periodic crash which could occur after several hours of gameplay. |
| + | |
| + | ===1.01=== |
| + | : Stardew Valley 1.01 on PS Vita was released on 06 June 2018. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fix crash when earning PS trophies already earned on a linked PS4 save. |
| + | |
| + | ===1.0=== |
| + | : Stardew Valley 1.0 on PS Vita was [https://stardewvalley.net/ps-vita-release-date/ released on 22 May 2018 (US) and 24 May 2018 (Europe)]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.2.33|PC version 1.2.33}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.33|PC version 1.2.33}} and earlier). |
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
| + | ::* Console-specific optimizations. |
| + | |
| + | ==<span id="Switch">[[File:Nintendo Switch Logo.png|20px]] Nintendo Switch</span>== |
| + | The latest version for Switch is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.2=== |
| + | : Stardew Valley 1.5.4.2 was [https://twitter.com/ConcernedApe/status/1406097009229008900<!--archive link: https://archive.ph/AjR79--> released] on 18 June 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed more gameplay bugs and crashes. |
| + | ::* Fixed some randomization bugs. |
| + | ::* Fixed multiplayer crashes on bigger farms. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 4 March 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added the ability to take screenshots of the farm. |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed controller applet not appearing when docking. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 10 January 2020, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine floors. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Switch was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| | | |
| ; Changes | | ; Changes |
| | | |
− | :* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. | + | :* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
− | :* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. | + | :* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
− | :* When using a controller, pressing the back button will skip events that are skippable. | + | :* Centered [[shed]] door. |
| | | |
| ; Bug fixes | | ; Bug fixes |
| | | |
− | :* Wallpapers and floors no longer have a tile placement indicator showing a random object | + | :* Fixed bug where music doesn't correctly play in the morning. |
− | :* Increased stability of preference-saving code. | + | :* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
− | :* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. | + | :* Fixed furniture rotation bug for "stools". |
− | :* Fixed a couple of rare crashes that could have occurred at any time during the game. | + | :* Fixed Junimos not disappearing after the final goodbye. |
− | :* Fixed a typo of the word ‘pronounce’ in the marriage event. | + | |
− | :* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. | + | ===1.3.33=== |
− | :* Farming level now affects crop yield prior to level 10. | + | : Stardew Valley 1.3.33 on Switch was released on 21 January 2019. |
− | :* Fixed crashes while loading save files. | + | |
− | :* Fixed crashes while saving due to slay-monster quest. | + | :; Changes |
− | :* Minor performance improvements on the farm. (Console Specific) | + | |
− | :* Miscellaneous audio fixes. (Console Specific) | + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
− | :* Removed achievements tab from collection window (Console Specific). | + | ::* Improved performance on farms with lots of animals. |
| + | ::* Tweaked new "H" [[health]] icon. |
| + | |
| + | :; Bug Fixes |
| + | |
| + | ::* Fixed multiplayer visual glitch when another player uses a tool and then starts moving in a new direction. |
| + | ::* Fixed "fishing stance" visual glitches in multiplayer. |
| + | |
| + | ===1.3=== |
| + | : Stardew Valley 1.3 on Switch was released on Nintendo Switch on 12 December 2018. There were a few minor adjustments specific to this update to accommodate Switch, but otherwise it's equivalent to {{version|1.3.32|PC version 1.3.32}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added [[multiplayer]]. This includes voice chat, text chat, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Replaced gold display on player menu from "g" to "金" in [[:zh:|Chinese]]. |
