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97 bytes added ,  19:49, 7 March 2017
moved stat bonuses to own heading, floated TOC right
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'''Cooking''' is a game mechanic that becomes available after upgrading the [[farmhouse]] for the first time. The house upgrade adds a kitchen, which includes a stove and a refrigerator. The stove is the cooking interface, while the refrigerator provides 36 slots of storage space, similar to a [[chest]]. The refrigerator is unique in that it is directly linked with the cooking interface, as if it were an extension of the player's inventory. Only [[Cooking#Ingredients|ingredients]] in the player's inventory or refrigerator are seen as usable items for a [[Cooking#Recipes|recipe]].
 
'''Cooking''' is a game mechanic that becomes available after upgrading the [[farmhouse]] for the first time. The house upgrade adds a kitchen, which includes a stove and a refrigerator. The stove is the cooking interface, while the refrigerator provides 36 slots of storage space, similar to a [[chest]]. The refrigerator is unique in that it is directly linked with the cooking interface, as if it were an extension of the player's inventory. Only [[Cooking#Ingredients|ingredients]] in the player's inventory or refrigerator are seen as usable items for a [[Cooking#Recipes|recipe]].
    
The player must learn each recipe before it is unlocked for cooking. Locked recipes are displayed as a black silhouette of the recipe icon, with a tooltip description that says "???." Unlocked recipe icons will appear greyed-out if any of the ingredients are missing, but the tooltip will provide information regarding the recipe. Any missing ingredients will be highlighted in red. If all the ingredients required for a recipe are present either in the player's inventory or the refrigerator (or a combination of the two) the recipe icon will become fully highlighted.
 
The player must learn each recipe before it is unlocked for cooking. Locked recipes are displayed as a black silhouette of the recipe icon, with a tooltip description that says "???." Unlocked recipe icons will appear greyed-out if any of the ingredients are missing, but the tooltip will provide information regarding the recipe. Any missing ingredients will be highlighted in red. If all the ingredients required for a recipe are present either in the player's inventory or the refrigerator (or a combination of the two) the recipe icon will become fully highlighted.
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==Stat Bonuses==
 
Eating a food with stat changes will wipe out any active stats and replace them with just the stats from the newly eaten food.  
 
Eating a food with stat changes will wipe out any active stats and replace them with just the stats from the newly eaten food.  
  
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