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273 bytes added ,  13:42, 21 March 2016
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The player is able to cook recipes after upgrading the [[farmhouse]] for the first time. Following the house upgrade, a kitchen will become available. Interacting with the stove will allow the player access to all their unlocked recipes to craft. The refrigerator in the kitchen acts as a food storage - when the player begins to cook, any food stored in the refrigerator can be used without being placed in the player's inventory.
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'''Cooking''' is a game mechanic that becomes available after upgrading the [[farmhouse]] for the first time. The house upgrade adds a kitchen, which includes a stove and a refrigerator. The stove is the cooking interface, while the refrigerator acts as a storage area. The refrigerator is unique in that it is directly linked with the cooking interface, as if it were an extension of the player's inventory.
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When cooking, unlocked recipes will appear in colour and display names when moused over. Any missing ingredients will be highlighted in red. Locked recipes display as unnamed silhouettes. If all the ingredients required for a recipe are present either in the player's inventory or the refrigerator (or a combination of the two) the recipe icon will highlight.
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Locked recipe are displayed as a black shape of the recipe icon, with a tooltip description that says "???." Unlocked recipe icons will appear as a silhouette if any of the ingredients are missing, but includes tooltip information regarding the recipe. Any missing ingredients will be highlighted in red. If all the ingredients required for a recipe are present either in the player's inventory or the refrigerator (or a combination of the two) the recipe icon will become fully highlighted.
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There are three [[achievements]] associated with Cooking:
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*[[Achievements#Achievements list|Cook]]
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*[[Achievements#Achievements list|Sous Chef]]
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*[[Gourmet Chef]]
    
==Recipes==
 
==Recipes==
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