| + | ::* Improved Chinese translations. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed crops harvested with a scythe not giving XP. |
| + | ::* Fixed bee houses always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on mine floor 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed Wheat Seeds and Bok Choy Seeds descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | |
| + | :; Changes specific to Switch |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. (This was [https://community.playstarbound.com/threads/stardew-valley-switch-multiplayer-known-issues-fixes.150754/#post-3320439 required by Nintendo since it can cause crashes].) |
| + | |
| + | ===1.2.36=== |
| + | : Stardew Valley 1.2.36 on Switch was [https://stardewvalley.net/stardew-valley-switch-1-2-36-patch-notes/ released on 29 November 2017]. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Players should see a significant improvement on save times! Also, the saving screen is now animated. |
| + | ::* The [https://www.youtube.com/watch?v=GT0L3RWQNjw new video recording] feature is now supported! |
| + | ::* When a controller connects or disconnects, the Controller Support Applet now appears to ask which controller you want to use to play the game, instead of silently switching to the new controller. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* The game now detects Simplified / Traditional Chinese environments on first start up and defaults to the Simplified Chinese localisation instead of English. |
| + | ::* Fixed issue that created the unintended ability to skip saving at night with a well-timed button press. |
| + | ::* Fixed an issue causing the player character (and sometimes important NPCs) to appear off-screen during certain cutscenes. |
| + | ::* Fixed a temporary soft lock that occurred when the player pressed A and B together while eating or drinking an item. |
| + | ::* Fixed a way for players to temporarily lose access to essential tools via the chest interface’s organize button. |
| + | ::* Fixed the Wizard’s slay monster quest sometimes asking you to kill 0 monsters. |
| + | ::* Fixed a crash that sometimes occurred while sleeping (before saving) if any essential tools were not in your inventory at the time. |
| + | ::* Fixed the wrong tooltips sometimes appearing on the bundle interface in the Community Center area. |
| + | ::* Fixed the inability of players to drop items without deleting them when using the cursor mode that snaps to UI elements. |
| + | ::* Morning music is no longer looped endlessly, and now fades out during the day as it should. |
| + | ::* Fixed a crash that occurred when opening the journal with no quests. |
| + | ::* Fixed occasional inability to select certain items in the crafting menu. |
| + | ::* Fixed a crash that occurred when pressing the ‘-‘ button when playing a minigame at the Saloon. |
| + | ::* Fixed button controls for the Prairie King minigame shooting in the wrong direction. |
| + | ::* Fixed occasional left channel audio crackling |
| + | ::* Fixed lack of vibration in handheld mode |
| + | |
| + | ===1.2.35=== |
| + | : Stardew Valley 1.2.35 on Switch was released on 05 October 2017. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Added an extended message on the saving screen warning the player not to turn off the console. |
| + | |
| + | ===1.2.34=== |
| + | : Stardew Valley 1.2.34 on Switch was released on 05 October 2017. There were a few minor adjustments specific to the Nintendo switch release of the game, but otherwise it reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Initial version (see {{version|1.2.31|PC version 1.2.31}} and earlier). |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes (equivalent to PC) |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | :; Bug fixes (specific to Switch) |
| + | |
| + | ::* Fixed a few instances of cases where altering the zoom level breaks UI layout. |
| + | ::* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event. |
| + | |
| + | ==[[File:Xbox One Logo.png|20px]] Xbox One== |
| + | The latest version for Xbox One is equivalent to {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | ===1.5.4.1=== |
| + | : Stardew Valley 1.5.4.1 was [https://twitter.com/ConcernedApe/status/1367396751489953797<!--archive link: https://archive.ph/l4RYZ--> released] on 15 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed issue where the ground or flooring in some areas would appear solid blue. |
| + | ::* Fixed issue where UI would appear offset on zoom settings other than 100%. |
| + | |
| + | ===1.5.4=== |
| + | : Stardew Valley 1.5.4 was [https://twitter.com/ConcernedApe/status/1359988190694629376<!--archive link: https://archive.ph/ry8DI--> released] on 11 February 2021, and matches {{version|1.5.4|PC version 1.5.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.5|Stardew Valley 1.5}}, {{version|1.5.1}}, {{version|1.5.2}}, {{version|1.5.3}}, and {{version|1.5.4}} from PC. |
| + | |
| + | ===1.4.4=== |
| + | : Stardew Valley 1.4.4 was [https://www.stardewvalley.net/patch-1-4-4-available-now-for-pc-consoles/ released] on 31 January 2020, and matches {{version|1.4.4|PC version 1.4.4}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.4|Stardew Valley 1.4.4}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Fixed a crash when wearing the Napalm Ring. |
| + | ::* Fixed brick flooring turning into wood flooring overnight. |
| + | ::* Fixed an issue where pressing A while performing certain actions would erroneously open the onscreen keyboard. |
| + | ::* Fixed various audio issues, such as dropped sound effects after pausing during the Mermaid Show. |
| + | ::* Adjusted the controls for accessing the in-game chat. |
| + | ::* Fixed minor issues related to objects that sway up and down (crab pots, item ready indicators, etc.) |
| + | |
| + | ===1.4.3=== |
| + | : Stardew Valley 1.4.3 was [https://www.stardewvalley.net/console-1-4-3-patch/ released] on 20 December 2019, and matches {{version|1.4.3|PC version 1.4.3}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4.3|Stardew Valley 1.4.3}} for PC. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Accept/Select or Cancel/Back actions will now be mapped differently depending on the Enter Button Assignment. |
| + | ::* Item stowing mode disabled by default. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Reduced frame rate hiccup when going between mine floors. |
| + | ::* Fixed an issue where the game could crash in certain cases when a ring (such as the [[Napalm Ring]]) would have caused another enemy to die. |
| + | ::* Potential fix for a crash related to viewing invalid quest data in the quest log. |
| + | |
| + | ===1.4.2=== |
| + | : Stardew Valley 1.4.2 was [https://twitter.com/ConcernedApe/status/1206741976478973952<!--archive link: https://archive.ph/2OdYk--> released] on 16 December 2019, and matches {{version|1.4.2|PC version 1.4.2}}. |
| + | |
| + | :; Port from PC |
| + | |
| + | ::* Includes the changes in {{version|1.4|Stardew Valley 1.4}}, {{version|1.4.1}}, and {{version|1.4.2}} from PC. |
| + | |
| + | ===1.3.37=== |
| + | : Stardew Valley 1.3.37 on Xbox One was released on 08 November 2019, and reflects {{version|1.3.36|PC version 1.3.36}}. (There are no official release notes; these were created based on the equivalent PC releases.) |
| + | |
| + | :; New content |
| + | |
| + | ::* Added [[:fr:Stardew Valley Wiki|French]], [[:ko:Stardew Valley Wiki|Korean]], [[:it:Stardew Valley Wiki|Italian]], [[:hu:Stardew Valley Wiki|Hungarian]], and [[:tr:Stardew Valley Wiki|Turkish]] language support |
| + | ::* Added [[multiplayer]]. This includes chat with custom emotes, and new [[Cabin]] buildings. |
| + | ::* Added [[Night Market]] event. |
| + | ::* Added Community Upgrade to [[Carpenter's Shop]]. |
| + | ::* Added buildable shipping bins to Carpenter's Shop. |
| + | ::* Added [[Abigail]] encounter at floor 20 in [[The Mines|the mines]]. |
| + | ::* Added new heart events for [[Jas]], [[Linus]], [[Pam]], [[Vincent]], and [[Willy]]. |
| + | ::* Added new heart events when player has given a [[bouquet]] to all bachelors or bachelorettes. |
| + | ::* Added rare treasure chest rooms in [[Skull Cavern]]. |
| + | ::* Added new monsters in the [[Skull Cavern]]: [[Carbon Ghost]], [[Bats|Iridium Bat]], and [[Iridium Crab]]. |
| + | ::* Added [[Secret Notes]] and related quests. |
| + | ::* Added new items: [[Auto-Grabber]], [[Cactus Seeds]], [[Garden Pot]], [[Wood Sign]] and [[Stone Sign]], [[Solid Gold Lewis]] statue, [[Pearl]], [[Wedding Ring]], [[Furniture#Night Market Paintings|new paintings]], and decorative items sold at shops and festivals throughout the year. |
| + | ::* Added [[Bear's Knowledge]], [[Special Charm]], [[Spring Onion Mastery]]. |
| + | ::* Added [[The Sewers#Statue Of Uncertainty|Statue Of Uncertainty]] to change professions. |
| + | ::* Added different stationery for letters from [[Sandy]] and the [[Wizard]]. |
| + | ::* Added horse [[hats]]. |
| + | ::* Added a new Credits menu to replace the "About" menu on the title screen, and removed the <samp>/credits</samp> chat command. |
| + | |
| + | :; Balance changes |
| + | |
| + | ::* Increased purchase price of wood, stone, ores, and coal in the year 2+. The gold received for selling them is unchanged. |
| + | ::* Reduced price of [[Tub o' Flowers]] from 1000g to 250g, and recipe from 2000g to 1000g. |
| + | ::* Breaking small tree stumps now provides +1 foraging XP. |
| + | ::* Once the player reaches the mine bottom... |
| + | ::** [[Prismatic Shard|prismatic shards]] and [[diamond]]s may rarely drop from any monster; |
| + | ::** gems and [[Purple Mushroom|purple mushrooms]] may be found when searching trash bins; |
| + | ::** gems and purple mushrooms may be requested in NPC quests; |
| + | ::** some monsters will be stronger. |
| + | |
| + | :; Other changes |
| + | |
| + | ::* Once the player reaches the mine bottom, the [[Dwarf]] will attend weddings. |
| + | ::* [[Golden Pumpkin]] is now a universal love (instead of universal hate). |
| + | ::* Tweaked several seed packet sprites. |
| + | ::* Tweaked Mr. Qi dialogue portrait. |
| + | ::* You can now add Mayor Lewis' shorts to the [[Luau]] soup. |
| + | ::* You can now put [[Fire Quartz]] in the [[Furnace]] to produce [[Refined Quartz]]. |
| + | ::* You can now refill a Watering Can at the kitchen sink. |
| + | ::* Fireplaces are now furniture, so you can move them around and buy different fireplaces. |
| + | ::* Fruit Trees cannot be planted on top of decorations in the [[Greenhouse]] border, or in the corners of the Greenhouse. |
| + | ::* Improved Chinese translations. |
| + | ::* Improved some item descriptions. |
| + | ::* Improved performance in locations with lots of light sources (''e.g.,'' torches). |
| + | ::* Improved performance on farms with lots of animals. |
| + | ::* Centered [[shed]] door. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed [[The Player#Notes|item spawn codes]] allowed in character names. |
| + | ::* Fixed crops harvested with a [[scythe]] not giving XP. |
| + | ::* Fixed [[Bee House|bee houses]] always giving wild honey when used on custom farms. |
| + | ::* Fixed seeds planted out of season disappearing. |
| + | ::* Fixed player collapse being cancelled when they open the journal. |
| + | ::* Fixed animal mood & happiness bugs. |
| + | ::* Fixed crystalarium item swap exploit. |
| + | ::* Fixed furniture being usable to complete bundles. |
| + | ::* Fixed some recipes allowing Milk, but not Large Milk. |
| + | ::* Fixed crash that occurred after 596 hours of gameplay. |
| + | ::* Fixed staircase being spawned on [[The Mines|mine]] floor 120 when a placed object is destroyed. |
| + | ::* Several grammar/spelling fixes. |
| + | ::* Fixed [[Wheat Seeds]] and [[Bok Choy Seeds]] descriptions in Brazilian-Portugese. |
| + | ::* Fixed spring sign on bathhouse in Chinese. |
| + | ::* Fixed save files potentially getting overwritten if you start a new file after using exit to title. |
| + | <!-- |
| + | |
| + | The following release notes were constructed from PC releases after the initial 1.3.27 update on PC, so they may contain fixes that only apply to 1.3. |
| + | |
| + | --> |
| + | ::* Fixed bug preventing buildings from being placed where there would be a path/flooring tile in front of the door. |
| + | ::* Fixed music not playing at the Luau festival and in town. |
| + | ::* Fixed clients occasionally crashing in rainy weather. |
| + | ::* Fixed the load menu showing 'no saved games' while searching for files. |
| + | ::* Fixed crash that occurred if you collided with a monster on the first frame you entered a new location. |
| + | ::* Fixed furniture rotation graphical glitch. |
| + | ::* Fixed a German localisation issue with '%Farm' appearing in text instead of the farm's name. |
| + | ::* Fixed slimes not pouncing correctly. |
| + | ::* Fixed an audio-related crash often caused when using bombs. |
| + | ::* Fixed Junimos dropping crops on the floor instead of collecting them. |
| + | ::* Fixed NPCs walking through the saloon doors. |
| + | ::* Fixed eye color being reset to brown after reloading. |
| + | ::* Fixed inability to use rod / slingshot in festival minigames. |
| + | ::* Fixed the title menu back button being hidden behind submenus. |
| + | ::* Fixed inability to move after receiving a gift at the [[Feast of the Winter Star]]. |
| + | ::* Fixed crash when saving after the game adds Lewis's shorts to Marnie's house. |
| + | ::* Fixed crash viewing the map when another player is in certain events. |
| + | ::* Fixed "double sound" when using singing stone. |
| + | ::* Fixed a Geneva Convention violation (by replacing red crosses in graphics). |
| + | ::* Fixed the potential for overnight events to cancel or skip a wedding event. |
| + | ::* Fixed the inability to place donated items on the bottom two rows of the museum. |
| + | ::* Fixed farmhands being unable to pick up items they dropped in festivals. |
| + | ::* Fixed Pam's upgraded house interior event not happening. |
| + | ::* Fixed softlock caused by mistaken ability to use daggers during events. |
| + | ::* Fixed softlock when you play the Journey of the Prairie King past 2am. |
| + | ::* Fixed duplicate songs in the jukebox. |
| + | ::* Fixed bug where music doesn't correctly play in the morning. |
| + | ::* Fixed bug where giving a gift to an NPC caused the gift action to happen twice in rapid succession. |
| + | ::* Fixed furniture rotation bug for "stools". |
| + | ::* Fixed Junimos not disappearing after the final goodbye. |
| + | |
| + | ===1.2=== |
| + | : Stardew Valley 1.2 on Xbox One was released on 22 June 2017, and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Changes |
| + | |
| + | ::* Translations for [[:de:|German]], [[:es:|Spanish]], [[:pt:|Brazilian Portuguese]], [[:ru:|Russian]], [[:ja:|Japanese]] and [[:zh:|Simplified Chinese]]. |
| + | ::* When using a controller, the cursor will snap between menu buttons by default. If you disable that, the cursor will instead accelerate while moving. |
| + | ::* When using a controller, pressing the back button will skip events that are skippable. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Wallpapers and floors no longer have a tile placement indicator showing a random object |
| + | ::* Increased stability of preference-saving code. |
| + | ::* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it. |
| + | ::* Fixed a couple of rare crashes that could have occurred at any time during the game. |
| + | ::* Fixed a typo of the word ‘pronounce’ in the marriage event. |
| + | ::* Fixed the player not getting the recipe for Cookies if they skip Evelyn’s event. |
| + | ::* Farming level now affects crop yield prior to level 10. |
| + | ::* Fixed crashes while loading save files. |
| + | ::* Fixed crashes while saving due to slay-monster quest. |
| + | ::* Minor performance improvements on the farm. (Console Specific) |
| + | ::* Miscellaneous audio fixes. (Console Specific) |
| + | ::* Removed achievements tab from collection window (Console Specific). |
| + | |
| + | ===1.14=== |
| + | : Stardew Valley 1.14 on Xbox One was [https://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124 released on 31 January 2017], and reflects {{version|1.2.31|PC version 1.2.31}}. |
| + | |
| + | :; Bug fixes |
| + | |
| + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
| + | ::* Fixed crash when hatching / buying baby blue chickens. |
| + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
| + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
| + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
| + | ::* Fixed a golden pumpkin duplication exploit. |
| + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
| + | ::* Fixed crashes while saving. |
| + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
| + | ::* Missing heart characters have been fixed. |
| + | ::* The bug that causes crashes while looking for save files has been fixed. |
| + | ::* Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded. |
| + | ::* The following issues are also fixed by the above, but may continue to affect save files they're already present in: |
| + | ::** Crash when speaking to Gunther. |
| + | ::** Incorrect item / object graphics. |
| + | ::** Objects that should be interactive not being interactive. |
| + | ::** Crashes when walking into specific parts of the farm. |
| + | ::** Crashes while harvesting specific crop tiles. |
| + | ::** Crashes while hovering over specific items in your inventory. |
| + | ::** Crashes while shipping specific items. |
| + | |
| + | ===1.13=== |
| + | : Stardew Valley 1.13 on Xbox One was [https://stardewvalley.net/upcoming-xbox-and-ps4-patch/ released on 20 December 2016], and reflects {{version|1.11|PC version 1.11}}. It addressed a few major bugs, and made some console specific controller mapping changes. |
| + | |
| + | :; Changes |
| | | |
− | ====[[File:Nintendo_Switch_Logo.png|16px]] Nintendo Switch Changes====
| + | ::* The LT and RT buttons can now be used to switch buildings in carpenter menu. |
− | There were a few minor adjustments specific to the Nintendo switch release of the game. Otherwise it reflects [[Version_History#1.2.31|PC version 1.2.31]] as well.
| + | ::* The shipping menu can now be closed by pressing the VIEW button. |
− | =====1.2.35 Changes (Day One Patch)=====
| + | ::* The B button can now be used to close Grandpa’s letter. |
− | :* Included an extended message on the saving screen warning the player not to turn off the console. | + | ::* B button now goes back one page when you’re in a specific bundle of the Junimo menu. |
| + | ::* B button now returns a held item to your inventory in Bundle menu in the Community Center. |
| + | ::* Made harvesting easier by also checking beneath the player when pressing the A button. |
| + | ::* X button can now be held down to auto-repeat while in menus. |
| + | ::* The VIEW button can now be used to advance the “Level Up” dialog. |
| | | |
− | =====1.2.34 Changes=====
| + | :; Bug fixes |
− | :* Fixed a few instances of cases where altering the zoom level breaks UI layout. | |
− | :* Fixed inability to select any option other than the first during the Solarion Chronicles game in Sebastian's event.
| |
− | |- valign="top"
| |
− | |id="Version 1.03" style="text-align:center;" |Version 1.03<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
| |
− | |id="Version 1.14" style="text-align:center;" |Version 1.14<br />January 31st, 2017<ref>http://community.playstarbound.com/threads/stardew-valley-xbox-one-ps4-known-issues-fixes-patch-1.128148/page-51#post-3105124</ref>
| |
− | |
| |
− | |
| |
− | ===1.03 Changes (PlayStation 4)===
| |
− | ''Equates to [[Version_History#1.11|PC version 1.11]]''
| |
− | *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu.
| |
− | *Fixed crash when hatching / buying baby blue chickens.
| |
− | *Fixed crashes that sometimes occur when clearing quests out of the quest log.
| |
− | *Petting a fully-happy animal no longer wraps happiness around to 0.
| |
− | *Animals with a deluxe product no longer produce less at higher happiness.
| |
− | *Fixed a golden pumpkin duplication exploit.
| |
− | *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
| |
− | *Fixed crashes while saving.
| |
− | *Possible fix for fertilizer boxes being placed instead of fertilizer.
| |
− | *Missing heart characters have been fixed.
| |
− | *Share overlay image in PS4 streams has been removed.
| |
| | | |
− | ===1.14 Changes (Xbox One)===
| + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
− | ''Equates to [[Version_History#1.11|PC version 1.11]]''
| + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
− | *Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
− | *Fixed crash when hatching / buying baby blue chickens. | + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
− | *Fixed crashes that sometimes occur when clearing quests out of the quest log. | + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
− | *Petting a fully-happy animal no longer wraps happiness around to 0. | + | ::* We now show the ground placement indicator for seeds, like other objects. |
− | *Animals with a deluxe product no longer produce less at higher happiness. | + | ::* Fixed incorrect tool hit location in some situations. |
− | *Fixed a golden pumpkin duplication exploit. | + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
− | *Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines.
| + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
− | *Fixed crashes while saving. | + | ::* Fixed toolbar becoming stuck partially transparent. |
− | *Possible fix for fertilizer boxes being placed instead of fertilizer.
| |
− | *Missing heart characters have been fixed.
| |
− | *The bug that causes crashes while looking for save files has been fixed.
| |
− | *Most saves that couldn't be loaded before should now load. In some cases there may be lingering minor graphical issues in save files that *previously couldn't be loaded.
| |
− | *The following issues are also fixed by the above, but may continue to affect save files they're already present in:
| |
− | **Crash when speaking to Gunther.
| |
− | **Incorrect item / object graphics.
| |
− | **Objects that should be interactive not being interactive.
| |
− | **Crashes when walking into specific parts of the farm.
| |
− | **Crashes while harvesting specific crop tiles.
| |
− | **Crashes while hovering over specific items in your inventory.
| |
− | **Crashes while shipping specific items.
| |
− | |-
| |
− | |id="Version 1.02" style="text-align:center; vertical-align: top;" |Version 1.02<br />December 17th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
| |
− | |id="Version 1.13" style="text-align:center; vertical-align: top;" |Version 1.13<br />December 20th, 2016<ref>http://stardewvalley.net/upcoming-xbox-and-ps4-patch/</ref>
| |
− | |
| |
− | |
| |
− | ===1.02 Changes (PlayStation 4)===
| |
− | ''Equates to [[Version_History#1.11|PC version 1.11]]''
| |
| | | |
− | A bugfix patch was released for PlayStation 4 on December 17th, 2016, and Xbox One on December 20th, 2016. It addressed a few major bugs, and made some console specific controller mapping changes.
| + | ===1.12=== |
| + | : Stardew Valley 1.12 on Xbox One was [https://stardewvalley.net/stardew-valley-console-release-dates/ released on 14 December 2016]. There are a number of changes to make it run and improve handling on this console, but otherwise it reflects {{version|1.11|PC version 1.11}}. |
| | | |
− | * Fixed About button (?) to be unclickable during main menu transitions.
| + | :; Changes |
− | * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you.
| |
− | * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28.
| |
− | * Moved in some HUD elements that were too close to the edge of the screen.
| |
− | * Cursor position will no longer affect item placement if it is currently invisible.
| |
− | * We now show the ground placement indicator for seeds, like other objects.
| |
− | * Fixed incorrect tool hit location in some situations.
| |
− | * Fixed some cases of the game becoming stuck after using “Exit to Title”.
| |
− | * Cursor will no longer interact with HUD menus if it is currently invisible.
| |
− | * Fixed toolbar becoming stuck partially transparent.
| |
− | * Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese).
| |
− | * The L2 and R2 buttons can now be used to switch buildings in carpenter menu.
| |
− | * The shipping menu can now be closed by pressing the TOUCH PAD button.
| |
− | * The CIRCLE button can now be used to close Grandpa’s letter.
| |
− | * CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu.
| |
− | * CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center.
| |
− | * Made harvesting easier by also checking beneath the player when pressing the CROSS button.
| |
− | * SQUARE button can now be held down to auto-repeat while in menus.
| |
− | * The TOUCH PAD button can now be used to advance the “Level Up” dialog.
| |
| | | |
− | ===1.13 Changes (Xbox One)===
| + | ::* Initial version (see {{version|1.11|PC version 1.11}} and earlier). |
− | ''Equates to [[Version_History#1.11|PC version 1.11]]''
| + | ::* Adjusted mouse speed/tracking when moving over something clickable. |
− | * Fixed About button (?) to be unclickable during main menu transitions.
| + | ::* Console-specific controller UI integration (controller maps, controller button hints, and button scheming). |
− | * Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. | + | ::* Console-specific optimizations. |
− | * Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. | |
− | * Moved in some HUD elements that were too close to the edge of the screen.
| |
− | * Cursor position will no longer affect item placement if it is currently invisible.
| |
− | * We now show the ground placement indicator for seeds, like other objects.
| |
− | * Fixed incorrect tool hit location in some situations.
| |
− | * Fixed some cases of the game becoming stuck after using “Exit to Title”.
| |
− | * Cursor will no longer interact with HUD menus if it is currently invisible.
| |
− | * Fixed toolbar becoming stuck partially transparent.
| |
− | * The LT and RT buttons can now be used to switch buildings in carpenter menu.
| |
− | * The shipping menu can now be closed by pressing the VIEW button.
| |
− | * The B button can now be used to close Grandpa’s letter.
| |
− | * B button now goes back one page when you’re in a specific bundle of the Junimo menu.
| |
− | * B button now returns a held item to your inventory in Bundle menu in the Community Center.
| |
− | * Made harvesting easier by also checking beneath the player when pressing the A button.
| |
− | * X button can now be held down to auto-repeat while in menus.
| |
− | * The VIEW button can now be used to advance the “Level Up” dialog.
| |
− | |-
| |
− | |id="Version 1.0" style="text-align:center; vertical-align: top;" |Version 1.0<br />December 13th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
| |
− | |id="Version 1.12" style="text-align:center; vertical-align: top;" |Version 1.12<br />December 14th, 2016<ref>http://stardewvalley.net/stardew-valley-console-release-dates/</ref>
| |
− | |
| |
− | |
| |
− | ===1.0 Changes===
| |
− | ''Equates to [[Version_History#1.11|PC version 1.11]]''
| |
| | | |
− | The inital console release for both Xbox and PS4 has the same game content as [[Version_History#1.11|PC version 1.1.1]]. There were a number of changes made to the game to make it run/control for these specific consoles - but no content changes from the current [[Version History|PC release]].
| |
− | *Adjusted mouse speed/tracking when moving over something clickable
| |
− | *Console specific controller UI integration
| |
− | **Controller maps
| |
− | **Controller button hints
| |
− | **Console specific button scheming
| |
− | *Console specific optimizations
| |
− | |}
| |
| [[Category:Content]] | | [[Category:Content]] |
| | | |
| [[de:Konsolenversionsverlauf]] | | [[de:Konsolenversionsverlauf]] |
| [[es:Historial de versiones de consolas]] | | [[es:Historial de versiones de consolas]] |
| + | [[fr:Historique des versions console]] |
| + | [[it:Cronologia delle versioni della console]] |
| [[ja:コンソールのバージョン履歴]] | | [[ja:コンソールのバージョン履歴]] |
| + | [[ko:콘솔 버전 기록]] |
| + | [[hu:Konzol verzióelőzmények]] |
| [[pt:Histórico de Versões de Console]] | | [[pt:Histórico de Versões de Console]] |
− | [[ru:История версия для консоли]] | + | [[ru:История версий консоли]] |
| + | [[tr:Konsol Sürüm Geçmişi]] |
| [[zh:主机版历史]] | | [[zh:主机版历史]] |